Player Matchup

Sobek
Sobek
Br0ckThaR0ck
Sobek
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 229L
1,457 Elo+
Party 2
Nemesis
Nemesis
RegrettSpaghet
Nemesis
Level 64
God Stats
1W - 1L
1,732 SR
Queue Stats
177W - 169L
1,466 Elo+
Party 2
Discordia
Discordia
Tcrock3273
Discordia
Level 17
God Stats
17W - 9L
1,521 SR
Queue Stats
24W - 15L
1,505 Elo+
Party 2
Team Averages
Level 43
1,585 SR
1,476 Elo+

VS

Team Averages
Level 39
1,510 SR
1,382 Elo+
Rama
Rama
BenSneezin
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
GranadeStorm
Cthulhu
Level 69
God Stats
13W - 12L
1,529 SR
Queue Stats
156W - 143L
1,410 Elo+
Party 1
Arachne
Arachne
clownboy911
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
11,193
746
5,408
12,683
14,589
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 7
11,588
773
13,690
9,465
4,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Tcrock3273
Discordia
14
2 / 0 / 7
9,896
660
8,604
6,478
2,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,588
573
3,889
12,853
5,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
GranadeStorm
Cthulhu
11
0 / 0 / 1
8,244
550
6,632
7,497
4,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
clownboy911
Arachne
11
2 / 8 / 0
9,356
624
6,740
13,800
4,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
5
1
5
7.5
L
Cthulhu
GranadeStorm
Cthulhu
0
0
1
0.5
W
7
1
7
10.5
W
Discordia
Tcrock3273
Discordia
2
0
7
5.5
L
Arachne
clownboy911
Arachne
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
17,261
28,626
Taken
34,150
21,285
Mitigated
15,059
8,590
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,889
3,125
509
1,939
12,853
5,723
138
3,870
8,983
0
27,468
W
5,408
396
677
2,963
12,683
14,589
637
2,457
10,226
26,641
0
L
Cthulhu
GranadeStorm
Cthulhu
6,632
204
1,184
2,804
7,497
4,702
69
5,113
2,384
29,147
0
W
13,690
7,582
699
2,401
9,465
4,427
853
2,208
7,257
0
73,913
W
Discordia
Tcrock3273
Discordia
8,604
34
672
1,178
6,478
2,269
908
2,126
4,352
46,668
0
L
Arachne
clownboy911
Arachne
6,740
4,842
0
1,675
13,800
4,634
0
5,057
8,743
0
27,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
26,188
219
Minions Killed
117
0
Camps Cleared
0
908,306
Distance Traveled
678,274
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,588
573
40
3
0
209,155
1
W
Sobek
11,193
746
45
3
0
286,874
3
L
Cthulhu
8,244
550
38
3
0
197,375
1
W
Nemesis
11,588
773
86
6
0
324,809
1
W
Discordia
9,896
660
88
6
0
296,623
2
L
Arachne
9,356
624
39
3
0
271,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role