Player Matchup

Baron Samedi
Baron Samedi
AlphaWolf369
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ArEmme
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
Dylan051
Cerberus
Level 25
God Stats
1W - 1L
1,479 SR
Queue Stats
67W - 83L
1,248 Elo+
Solo
Artemis
Artemis
Lhomer99
Artemis
Level 14
God Stats
9W - 14L
1,739 SR
Queue Stats
171W - 192L
1,330 Elo+
Solo
King Arthur
King Arthur
OOWave
King Arthur
Level 16
God Stats
3W - 3L
1,481 SR
Queue Stats
22W - 31L
1,224 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,360 Elo+

VS

Team Averages
Level 22
1,495 SR
1,277 Elo+
Tyr
Tyr
RODRIGORAR
Tyr
Level 27
God Stats
4W - 4L
1,488 SR
Queue Stats
162W - 200L
1,220 Elo+
Solo
Bakasura
Bakasura
Sillydogcotton
Bakasura
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 81L
1,244 Elo+
Solo
Chang'e
Chang'e
SuperCharred
Chang'e
Level 18
God Stats
8W - 6L
1,431 SR
Queue Stats
37W - 42L
1,261 Elo+
Solo
Amaterasu
Amaterasu
nicola0005
Amaterasu
Level 29
God Stats
9W - 6L
1,480 SR
Queue Stats
309W - 336L
1,291 Elo+
Solo
Olorun
Olorun
vVFudgeVv
Olorun
Level 22
God Stats
25W - 17L
1,574 SR
Queue Stats
132W - 116L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaWolf369
Baron Samedi
5
0 / 2 / 0
10,915
260
0
1,537
501
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
ArEmme
Jing Wei
20
18 / 14 / 9
23,729
565
46,798
42,582
13,343
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Dylan051
Cerberus
20
9 / 16 / 13
19,004
452
22,785
57,409
28,791
Artemis
Lhomer99
Artemis
20
8 / 17 / 10
18,238
434
41,128
36,592
11,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
OOWave
King Arthur
20
11 / 6 / 9
19,626
467
26,618
35,945
40,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 18
21,354
508
21,016
44,645
36,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
15 / 13 / 14
22,076
526
26,462
42,722
18,471
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SuperCharred
Chang'e
20
5 / 13 / 17
19,565
466
35,376
36,905
13,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
nicola0005
Amaterasu
15
3 / 3 / 7
14,328
341
9,511
15,043
11,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
vVFudgeVv
Olorun
20
23 / 7 / 11
26,416
629
50,740
40,950
20,306
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
121
46
Kills
54
55
Deaths
47
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlphaWolf369
Baron Samedi
0
2
0
0
L
Jing Wei
ArEmme
Jing Wei
18
14
9
1.61
L
Cerberus
Dylan051
Cerberus
9
16
13
0.97
L
Artemis
Lhomer99
Artemis
8
17
10
0.76
L
King Arthur
OOWave
King Arthur
11
6
9
2.58
W
8
11
18
1.55
W
Bakasura
15
13
14
1.69
W
Chang'e
SuperCharred
Chang'e
5
13
17
1.04
W
Amaterasu
nicola0005
Amaterasu
3
3
7
2.17
W
Olorun
vVFudgeVv
Olorun
23
7
11
4.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,329
Damage
143,105
174,065
Taken
180,265
95,280
Mitigated
100,093
47,234
Healing
72,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlphaWolf369
Baron Samedi
0
0
0
0
1,537
501
189
0
1,477
1,145
0
L
Jing Wei
ArEmme
Jing Wei
46,798
37,858
0
15,021
42,582
13,343
6,021
21,595
19,990
0
184,644
L
Cerberus
Dylan051
Cerberus
22,785
3,123
690
15,689
57,409
28,791
2,448
28,094
28,093
113,103
0
L
Artemis
Lhomer99
Artemis
41,128
23,526
0
4,840
36,592
11,770
4,554
15,643
19,772
0
95,456
L
King Arthur
OOWave
King Arthur
26,618
5,253
0
10,994
35,945
40,875
1,116
20,784
14,666
0
123,937
W
21,016
9,685
315
10,461
44,645
36,430
1,188
2,798
41,193
0
140,047
W
Bakasura
26,462
15,277
0
13,895
42,722
18,471
1,622
2,758
39,839
0
154,217
W
Chang'e
SuperCharred
Chang'e
35,376
4,007
5,754
12,057
36,905
13,276
2,833
12,529
24,351
119,325
0
W
Amaterasu
nicola0005
Amaterasu
9,511
1,861
0
4,360
15,043
11,610
196
794
14,120
0
36,007
W
Olorun
vVFudgeVv
Olorun
50,740
27,487
1,216
24,007
40,950
20,306
8,373
3,906
36,794
207,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,512
Gold Earned
103,739
733
Minions Killed
792
0
Camps Cleared
0
2,535,315
Distance Traveled
2,922,074
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,915
260
3
0
0
64,635
0
L
Jing Wei
23,729
565
260
6
0
638,057
3
L
Cerberus
19,004
452
167
4
0
591,874
1
L
Artemis
18,238
434
119
3
0
520,377
0
L
King Arthur
19,626
467
184
4
0
720,372
1
W
Tyr
21,354
508
176
4
0
707,617
8
W
Bakasura
22,076
526
151
4
0
671,533
6
W
Chang'e
19,565
466
149
4
0
522,287
1
W
Amaterasu
14,328
341
52
1
0
376,254
1
W
Olorun
26,416
629
264
6
0
644,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role