Player Matchup

Baron Samedi
Baron Samedi
Gold V
AlkapwnedU
Baron Samedi
Gold V
Level 140
God Stats
95W - 96L
1,561 SR
Queue Stats
309W - 340L
1,415 MMR
Party 1
Khepri
Khepri
Gold V
Drez 330
Khepri
Gold V
Level 83
God Stats
4W - 4L
1,828 SR
Queue Stats
409W - 285L
1,393 MMR
Party 1
Neith
Neith
Gold II
xIntenzity
Neith
Gold II
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,754 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,629 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,529 SR
1,528 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
Ghostblade56
Nox
Gold V
Level 69
God Stats
27W - 24L
1,581 SR
Queue Stats
43W - 39L
1,532 MMR
Solo
Fenrir
Fenrir
Silver I
XxroninxX5486
Fenrir
Silver I
Level 80
God Stats
1W - 0L
1,505 SR
Queue Stats
72W - 83L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlkapwnedU
Baron Samedi
16
4 / 8 / 10
13,639
682
15,462
19,478
20,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Drez 330
Khepri
15
3 / 8 / 8
13,548
677
6,890
34,251
49,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
18
10 / 7 / 5
14,953
748
22,356
19,059
7,644
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ChaacCthulhuHelHadesAphrodite

VS

Bans
NikeBacchusGaneshaKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 9 / 9
15,520
776
21,424
21,376
7,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 2 / 16
14,919
746
23,318
12,079
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 6 / 10
13,995
700
17,627
28,277
26,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
17
Kills
23
23
Deaths
17
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
9
9
1.61
L
Baron Samedi
AlkapwnedU
Baron Samedi
4
8
10
1.13
L
Khepri
Drez 330
Khepri
3
8
8
0.88
W
7
2
16
7.5
W
6
6
10
1.83
L
Neith
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,708
Damage
62,369
72,788
Taken
61,732
77,328
Mitigated
38,606
12,298
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,424
12,125
0
4,890
21,376
7,880
2,264
8,620
12,756
0
95,480
L
Baron Samedi
AlkapwnedU
Baron Samedi
15,462
741
3,123
3,325
19,478
20,140
566
6,763
12,546
47,227
0
L
Khepri
Drez 330
Khepri
6,890
807
0
957
34,251
49,544
244
10,475
23,354
24,267
0
W
23,318
601
0
2,533
12,079
4,719
1,099
4,676
7,403
77,021
0
W
17,627
3,582
978
6,049
28,277
26,007
420
9,236
19,041
0
39,137
L
Neith
22,356
10,113
0
4,893
19,059
7,644
3,579
6,131
12,678
0
97,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
44,434
200
Minions Killed
215
0
Camps Cleared
0
928,380
Distance Traveled
1,030,864
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,520
776
94
5
0
306,698
2
L
Baron Samedi
13,639
682
44
2
0
298,183
2
L
Khepri
13,548
677
25
1
0
320,012
3
W
Nox
14,919
746
92
5
0
370,941
0
W
Fenrir
13,995
700
29
1
0
353,225
1
L
Neith
14,953
748
131
7
0
310,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role