Player Matchup

Fenrir
Fenrir
Grape_oni
Fenrir
Level 17
God Stats
3W - 5L
1,489 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 1
Chaac
Chaac
Lord_Saltbringer
Chaac
Level 45
God Stats
1W - 2L
1,786 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
Overwhelmin
Chang'e
Level 22
God Stats
20W - 20L
1,605 SR
Queue Stats
48W - 80L
1,100 Elo+
Solo
Team Averages
Level 28
1,627 SR
1,367 Elo+

VS

Team Averages
Level 20
1,398 SR
1,166 Elo+
Nu Wa
Nu Wa
JiveMountain878
Nu Wa
Level 12
God Stats
1W - 8L
1,194 SR
Queue Stats
4W - 10L
1,199 Elo+
Solo
Bakasura
Bakasura
Rafa_tunes2003
Bakasura
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 147L
1,114 Elo+
Solo
Amaterasu
Amaterasu
UwU_271
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grape_oni
Fenrir
15
7 / 9 / 7
12,474
693
10,161
20,940
8,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
9 / 2 / 5
12,997
722
16,358
21,784
9,771
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Overwhelmin
Chang'e
15
1 / 4 / 11
11,418
634
8,369
17,464
9,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
11,636
646
13,042
12,804
4,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
9
3 / 4 / 3
9,716
540
5,886
9,754
3,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
UwU_271
Amaterasu
15
9 / 8 / 4
12,462
692
12,546
23,190
20,811
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
15
15
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Grape_oni
Fenrir
7
9
7
1.17
L
3
8
5
0.69
W
9
2
5
5.75
W
Chang'e
Overwhelmin
Chang'e
1
4
11
1.63
L
Bakasura
3
4
3
1.13
L
Amaterasu
UwU_271
Amaterasu
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
31,474
60,188
Taken
45,748
28,325
Mitigated
28,478
30,365
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Grape_oni
Fenrir
10,161
3,772
647
3,084
20,940
8,997
734
3,758
16,787
0
36,050
L
13,042
3,455
0
359
12,804
4,266
853
1,318
11,486
46,149
0
W
16,358
3,177
588
10,315
21,784
9,771
621
6,111
13,132
0
55,628
W
Chang'e
Overwhelmin
Chang'e
8,369
761
6,747
8,984
17,464
9,557
1,585
5,324
11,834
56,643
0
L
Bakasura
5,886
4,297
0
1,033
9,754
3,401
15
1,588
8,166
0
12,259
L
Amaterasu
UwU_271
Amaterasu
12,546
4,283
0
3,114
23,190
20,811
331
5,475
17,715
2,195
31,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
33,814
169
Minions Killed
102
0
Camps Cleared
0
907,738
Distance Traveled
717,875
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,474
693
38
2
0
300,011
0
L
Nu Wa
11,636
646
46
3
0
271,193
0
W
Chaac
12,997
722
70
4
0
318,834
2
W
Chang'e
11,418
634
61
3
0
288,893
3
L
Bakasura
9,716
540
26
1
0
157,147
0
L
Amaterasu
12,462
692
30
2
0
289,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role