Player Matchup

Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
 
Terra
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond III
CyborgINinja
Hel
Diamond III
Level 160
God Stats
27W - 15L
1,751 SR
Queue Stats
609W - 572L
2,478 MMR
Solo
Chronos
Chronos
Diamond II
ProfoundDreams
Chronos
Diamond II
Level 155
God Stats
6W - 8L
1,355 SR
Queue Stats
178W - 141L
2,397 MMR
Party 1
Nemesis
Nemesis
Diamond V
millevolt
Nemesis
Diamond V
Level 131
God Stats
5W - 7L
1,463 SR
Queue Stats
120W - 100L
2,085 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,514 SR
1,992 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,676 SR
2,343 MMR
Mercury
Mercury
Diamond II
Aquatic castle
Mercury
Diamond II
Level 145
God Stats
5W - 1L
1,817 SR
Queue Stats
92W - 85L
2,559 MMR
Party 2
Izanami
Izanami
Diamond V
THOUX4NS
Izanami
Diamond V
Level 125
God Stats
18W - 15L
1,647 SR
Queue Stats
285W - 239L
2,069 MMR
Solo
Xing Tian
Xing Tian
Diamond V
UnIeashed v2
Xing Tian
Diamond V
Level 149
God Stats
3W - 4L
1,626 SR
Queue Stats
273W - 266L
2,124 MMR
Solo
Janus
Janus
Diamond IV
X_TwinDream_X
Janus
Diamond IV
Level 123
God Stats
1W - 1L
1,521 SR
Queue Stats
237W - 224L
2,393 MMR
Solo
Loki
Loki
Diamond IV
l dopeboy I
Loki
Diamond IV
Level 89
God Stats
6W - 3L
1,767 SR
Queue Stats
39W - 15L
2,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 0 / 1
2,750
550
161
155
46
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Terra
 
Terra
5
0 / 0 / 0
2,733
547
470
1,985
830
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,088
618
556
1,905
342
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 0 / 0
2,786
557
0
627
144
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes

Shoes

+6%
Movement Speed

Nemesis
millevolt
Nemesis
4
1 / 2 / 0
3,503
701
1,726
3,149
626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
RatatoskrArachneBakasuraCthulhu

VS

Bans
PersephoneAphroditeMerlinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,849
770
1,743
3,483
788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Izanami
THOUX4NS
Izanami
7
1 / 1 / 1
4,176
835
706
1,731
453
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
UnIeashed v2
Xing Tian
6
1 / 0 / 2
3,948
790
216
2,218
879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,542
708
700
882
152
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
3,839
768
1,445
1,416
356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
3
3
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
1
0.5
L
Terra
 
Terra
0
0
0
0
W
0
0
3
1.5
L
0
1
0
0
L
0
0
0
0
W
Izanami
THOUX4NS
Izanami
1
1
1
1.5
W
Xing Tian
UnIeashed v2
Xing Tian
1
0
2
2
W
1
0
1
1.5
W
0
0
0
0
L
Nemesis
millevolt
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,913
Damage
4,810
7,821
Taken
9,730
1,988
Mitigated
2,628
2,920
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
161
43
0
0
155
46
0
0
155
681
0
L
Terra
 
Terra
470
30
0
884
1,985
830
0
0
1,985
3,084
0
W
1,743
1,013
0
1,197
3,483
788
0
281
3,202
0
13,680
L
556
0
0
1,047
1,905
342
0
351
1,554
10,892
0
L
0
0
0
0
627
144
0
0
627
4,445
0
W
Izanami
THOUX4NS
Izanami
706
413
0
405
1,731
453
844
102
1,629
0
22,155
W
Xing Tian
UnIeashed v2
Xing Tian
216
0
0
195
2,218
879
0
223
1,995
6,282
0
W
700
108
0
250
882
152
63
111
771
15,612
0
W
1,445
393
0
702
1,416
356
314
395
946
0
18,440
L
Nemesis
millevolt
Nemesis
1,726
1,084
0
989
3,149
626
0
565
2,584
0
9,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,860
Gold Earned
19,354
58
Minions Killed
165
0
Camps Cleared
0
314,989
Distance Traveled
479,902
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,750
550
0
0
0
26,650
1
L
Terra
2,733
547
3
1
0
51,139
0
W
Mercury
3,849
770
34
7
0
119,918
2
L
Hel
3,088
618
20
4
0
88,413
0
L
Chronos
2,786
557
10
2
0
51,890
1
W
Izanami
4,176
835
57
11
0
79,016
0
W
Xing Tian
3,948
790
11
2
0
101,018
1
W
Janus
3,542
708
29
6
0
88,317
1
W
Loki
3,839
768
34
7
0
91,633
2
L
Nemesis
3,503
701
25
5
0
96,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role