Player Matchup

Medusa
Medusa
CodeZerð
Medusa
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 152L
1,617 Elo+
Party 2
Janus
Janus
LordHerriork
Janus
Level 159
God Stats
1W - 5L
1,436 SR
Queue Stats
122W - 121L
1,599 Elo+
Party 1
Hercules
Hercules
Ollie B329
Hercules
Level 108
God Stats
2W - 2L
1,789 SR
Queue Stats
155W - 160L
1,527 Elo+
Party 2
Horus
Horus
Unnamedyuanti
Horus
Level 147
God Stats
2W - 2L
1,556 SR
Queue Stats
42W - 49L
1,530 Elo+
Party 1
Neith
Neith
patrogw
Neith
Level 157
God Stats
1W - 2L
1,348 SR
Queue Stats
96W - 99L
1,563 Elo+
Party 1
Team Averages
Level 146
1,526 SR
1,567 Elo+

VS

Team Averages
Level 126
1,580 SR
1,566 Elo+
Eset
Eset
Matarilee6
Eset
Level 88
God Stats
8W - 1L
1,967 SR
Queue Stats
205W - 172L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Terruz
Cthulhu
Level 122
God Stats
5W - 1L
1,563 SR
Queue Stats
178W - 161L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
ThePugMan
Sun Wukong
Level 143
God Stats
5W - 4L
1,543 SR
Queue Stats
162W - 168L
1,588 Elo+
Solo
Yemoja
Yemoja
Tolkien411
Yemoja
Level 140
God Stats
7W - 8L
1,325 SR
Queue Stats
490W - 472L
1,553 Elo+
Solo
Mercury
Mercury
eyears1297
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CodeZerð
Medusa
16
5 / 7 / 7
10,642
709
19,200
17,120
8,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 6 / 9
10,899
727
19,399
12,886
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ollie B329
Hercules
17
4 / 2 / 11
10,610
707
11,260
22,897
26,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 4 / 12
9,525
635
7,543
21,934
26,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
patrogw
Neith
17
3 / 4 / 7
10,151
677
17,617
21,314
15,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
10,933
729
19,537
19,004
10,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Terruz
Cthulhu
20
7 / 1 / 15
11,574
772
25,625
27,540
36,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
ThePugMan
Sun Wukong
19
5 / 3 / 10
11,142
743
23,027
20,018
23,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Tolkien411
Yemoja
18
2 / 1 / 13
10,321
688
7,486
9,522
9,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
eyears1297
Mercury
16
3 / 7 / 14
10,592
706
11,161
16,107
9,168
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
86
15
Kills
23
23
Deaths
15
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
CodeZerð
Medusa
5
7
7
1.21
L
2
6
9
1.08
W
6
3
11
3.83
L
Hercules
Ollie B329
Hercules
4
2
11
4.75
W
Cthulhu
Terruz
Cthulhu
7
1
15
14.5
W
Sun Wukong
ThePugMan
Sun Wukong
5
3
10
3.33
W
Yemoja
Tolkien411
Yemoja
2
1
13
8.5
L
1
4
12
1.75
W
Mercury
eyears1297
Mercury
3
7
14
1.43
L
Neith
patrogw
Neith
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,019
Damage
86,836
96,151
Taken
92,191
83,819
Mitigated
89,524
54,090
Healing
39,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CodeZerð
Medusa
19,200
9,094
126
2,561
17,120
8,641
845
9,627
7,493
0
30,451
L
19,399
439
3,909
2,126
12,886
6,308
276
7,517
5,369
38,627
0
W
19,537
1,182
5,309
3,054
19,004
10,954
588
4,071
14,783
34,045
0
L
Hercules
Ollie B329
Hercules
11,260
2,933
1,254
10,735
22,897
26,292
225
12,044
10,853
0
20,510
W
Cthulhu
Terruz
Cthulhu
25,625
2,015
2,818
2,326
27,540
36,403
972
5,059
21,858
46,204
0
W
Sun Wukong
ThePugMan
Sun Wukong
23,027
3,473
114
4,226
20,018
23,578
156
3,226
16,192
0
40,962
W
Yemoja
Tolkien411
Yemoja
7,486
1,644
16,083
1,678
9,522
9,421
752
3,880
5,467
17,934
0
L
7,543
3,692
12,301
11,344
21,934
26,946
105
11,853
10,081
0
10,807
W
Mercury
eyears1297
Mercury
11,161
3,526
2,384
1,912
16,107
9,168
2,523
3,163
12,744
0
23,261
L
Neith
patrogw
Neith
17,617
6,333
721
9,013
21,314
15,632
1,858
11,607
9,707
0
37,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
54,562
139
Minions Killed
148
0
Camps Cleared
0
1,353,173
Distance Traveled
1,473,468
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,642
709
31
2
0
259,999
0
L
Janus
10,899
727
43
3
0
270,528
0
W
Eset
10,933
729
28
2
0
307,371
1
L
Hercules
10,610
707
24
2
0
287,142
0
W
Cthulhu
11,574
772
48
3
0
299,423
2
W
Sun Wukong
11,142
743
33
2
0
298,790
2
W
Yemoja
10,321
688
19
1
0
261,241
3
L
Horus
9,525
635
7
0
0
289,484
0
W
Mercury
10,592
706
20
1
0
306,643
1
L
Neith
10,151
677
34
2
0
246,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role