Player Matchup

Yemoja
Yemoja
Hazzalee
Yemoja
Level 135
God Stats
0W - 1L
1,580 SR
Queue Stats
32W - 29L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
SilvySloth
Kuzenbo
Level 83
God Stats
1W - 2L
1,442 SR
Queue Stats
216W - 216L
1,580 Elo+
Solo
Geb
Geb
ToyLilith
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ltspongecake
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,709 Elo+
Party 1
Hades
Hades
scruffy932
Hades
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,523 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,555 Elo+

VS

Team Averages
Level 135
1,528 SR
1,517 Elo+
Bacchus
Bacchus
GudNeim
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,535 Elo+
Solo
Persephone
Persephone
Me-In-My-Jakuzzi
Persephone
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,544 Elo+
Solo
Osiris
Osiris
Menhir
Osiris
Level 144
God Stats
9W - 7L
1,477 SR
Queue Stats
391W - 377L
1,482 Elo+
Solo
Chaac
Chaac
kiira91
Chaac
Level 142
God Stats
3W - 3L
1,550 SR
Queue Stats
117W - 104L
1,549 Elo+
Solo
Chang'e
Chang'e
shadow man19
Chang'e
Level 153
God Stats
1W - 0L
1,612 SR
Queue Stats
24W - 27L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hazzalee
Yemoja
20
3 / 9 / 13
12,397
564
15,268
27,940
38,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SilvySloth
Kuzenbo
20
6 / 6 / 16
15,144
688
25,808
52,552
62,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 9 / 10
12,824
583
15,341
30,306
39,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
11 / 8 / 8
15,274
694
33,128
29,968
16,209
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
20
4 / 9 / 12
14,224
647
29,686
31,969
38,646
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GudNeim
Bacchus
20
7 / 7 / 21
14,584
663
20,907
31,177
53,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Me-In-My-Jakuzzi
Persephone
20
9 / 2 / 27
16,589
754
39,895
20,713
13,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Menhir
Osiris
20
5 / 9 / 24
14,416
655
19,389
29,472
43,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
kiira91
Chaac
20
16 / 4 / 22
17,849
811
49,881
49,645
60,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
shadow man19
Chang'e
20
4 / 6 / 17
13,566
617
24,337
29,519
13,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
152
28
Kills
41
41
Deaths
28
59
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GudNeim
Bacchus
7
7
21
2.5
L
Yemoja
Hazzalee
Yemoja
3
9
13
1.06
W
Persephone
Me-In-My-Jakuzzi
Persephone
9
2
27
11.25
W
Osiris
Menhir
Osiris
5
9
24
1.89
L
Kuzenbo
SilvySloth
Kuzenbo
6
6
16
2.33
L
4
9
10
1
W
Chaac
kiira91
Chaac
16
4
22
6.75
L
11
8
8
1.88
L
Hades
4
9
12
1.11
W
Chang'e
shadow man19
Chang'e
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,231
Damage
154,409
172,735
Taken
160,526
195,686
Mitigated
182,731
63,551
Healing
93,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GudNeim
Bacchus
20,907
3,020
2,202
5,984
31,177
53,245
457
22,163
9,014
33,234
0
L
Yemoja
Hazzalee
Yemoja
15,268
3,809
14,954
3,236
27,940
38,361
808
15,467
12,373
36,960
0
W
Persephone
Me-In-My-Jakuzzi
Persephone
39,895
3,434
2,854
9,165
20,713
13,069
1,213
17,872
2,841
87,833
0
W
Osiris
Menhir
Osiris
19,389
6,314
5,419
5,231
29,472
43,036
1,050
23,318
5,692
324
31,484
L
Kuzenbo
SilvySloth
Kuzenbo
25,808
8,733
2,012
17,267
52,552
62,723
35
24,690
27,502
34,825
0
L
15,341
1,088
4,006
2,453
30,306
39,747
340
12,815
17,291
31,829
0
W
Chaac
kiira91
Chaac
49,881
7,030
4,247
27,971
49,645
60,301
1,829
31,215
17,188
0
85,760
L
33,128
13,105
723
9,342
29,968
16,209
1,979
13,523
16,320
53,812
0
L
Hades
29,686
1,855
4,037
5,521
31,969
38,646
116
18,836
12,835
66,274
0
W
Chang'e
shadow man19
Chang'e
24,337
2,257
14,615
15,325
29,519
13,080
884
24,663
4,856
47,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,863
Gold Earned
77,004
192
Minions Killed
267
0
Camps Cleared
0
1,669,104
Distance Traveled
1,941,134
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,584
663
13
1
0
381,608
0
L
Yemoja
12,397
564
24
1
0
273,568
0
W
Persephone
16,589
754
107
5
0
395,395
2
W
Osiris
14,416
655
26
1
0
362,746
0
L
Kuzenbo
15,144
688
16
1
0
409,824
0
L
Geb
12,824
583
38
2
0
356,735
1
W
Chaac
17,849
811
74
3
0
401,924
0
L
Freya
15,274
694
47
2
0
307,345
1
L
Hades
14,224
647
67
3
0
321,632
0
W
Chang'e
13,566
617
47
2
0
399,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role