Player Matchup

Merlin
Merlin
Erwitcher
Merlin
Level 20
God Stats
4W - 6L
1,414 SR
Queue Stats
93W - 77L
1,660 Elo+
Solo
Chaac
Chaac
NayNay8889
Chaac
Level 107
God Stats
2W - 3L
1,554 SR
Queue Stats
16W - 18L
1,464 Elo+
Party 3
Bakasura
Bakasura
Trenddz
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,435 Elo+
Party 3
Olorun
Olorun
bagonoodlez
Olorun
Level 29
God Stats
3W - 1L
1,569 SR
Queue Stats
13W - 22L
1,420 Elo+
Party 3
Neith
Neith
wiih_lovegood
Neith
Level 29
God Stats
22W - 10L
1,676 SR
Queue Stats
229W - 199L
1,615 Elo+
Solo
Team Averages
Level 38
1,543 SR
1,519 Elo+

VS

Team Averages
Level 25
1,539 SR
1,581 Elo+
Ares
Ares
DicMircen
Ares
Level 25
God Stats
6W - 9L
1,552 SR
Queue Stats
159W - 150L
1,503 Elo+
Party 2
Arachne
Arachne
KSI BLOODBOUND
Arachne
Level 69
God Stats
13W - 10L
1,652 SR
Queue Stats
295W - 290L
1,537 Elo+
Party 1
Kali
Kali
ZombiesFEARME12
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,692 Elo+
Party 1
Hel
Hel
hupuki_maakari
Hel
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 17L
1,643 Elo+
Solo
Fenrir
Fenrir
victorstefanc466
Fenrir
Level 17
God Stats
15W - 14L
1,488 SR
Queue Stats
90W - 80L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erwitcher
Merlin
20
12 / 3 / 25
14,349
1,196
26,760
10,865
3,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
20
8 / 5 / 20
13,639
1,137
23,170
23,087
12,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Trenddz
Bakasura
18
2 / 5 / 14
11,062
922
8,135
11,354
4,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
12 / 4 / 16
13,282
1,107
17,929
16,704
5,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
10 / 3 / 13
13,093
1,091
12,153
6,002
1,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
8 / 4 / 7
14,232
1,186
17,165
19,275
14,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 12 / 7
13,547
1,129
23,200
32,605
13,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 11 / 9
11,813
984
7,974
20,083
8,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 3
9,669
806
4,230
9,279
3,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 8 / 13
12,681
1,057
10,560
18,002
7,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
59
44
Kills
20
20
Deaths
44
88
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ares
8
4
7
2.88
W
Merlin
Erwitcher
Merlin
12
3
25
8.17
L
8
12
7
0.96
W
Chaac
8
5
20
3.6
W
Bakasura
Trenddz
Bakasura
2
5
14
1.8
L
2
11
9
0.59
W
Olorun
12
4
16
5
L
0
9
3
0.17
L
2
8
13
1.06
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,147
Damage
63,129
68,012
Taken
99,244
27,347
Mitigated
47,051
17,973
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
17,165
544
0
546
19,275
14,922
0
10,052
8,958
42,934
0
W
Merlin
Erwitcher
Merlin
26,760
1,179
0
750
10,865
3,624
0
4,308
6,557
44,653
0
L
23,200
17,646
170
11,372
32,605
13,494
0
11,178
20,959
0
35,897
W
Chaac
23,170
7,325
0
8,828
23,087
12,288
0
4,315
18,772
0
59,720
W
Bakasura
Trenddz
Bakasura
8,135
6,207
0
736
11,354
4,121
0
3,001
8,353
0
14,027
L
7,974
5,374
231
3,074
20,083
8,026
0
10,133
9,810
0
22,492
W
Olorun
17,929
12,137
672
6,589
16,704
5,681
0
6,270
10,434
28,513
0
L
4,230
1,253
296
359
9,279
3,180
0
4,365
4,831
15,722
0
L
10,560
1,566
0
2,110
18,002
7,429
0
9,460
8,472
0
22,591
W
12,153
5,643
0
398
6,002
1,633
0
3,501
2,501
547
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,425
Gold Earned
61,942
230
Minions Killed
154
9
Camps Cleared
9
1,013,186
Distance Traveled
976,259
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,232
1,186
53
4
2
223,550
1
W
Merlin
14,349
1,196
48
4
1
196,321
5
L
Arachne
13,547
1,129
29
2
1
236,959
1
W
Chaac
13,639
1,137
90
8
6
230,242
0
W
Bakasura
11,062
922
22
2
0
206,557
0
L
Kali
11,813
984
28
2
2
160,874
0
W
Olorun
13,282
1,107
27
2
2
189,376
0
L
Hel
9,669
806
19
2
0
103,195
0
L
Fenrir
12,681
1,057
25
2
4
251,681
1
W
Neith
13,093
1,091
43
4
0
190,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role