Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AngelsSeeU
Loki
Level 20
God Stats
82W - 65L
1,412 SR
Queue Stats
372W - 372L
1,164 Elo+
Solo
Merlin
Merlin
MoiraHealz12
Merlin
Level 28
God Stats
3W - 2L
1,594 SR
Queue Stats
6W - 5L
993 Elo+
Party 3
Thor
Thor
emilmancev
Thor
Level 12
God Stats
1W - 1L
1,234 SR
Queue Stats
4W - 4L
953 Elo+
Solo
Neith
Neith
tim jong un 1
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 16
1,448 SR
1,222 Elo+

VS

Team Averages
Level 8
1,356 SR
1,204 Elo+
Ymir
Ymir
ALEGD337
Ymir
Level 8
God Stats
0W - 2L
1,207 SR
Queue Stats
8W - 32L
745 Elo+
Party 2
Nu Wa
Nu Wa
Djventura_
Nu Wa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 106L
1,038 Elo+
Party 2
Olorun
Olorun
Legand mark2
Olorun
Level 7
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
boss2don
Ra
Level 7
God Stats
4W - 13L
1,363 SR
Queue Stats
7W - 18L
1,236 Elo+
Solo
Cthulhu
Cthulhu
jestro321
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 3 / 10
14,190
1,183
20,982
11,068
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 0 / 16
12,466
1,039
10,192
4,797
1,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
20
12 / 0 / 17
13,824
1,152
26,761
8,202
2,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
0 / 6 / 15
10,564
880
5,512
10,895
5,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 0 / 21
13,077
1,090
22,862
7,227
2,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 4 / 6
10,521
877
3,354
15,935
14,775
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
18
1 / 8 / 7
11,553
963
8,820
14,645
4,951
Olorun
17
6 / 7 / 2
11,754
980
16,309
17,188
7,898
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 15 / 6
10,318
860
5,930
22,075
8,228
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
jestro321
Cthulhu
16
1 / 9 / 2
11,139
928
2,723
21,982
17,523
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
43
Kills
8
9
Deaths
43
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
3
10
7.33
L
Ymir
0
4
6
0.75
W
7
0
16
15
L
Nu Wa
1
8
7
0.56
L
Olorun
6
7
2
1
W
Merlin
12
0
17
20.5
L
0
15
6
0.2
W
0
6
15
1.25
L
Cthulhu
jestro321
Cthulhu
1
9
2
0.22
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,309
Damage
37,136
42,189
Taken
91,825
16,533
Mitigated
53,375
8,383
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,982
17,280
0
1,470
11,068
3,890
0
10,034
1,034
0
45,558
L
Ymir
3,354
179
0
0
15,935
14,775
0
5,543
10,346
23,852
0
W
10,192
5,412
0
0
4,797
1,731
0
4,072
725
0
34,278
L
Nu Wa
8,820
3,674
0
0
14,645
4,951
0
4,925
9,645
25,993
0
L
Olorun
16,309
9,462
1,801
4,548
17,188
7,898
0
5,413
11,725
42,061
0
W
Merlin
26,761
3,575
481
4,410
8,202
2,749
0
7,718
484
53,884
0
L
5,930
1,180
510
906
22,075
8,228
0
6,220
15,780
22,397
0
W
5,512
1,079
0
220
10,895
5,560
0
9,559
510
0
8,220
L
Cthulhu
jestro321
Cthulhu
2,723
1,136
543
769
21,982
17,523
0
4,660
17,272
12,824
0
W
22,862
13,489
0
1,802
7,227
2,603
0
5,753
1,474
0
42,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,121
Gold Earned
55,285
242
Minions Killed
196
2
Camps Cleared
6
972,034
Distance Traveled
833,018
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,190
1,183
68
6
0
159,004
0
L
Ymir
10,521
877
57
5
1
184,994
3
W
Loki
12,466
1,039
58
5
0
261,278
0
L
Nu Wa
11,553
963
39
3
2
174,012
4
L
Olorun
11,754
980
57
5
0
176,897
2
W
Merlin
13,824
1,152
64
5
0
205,544
0
L
Ra
10,318
860
23
2
0
125,317
2
W
Thor
10,564
880
5
0
0
113,428
5
L
Cthulhu
11,139
928
20
2
3
171,798
2
W
Neith
13,077
1,090
47
4
2
232,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role