Player Matchup

Cthulhu
Cthulhu
Cleahtus
Cthulhu
Level 22
God Stats
5W - 0L
1,888 SR
Queue Stats
98W - 64L
1,578 Elo+
Party 2
Odin
Odin
DocLanfair
Odin
Level 8
God Stats
6W - 5L
1,430 SR
Queue Stats
14W - 14L
1,433 Elo+
Party 2
Hel
Hel
Galdiian
Hel
Level 84
God Stats
112W - 59L
1,674 SR
Queue Stats
114W - 66L
1,628 Elo+
Party 2
Discordia
Discordia
GluteusBaximus
Discordia
Level 64
God Stats
4W - 2L
1,725 SR
Queue Stats
91W - 65L
1,596 Elo+
Party 2
Neith
Neith
jrlee-a-town
Neith
Level 39
God Stats
207W - 174L
1,543 SR
Queue Stats
265W - 257L
1,464 Elo+
Solo
Team Averages
Level 43
1,652 SR
1,540 Elo+

VS

Team Averages
Level 54
1,460 SR
1,521 Elo+
Sol
Sol
Kanae_Noona
Sol
Level 42
God Stats
3W - 3L
1,206 SR
Queue Stats
115W - 113L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Lowndessss x
Ne Zha
Level 29
God Stats
3W - 4L
1,552 SR
Queue Stats
279W - 256L
1,483 Elo+
Party 1
Scylla
Scylla
RedSkullXXX007
Scylla
Level 35
God Stats
2W - 3L
1,388 SR
Queue Stats
50W - 60L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wilsonnnnn x
Kumbhakarna
Level 119
God Stats
57W - 65L
1,420 SR
Queue Stats
755W - 644L
1,519 Elo+
Party 1
Osiris
Osiris
YasumiTsunami
Osiris
Level 46
God Stats
9W - 14L
1,732 SR
Queue Stats
116W - 91L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cleahtus
Cthulhu
20
5 / 2 / 22
14,486
966
23,142
32,815
33,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 2 / 28
13,347
890
13,465
21,195
18,594
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 16
14,816
988
25,167
22,441
17,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
GluteusBaximus
Discordia
20
5 / 1 / 17
14,037
936
21,767
10,274
6,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 3 / 13
16,153
1,077
31,642
22,440
10,551
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 3
13,021
868
26,099
16,527
6,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
18
1 / 9 / 6
12,528
835
17,487
21,669
8,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 4
13,102
873
30,326
19,944
8,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Wilsonnnnn x
Kumbhakarna
19
0 / 5 / 7
12,228
815
13,357
30,926
40,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 13 / 3
12,813
854
15,042
34,480
32,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
32
34
Kills
9
9
Deaths
34
96
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cleahtus
Cthulhu
5
2
22
8
W
0
2
28
7
W
9
1
16
17
W
Discordia
GluteusBaximus
Discordia
5
1
17
13.5
L
3
2
3
2.25
L
Ne Zha
1
9
6
0.44
L
3
5
4
1
L
Kumbhakarna
Wilsonnnnn x
Kumbhakarna
0
5
7
0.7
L
2
13
3
0.27
W
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,183
Damage
102,311
109,165
Taken
123,546
86,490
Mitigated
95,502
48,145
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cleahtus
Cthulhu
23,142
881
2,289
0
32,815
33,824
0
22,283
10,532
63,530
0
W
13,465
3,426
0
0
21,195
18,594
0
13,001
8,194
322
22,075
W
25,167
244
25,897
18,321
22,441
17,067
0
15,249
7,192
38,985
0
W
Discordia
GluteusBaximus
Discordia
21,767
3,026
147
751
10,274
6,454
0
5,024
5,250
49,996
0
L
26,099
2,817
912
4,383
16,527
6,132
0
8,304
8,223
66,314
0
L
Ne Zha
17,487
6,774
0
56
21,669
8,560
0
13,606
8,063
0
31,915
L
30,326
3,775
0
3,449
19,944
8,350
0
12,233
7,711
58,126
0
L
Kumbhakarna
Wilsonnnnn x
Kumbhakarna
13,357
1,403
1,329
1,195
30,926
40,330
0
17,526
13,400
24,375
0
L
15,042
6,014
0
39
34,480
32,130
0
18,729
15,751
0
32,439
W
31,642
22,936
0
740
22,440
10,551
0
14,225
8,215
0
44,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,839
Gold Earned
63,692
244
Minions Killed
238
8
Camps Cleared
3
1,445,436
Distance Traveled
1,326,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,486
966
77
5
1
295,790
1
W
Odin
13,347
890
14
1
0
307,578
2
W
Hel
14,816
988
33
2
4
304,378
0
W
Discordia
14,037
936
82
5
1
275,112
0
L
Sol
13,021
868
92
6
0
274,800
0
L
Ne Zha
12,528
835
14
1
1
260,311
0
L
Scylla
13,102
873
72
5
0
262,164
0
L
Kumbhakarna
12,228
815
18
1
1
295,139
0
L
Osiris
12,813
854
42
3
1
233,782
0
W
Neith
16,153
1,077
38
3
2
262,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role