Player Matchup

Zhong Kui
Zhong Kui
Gold III
Balgrind
Zhong Kui
Gold III
Level 127
God Stats
9W - 4L
1,783 SR
Queue Stats
279W - 271L
1,520 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Bemof
Ao Kuang
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold V
Gerarlld
Thoth
Gold V
Level 143
God Stats
0W - 1L
1,449 SR
Queue Stats
11W - 12L
1,475 MMR
Solo
Odin
Odin
Gold III
LeApo
Odin
Gold III
Level 160
God Stats
1W - 1L
1,796 SR
Queue Stats
128W - 122L
1,566 MMR
Solo
Hercules
Hercules
Silver I
zELPEQUEÑOTIMMY
Hercules
Silver I
Level 159
God Stats
0W - 1L
1,690 SR
Queue Stats
13W - 13L
1,529 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,644 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,554 SR
1,609 MMR
Jing Wei
Jing Wei
Silver I
Althaid
Jing Wei
Silver I
Level 152
God Stats
16W - 15L
1,467 SR
Queue Stats
219W - 223L
1,467 MMR
Solo
Fafnir
Fafnir
Silver II
Scraggy98
Fafnir
Silver II
Level 148
God Stats
2W - 0L
1,849 SR
Queue Stats
145W - 160L
1,279 MMR
Party 3
Da Ji
Da Ji
Gold IV
TheJevil
Da Ji
Gold IV
Level 144
God Stats
2W - 1L
1,227 SR
Queue Stats
73W - 75L
1,629 MMR
Party 1
Hel
Hel
Platinum III
ThiagoReiSMITE
Hel
Platinum III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,924 MMR
Party 1
Nike
Nike
Gold IV
facuodone
Nike
Gold IV
Level 69
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 8L
1,747 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balgrind
Zhong Kui
20
13 / 6 / 9
26,093
580
49,057
42,086
33,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Bemof
Ao Kuang
20
12 / 7 / 7
22,915
509
23,183
40,412
20,695
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
Gerarlld
Thoth
20
7 / 8 / 13
21,146
470
30,308
27,426
10,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
LeApo
Odin
20
1 / 15 / 20
19,403
431
24,060
51,605
67,038
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 4 / 25
19,029
423
28,005
51,845
90,513
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeRatatoskrThorCthulhuPersephone

VS

Bans
BakasuraSusanoKaliXbalanqueNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Althaid
Jing Wei
20
8 / 8 / 6
25,026
556
34,556
45,453
17,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Scraggy98
Fafnir
20
1 / 7 / 26
23,126
514
18,544
45,216
68,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
TheJevil
Da Ji
20
17 / 10 / 10
25,618
569
30,485
39,444
22,831
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 8 / 13
21,989
489
33,921
36,011
20,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
20
9 / 2 / 25
24,083
535
41,929
52,261
66,430
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
120
35
Kills
40
40
Deaths
35
74
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Althaid
Jing Wei
8
8
6
1.38
L
Zhong Kui
Balgrind
Zhong Kui
13
6
9
2.92
L
Ao Kuang
Bemof
Ao Kuang
12
7
7
2.21
L
Thoth
Gerarlld
Thoth
7
8
13
1.69
L
Odin
LeApo
Odin
1
15
20
0.73
W
Fafnir
Scraggy98
Fafnir
1
7
26
2
W
Da Ji
TheJevil
Da Ji
17
10
10
2.2
W
5
8
13
1.44
W
Nike
9
2
25
10.75
L
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,613
Damage
159,435
213,374
Taken
218,385
222,042
Mitigated
195,435
71,764
Healing
101,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Althaid
Jing Wei
34,556
25,918
0
20,891
45,453
17,204
5,438
25,947
19,406
0
272,654
L
Zhong Kui
Balgrind
Zhong Kui
49,057
12,884
0
22,062
42,086
33,271
11,414
11,485
30,501
261,955
0
L
Ao Kuang
Bemof
Ao Kuang
23,183
5,068
0
19,454
40,412
20,695
3,467
6,353
33,934
160,866
0
L
Thoth
Gerarlld
Thoth
30,308
1,069
0
6,153
27,426
10,525
701
4,489
22,787
157,779
0
L
Odin
LeApo
Odin
24,060
6,794
0
6,483
51,605
67,038
3,233
14,003
36,759
5,874
102,719
W
Fafnir
Scraggy98
Fafnir
18,544
6,429
0
10,457
45,216
68,761
682
22,750
22,014
105,770
0
W
Da Ji
TheJevil
Da Ji
30,485
8,053
0
5,939
39,444
22,831
2,209
17,677
21,488
0
189,459
W
33,921
3,981
32,126
20,720
36,011
20,209
2,231
21,006
14,705
166,346
0
W
Nike
41,929
5,737
0
11,796
52,261
66,430
2,037
23,109
27,971
0
141,757
L
28,005
6,872
0
17,612
51,845
90,513
692
18,886
32,759
477
77,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,586
Gold Earned
119,842
982
Minions Killed
1,044
0
Camps Cleared
0
4,046,979
Distance Traveled
4,101,320
55
Wards Purchased
61
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
25,026
556
317
7
0
746,751
15
L
Zhong Kui
26,093
580
368
8
0
725,226
15
L
Ao Kuang
22,915
509
172
4
0
900,434
14
L
Thoth
21,146
470
210
5
0
799,244
3
L
Odin
19,403
431
169
4
0
720,957
14
W
Fafnir
23,126
514
133
3
0
783,367
12
W
Da Ji
25,618
569
206
5
0
807,455
9
W
Hel
21,989
489
216
5
0
818,184
15
W
Nike
24,083
535
172
4
0
945,563
10
L
Hercules
19,029
423
63
1
0
901,118
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role