Player Matchup

Thanatos
Thanatos
RodrigoCorre05
Thanatos
Level 17
God Stats
6W - 1L
1,876 SR
Queue Stats
45W - 19L
1,355 Elo+
Solo
Pele
Pele
bryan37098
Pele
Level 13
God Stats
8W - 10L
1,504 SR
Queue Stats
21W - 28L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
copyrightgaming
Cthulhu
Level 15
God Stats
19W - 19L
1,429 SR
Queue Stats
21W - 27L
1,129 Elo+
Party 1
Fenrir
Fenrir
rex1134
Fenrir
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 32L
1,139 Elo+
Solo
Bacchus
Bacchus
tanner1924
Bacchus
Level 23
God Stats
18W - 16L
1,411 SR
Queue Stats
42W - 48L
1,191 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,203 Elo+

VS

Team Averages
Level 18
1,345 SR
1,204 Elo+
Olorun
Olorun
Bmoremeek
Olorun
Level 10
God Stats
1W - 2L
1,397 SR
Queue Stats
7W - 12L
1,248 Elo+
Solo
Cupid
Cupid
DarkDragonfly99
Cupid
Level 29
God Stats
31W - 20L
1,516 SR
Queue Stats
49W - 37L
1,328 Elo+
Solo
Loki
Loki
GroovyStonerQ
Loki
Level 27
God Stats
2W - 3L
1,471 SR
Queue Stats
25W - 27L
1,276 Elo+
Solo
Achilles
Achilles
RDJ_904
Achilles
Level 18
God Stats
0W - 2L
1,124 SR
Queue Stats
14W - 21L
1,126 Elo+
Solo
Jormungandr
Jormungandr
thehulksmash9
Jormungandr
Level 8
God Stats
1W - 5L
1,217 SR
Queue Stats
18W - 36L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
12 / 3 / 9
16,615
1,108
19,350
16,998
7,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 7 / 18
14,681
979
14,918
29,932
20,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 3 / 14
15,821
1,055
28,970
27,144
15,106
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
rex1134
Fenrir
19
3 / 8 / 10
13,636
909
7,829
20,174
9,181
Bacchus
tanner1924
Bacchus
20
7 / 4 / 17
15,400
1,027
26,761
24,359
34,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bmoremeek
Olorun
20
2 / 5 / 9
13,530
902
15,219
18,312
11,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 14
16,191
1,079
36,045
19,375
6,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 11 / 12
15,479
1,032
25,785
24,171
9,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
RDJ_904
Achilles
20
10 / 8 / 8
16,132
1,075
23,516
27,640
23,367
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jormungandr
thehulksmash9
Jormungandr
19
0 / 7 / 7
13,045
870
4,662
17,033
6,930
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
75
34
Kills
25
25
Deaths
35
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bmoremeek
Olorun
2
5
9
1.3
L
6
4
14
3.25
L
7
11
12
1.18
L
Achilles
RDJ_904
Achilles
10
8
8
1.75
W
Thanatos
12
3
9
5.5
W
3
7
18
1.71
W
9
3
14
5.33
W
Fenrir
rex1134
Fenrir
3
8
10
1
W
Bacchus
tanner1924
Bacchus
7
4
17
3.88
L
Jormungandr
thehulksmash9
Jormungandr
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,828
Damage
105,227
118,607
Taken
106,531
86,918
Mitigated
58,142
20,659
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bmoremeek
Olorun
15,219
9,126
1,126
5,143
18,312
11,979
0
10,430
7,882
28,134
0
L
36,045
14,354
314
5,426
19,375
6,812
0
12,167
7,208
0
79,247
L
25,785
17,297
0
0
24,171
9,054
0
10,251
13,920
0
45,286
L
Achilles
RDJ_904
Achilles
23,516
11,471
0
1,516
27,640
23,367
0
13,900
12,506
0
34,861
W
Thanatos
19,350
9,725
236
10,564
16,998
7,825
0
2,347
14,644
0
49,980
W
14,918
4,884
0
4,765
29,932
20,744
0
3,268
26,434
0
33,921
W
28,970
1,892
0
2,285
27,144
15,106
0
7,110
19,918
59,808
0
W
Fenrir
rex1134
Fenrir
7,829
2,211
0
701
20,174
9,181
0
2,166
17,853
0
19,663
W
Bacchus
tanner1924
Bacchus
26,761
5,609
0
2,108
24,359
34,062
0
4,990
16,946
43,792
0
L
Jormungandr
thehulksmash9
Jormungandr
4,662
2,285
0
0
17,033
6,930
0
8,983
8,050
26,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,153
Gold Earned
74,377
248
Minions Killed
240
3
Camps Cleared
6
1,356,455
Distance Traveled
1,145,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,530
902
29
2
0
194,695
0
L
Cupid
16,191
1,079
86
6
0
236,896
0
L
Loki
15,479
1,032
49
3
2
298,633
0
L
Achilles
16,132
1,075
27
2
2
256,307
0
W
Thanatos
16,615
1,108
64
4
2
291,994
0
W
Pele
14,681
979
40
3
0
254,582
0
W
Cthulhu
15,821
1,055
67
4
0
273,264
0
W
Fenrir
13,636
909
40
3
1
264,415
0
W
Bacchus
15,400
1,027
37
2
0
272,200
2
L
Jormungandr
13,045
870
49
3
2
159,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role