Player Matchup

Anubis
Anubis
BlackBart33
Anubis
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 63L
1,592 Elo+
Party 1
Fenrir
Fenrir
Crackhow
Fenrir
Level 9
God Stats
1W - 0L
1,786 SR
Queue Stats
9W - 9L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
DeathTankBilbo
Baron Samedi
Level 18
God Stats
1W - 0L
1,912 SR
Queue Stats
10W - 7L
1,656 Elo+
Solo
Anhur
Anhur
JahsehOnfroyLLJ
Anhur
Level 17
God Stats
5W - 7L
1,673 SR
Queue Stats
102W - 72L
1,547 Elo+
Party 1
Ganesha
Ganesha
Veygo
Ganesha
Level 15
God Stats
10W - 6L
1,825 SR
Queue Stats
26W - 22L
1,508 Elo+
Party 1
Team Averages
Level 14
1,739 SR
1,573 Elo+

VS

Team Averages
Level 18
1,561 SR
1,488 Elo+
Apollo
Apollo
LizardBomb
Apollo
Level 25
God Stats
15W - 11L
1,588 SR
Queue Stats
89W - 92L
1,537 Elo+
Solo
Raijin
Raijin
PenguinsOfLord
Raijin
Level 28
God Stats
3W - 3L
1,725 SR
Queue Stats
59W - 43L
1,643 Elo+
Solo
Amaterasu
Amaterasu
Rugersboy
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo
Geb
Geb
Volkio
Geb
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
YungzZ
Nike
Level 11
God Stats
5W - 6L
1,489 SR
Queue Stats
110W - 101L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
4
0 / 2 / 0
3,154
631
522
1,619
503
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Crackhow
Fenrir
4
2 / 1 / 2
3,535
707
1,951
3,528
699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Baron Samedi
DeathTankBilbo
Baron Samedi
6
2 / 0 / 0
3,796
759
1,152
663
164
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
5 / 0 / 1
4,027
805
4,543
3,107
690
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Veygo
Ganesha
5
0 / 0 / 6
3,539
708
1,644
2,648
866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LizardBomb
Apollo
3
0 / 2 / 0
2,846
569
3,144
2,967
357
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
954
191
0
0
0
Amaterasu
Rugersboy
Amaterasu
4
0 / 5 / 0
2,862
572
1,623
4,433
1,502
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
Volkio
Geb
3
0 / 2 / 0
2,869
574
1,251
3,300
764
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Nike
YungzZ
Nike
7
3 / 0 / 0
4,099
820
1,070
2,680
643
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
3
3
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
2
0
0
W
Fenrir
Crackhow
Fenrir
2
1
2
3
W
Baron Samedi
DeathTankBilbo
Baron Samedi
2
0
0
2
W
5
0
1
5.5
L
Apollo
LizardBomb
Apollo
0
2
0
0
L
0
0
0
0
L
Amaterasu
Rugersboy
Amaterasu
0
5
0
0
W
Ganesha
Veygo
Ganesha
0
0
6
3
L
Geb
Volkio
Geb
0
2
0
0
L
Nike
YungzZ
Nike
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,812
Damage
7,088
11,565
Taken
13,380
2,922
Mitigated
3,266
4,959
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
522
89
0
291
1,619
503
156
0
1,619
8,445
0
W
Fenrir
Crackhow
Fenrir
1,951
1,124
0
1,732
3,528
699
0
63
3,412
0
13,226
W
Baron Samedi
DeathTankBilbo
Baron Samedi
1,152
142
0
390
663
164
594
0
613
12,436
0
W
4,543
3,211
0
1,400
3,107
690
0
752
2,330
0
13,416
L
Apollo
LizardBomb
Apollo
3,144
2,262
0
814
2,967
357
52
325
2,642
0
10,329
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Rugersboy
Amaterasu
1,623
1,067
0
524
4,433
1,502
0
1,367
3,066
0
4,898
W
Ganesha
Veygo
Ganesha
1,644
1,048
198
948
2,648
866
0
436
2,159
5,521
0
L
Geb
Volkio
Geb
1,251
475
0
0
3,300
764
0
980
2,320
2,921
0
L
Nike
YungzZ
Nike
1,070
339
0
1,030
2,680
643
0
646
2,034
0
15,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,051
Gold Earned
13,630
87
Minions Killed
61
0
Camps Cleared
0
434,617
Distance Traveled
387,906
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,154
631
16
3
0
72,860
0
W
Fenrir
3,535
707
22
4
0
90,320
2
W
Baron Samedi
3,796
759
23
5
0
72,762
0
W
Anhur
4,027
805
26
5
0
89,352
0
L
Apollo
2,846
569
19
4
0
91,374
1
L
Raijin
954
191
0
0
0
0
0
L
Amaterasu
2,862
572
6
1
0
104,904
2
W
Ganesha
3,539
708
0
0
0
109,323
0
L
Geb
2,869
574
2
0
0
99,993
0
L
Nike
4,099
820
34
7
0
91,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role