Player Matchup

Pele
Pele
Diamond V
Aetha
Pele
Diamond V
Level 159
God Stats
12W - 15L
1,544 SR
Queue Stats
136W - 126L
2,434 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
AvalonMarllow
Kuzenbo
Diamond III
Level 160
God Stats
6W - 8L
1,565 SR
Queue Stats
313W - 329L
2,256 MMR
Solo
Sobek
Sobek
Diamond II
Bird
Sobek
Diamond II
Level 158
God Stats
3W - 4L
1,647 SR
Queue Stats
311W - 300L
2,385 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Mistagrim
Hou Yi
Diamond II
Level 103
God Stats
15W - 15L
1,772 SR
Queue Stats
84W - 79L
2,531 MMR
Party 1
Merlin
Merlin
Diamond V
TheTwelfthMan
Merlin
Diamond V
Level 149
God Stats
7W - 7L
1,619 SR
Queue Stats
411W - 382L
2,261 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,629 SR
2,373 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,656 SR
2,194 MMR
Bakasura
Bakasura
Diamond I
MrRoyal4
Bakasura
Diamond I
Level 69
God Stats
11W - 6L
1,901 SR
Queue Stats
108W - 85L
2,705 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
lGarol
Cu Chulainn
Diamond III
Level 157
God Stats
11W - 14L
1,578 SR
Queue Stats
344W - 310L
2,306 MMR
Solo
Scylla
Scylla
Diamond III
llDeironll
Scylla
Diamond III
Level 158
God Stats
17W - 15L
1,670 SR
Queue Stats
1,087W - 1,088L
2,130 MMR
Solo
Terra
Terra
Diamond IV
partyperson123
Terra
Diamond IV
Level 159
God Stats
4W - 2L
1,631 SR
Queue Stats
289W - 261L
2,332 MMR
Solo
Heimdallr
Heimdallr
Diamond II
xAlexQc
Heimdallr
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aetha
Pele
6
1 / 1 / 0
3,604
721
2,267
3,283
700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
1
0 / 0 / 0
930
186
0
0
0
Sobek
Bird
Sobek
4
0 / 1 / 0
2,965
593
921
3,184
1,280
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hou Yi
Mistagrim
Hou Yi
4
0 / 1 / 0
2,875
575
1,837
1,964
347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,383
677
366
1,032
212
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ArachneCthulhuAphroditeYemoja

VS

Bans
PersephoneAo KuangHe BoThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrRoyal4
Bakasura
6
2 / 0 / 0
4,009
802
540
3,571
837
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cu Chulainn
lGarol
Cu Chulainn
6
0 / 0 / 3
3,536
707
361
1,536
370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Scylla
llDeironll
Scylla
6
0 / 1 / 2
3,370
674
509
997
171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 3
3,344
669
1,161
2,710
763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Heimdallr
xAlexQc
Heimdallr
5
1 / 0 / 2
3,382
676
2,478
2,267
556
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
3
3
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
Aetha
Pele
1
1
0
1
L
Kuzenbo
0
0
0
0
L
Sobek
Bird
Sobek
0
1
0
0
L
Hou Yi
Mistagrim
Hou Yi
0
1
0
0
W
Bakasura
MrRoyal4
Bakasura
2
0
0
2
L
0
0
0
0
W
Cu Chulainn
lGarol
Cu Chulainn
0
0
3
1.5
W
Scylla
llDeironll
Scylla
0
1
2
1
W
0
0
3
1.5
W
Heimdallr
xAlexQc
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,391
Damage
5,049
9,463
Taken
11,081
2,539
Mitigated
2,697
3,498
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aetha
Pele
2,267
745
0
978
3,283
700
0
688
2,595
0
16,582
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Bird
Sobek
921
225
0
1,600
3,184
1,280
0
492
2,692
6,024
0
L
Hou Yi
Mistagrim
Hou Yi
1,837
1,186
0
750
1,964
347
0
453
1,461
0
9,654
W
Bakasura
MrRoyal4
Bakasura
540
446
0
2,195
3,571
837
0
344
3,227
0
15,594
L
366
110
0
170
1,032
212
0
37
995
16,080
0
W
Cu Chulainn
lGarol
Cu Chulainn
361
143
0
862
1,536
370
0
91
1,445
0
11,589
W
Scylla
llDeironll
Scylla
509
154
0
20
997
171
0
108
889
11,182
0
W
1,161
267
70
1,111
2,710
763
0
617
2,093
3,881
0
W
Heimdallr
xAlexQc
Heimdallr
2,478
1,462
0
1,004
2,267
556
0
127
2,140
0
12,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,757
Gold Earned
17,641
84
Minions Killed
111
0
Camps Cleared
0
407,311
Distance Traveled
502,012
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,604
721
24
5
0
139,324
1
L
Kuzenbo
930
186
0
0
0
0
0
L
Sobek
2,965
593
9
2
0
89,123
1
L
Hou Yi
2,875
575
18
4
0
84,136
0
W
Bakasura
4,009
802
47
9
0
113,916
0
L
Merlin
3,383
677
33
7
0
94,728
5
W
Cu Chulainn
3,536
707
24
5
0
99,460
1
W
Scylla
3,370
674
18
4
0
90,442
2
W
Terra
3,344
669
4
1
0
110,681
2
W
Heimdallr
3,382
676
18
4
0
87,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role