Player Matchup

Arachne
Arachne
Bronze II
I_Eat_Muffpie
Arachne
Bronze II
Level 69
God Stats
2W - 0L
1,384 SR
Queue Stats
5W - 3L
695 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 69
1,384 SR
695 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,063 SR
-40 MMR
Ne Zha
Ne Zha
Bronze III
Babythom88
Ne Zha
Bronze III
Level 74
God Stats
0W - 13L
1,063 SR
Queue Stats
4W - 97L
-40 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
9 / 1 / 0
11,598
892
11,063
11,140
4,932
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AnubisBakasuraHadesBaron SamediVulcan

VS

Bans
HelZeusRatatoskrOlorunAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Babythom88
Ne Zha
13
1 / 9 / 0
8,771
675
3,643
13,642
3,876
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
9
Kills
1
1
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Babythom88
Ne Zha
1
9
0
0.11
W
Arachne
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,063
Damage
3,643
11,140
Taken
13,642
4,932
Mitigated
3,876
5,795
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Babythom88
Ne Zha
3,643
1,883
0
1,985
13,642
3,876
0
76
13,566
0
35,483
W
Arachne
11,063
7,908
0
5,795
11,140
4,932
2,377
52
11,088
0
74,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,598
Gold Earned
8,771
109
Minions Killed
57
0
Camps Cleared
0
248,928
Distance Traveled
162,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,771
675
57
4
0
162,176
0
W
Arachne
11,598
892
109
8
0
248,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role