Player Matchup

Aphrodite
Aphrodite
Gold II
A 6pac And A 40
Aphrodite
Gold II
Level 127
God Stats
1W - 0L
1,834 SR
Queue Stats
155W - 131L
1,617 MMR
Solo
Neith
Neith
Silver I
DevilManUtd
Neith
Silver I
Level 64
God Stats
1W - 1L
1,406 SR
Queue Stats
6W - 17L
1,574 MMR
Solo
Chaac
Chaac
Gold II
Quak13
Chaac
Gold II
Level 124
God Stats
56W - 40L
1,749 SR
Queue Stats
595W - 636L
1,667 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,663 SR
1,620 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,600 SR
1,450 MMR
Sobek
Sobek
Bronze III
Kanarayark
Sobek
Bronze III
Level 88
God Stats
0W - 1L
1,608 SR
Queue Stats
1W - 1L
1,421 MMR
Party 1
Bellona
Bellona
Bronze III
XxNeodeathxX
Bellona
Bronze III
Level 62
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,533 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
hatchethead666
Kukulkan
Silver IV
Level 63
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 4L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A 6pac And A 40
Aphrodite
18
2 / 5 / 13
15,798
585
22,374
20,255
9,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 9
15,048
557
21,033
16,925
6,126
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Quak13
Chaac
20
12 / 4 / 4
17,296
641
27,643
32,955
51,145
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
He BoPeleCthulhuAnubisKumbhakarna

VS

Bans
NemesisZeusIzanamiPersephoneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
6 / 3 / 7
17,667
654
20,353
43,858
63,650
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
XxNeodeathxX
Bellona
16
3 / 5 / 8
15,629
579
12,463
24,745
42,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
18
4 / 9 / 5
14,937
553
18,523
21,576
11,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
17
Kills
13
13
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A 6pac And A 40
Aphrodite
2
5
13
1.7
W
3
4
9
1.88
L
Sobek
6
3
7
3.17
W
Chaac
Quak13
Chaac
12
4
4
3.5
L
Bellona
XxNeodeathxX
Bellona
3
5
8
1.4
L
Kukulkan
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,050
Damage
51,339
70,135
Taken
90,179
66,973
Mitigated
117,932
38,782
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A 6pac And A 40
Aphrodite
22,374
802
14,357
11,723
20,255
9,702
1,027
13,953
6,077
85,673
0
W
21,033
10,423
259
3,795
16,925
6,126
1,395
11,538
5,287
0
61,761
L
Sobek
20,353
1,520
0
10,399
43,858
63,650
0
12,205
31,167
50,285
0
W
Chaac
Quak13
Chaac
27,643
5,931
0
8,648
32,955
51,145
1,290
13,517
19,004
0
85,709
L
Bellona
XxNeodeathxX
Bellona
12,463
2,346
0
3,227
24,745
42,893
282
7,118
17,382
0
22,833
L
Kukulkan
18,523
1,570
2,181
4,529
21,576
11,389
536
3,319
17,824
98,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
48,233
233
Minions Killed
168
0
Camps Cleared
0
1,500,247
Distance Traveled
1,392,614
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,798
585
89
3
0
500,122
3
W
Neith
15,048
557
68
3
0
456,461
1
L
Sobek
17,667
654
20
1
0
523,590
5
W
Chaac
17,296
641
76
3
0
543,664
11
L
Bellona
15,629
579
16
1
0
425,902
0
L
Kukulkan
14,937
553
132
5
0
443,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role