Player Matchup

Nemesis
Nemesis
Howlz12
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Morgaren
Da Ji
Level 9
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
SheetGymnast537
Bakasura
Level 10
God Stats
2W - 2L
1,230 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,420 SR
1,500 Elo+

VS

Team Averages
Level 41
1,558 SR
1,441 Elo+
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Ballz-Indeezed99
Khepri
Level 27
God Stats
30W - 29L
1,570 SR
Queue Stats
228W - 260L
1,423 Elo+
Party 1
Ra
Ra
El_Chapo42035
Ra
Level 28
God Stats
10W - 7L
1,603 SR
Queue Stats
37W - 45L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Howlz12
Nemesis
10
0 / 6 / 0
7,025
585
3,660
10,665
3,931
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Morgaren
Da Ji
8
0 / 13 / 1
6,797
566
3,778
14,918
5,495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
9
0 / 8 / 1
6,924
577
2,463
17,760
7,342
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
7 / 0 / 14
9,675
806
11,457
6,138
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 13
8,968
747
3,672
8,378
8,854
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
16 / 1 / 9
11,219
935
15,451
7,059
2,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
0
Kills
27
27
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
14
14
W
4
0
13
10.5
W
16
1
9
20.5
L
Nemesis
Howlz12
Nemesis
0
6
0
0
L
Da Ji
Morgaren
Da Ji
0
13
1
0.04
L
Bakasura
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,901
Damage
30,580
43,343
Taken
21,575
16,768
Mitigated
13,940
4,177
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,457
7,415
0
1,622
6,138
2,206
507
0
6,007
0
40,248
W
3,672
706
477
465
8,378
8,854
111
836
7,472
9,784
0
W
15,451
1,477
2,473
2,654
7,059
2,880
1,093
39
6,945
55,688
0
L
Nemesis
Howlz12
Nemesis
3,660
1,291
0
958
10,665
3,931
0
5,133
5,532
0
24,473
L
Da Ji
Morgaren
Da Ji
3,778
1,448
0
829
14,918
5,495
0
6,243
8,675
0
10,422
L
Bakasura
2,463
1,928
0
2,390
17,760
7,342
0
7,851
9,909
0
15,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,746
Gold Earned
29,862
82
Minions Killed
126
0
Camps Cleared
0
504,962
Distance Traveled
669,790
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,675
806
39
3
0
193,135
0
W
Khepri
8,968
747
8
1
0
230,905
0
W
Ra
11,219
935
79
7
0
245,750
2
L
Nemesis
7,025
585
38
3
0
175,949
0
L
Da Ji
6,797
566
13
1
0
149,009
0
L
Bakasura
6,924
577
31
3
0
180,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role