Player Matchup

He Bo
He Bo
BIGSG FFTH
He Bo
Level 28
God Stats
38W - 39L
1,333 SR
Queue Stats
297W - 318L
1,352 Elo+
Party 1
Pele
Pele
CJxKR3W
Pele
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,469 Elo+
Party 3
Rama
Rama
FEENDADDYxKR3W
Rama
Level 56
God Stats
19W - 16L
1,537 SR
Queue Stats
39W - 29L
1,491 Elo+
Party 3
Ares
Ares
XxXITzPRODXxX
Ares
Level 24
God Stats
33W - 31L
1,507 SR
Queue Stats
76W - 75L
1,335 Elo+
Party 1
Susano
Susano
YRN Apocalypto
Susano
Level 101
God Stats
0W - 1L
1,561 SR
Queue Stats
91W - 93L
1,403 Elo+
Party 1
Team Averages
Level 51
1,488 SR
1,410 Elo+

VS

Team Averages
Level 46
1,533 SR
1,379 Elo+
Chaac
Chaac
ItsLiquid Cuh
Chaac
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 95L
1,369 Elo+
Solo
Merlin
Merlin
NYCKILLER09
Merlin
Level 63
God Stats
97W - 84L
1,485 SR
Queue Stats
601W - 595L
1,369 Elo+
Solo
Nox
Nox
Stephelepodoplis
Nox
Level 18
God Stats
22W - 30L
1,502 SR
Queue Stats
178W - 154L
1,409 Elo+
Party 2
Neith
Neith
Tailwind18
Neith
Level 44
God Stats
6W - 1L
1,639 SR
Queue Stats
60W - 53L
1,434 Elo+
Solo
Nu Wa
Nu Wa
TsukiNoShutsu-
Nu Wa
Level 61
God Stats
36W - 23L
1,538 SR
Queue Stats
192W - 181L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
5 / 10 / 6
12,517
1,043
17,441
18,385
4,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
CJxKR3W
Pele
19
1 / 8 / 8
11,655
971
10,566
23,170
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 8 / 5
12,165
1,014
13,742
19,540
6,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 13 / 7
11,139
928
3,352
28,112
21,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 10 / 7
13,477
1,123
16,706
25,064
8,551
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 24
11,791
983
7,941
16,349
11,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
20
7 / 4 / 26
13,012
1,084
25,888
10,459
4,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 24
13,500
1,125
15,135
12,403
5,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
13 / 3 / 27
15,236
1,270
29,565
15,327
8,447
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
21 / 5 / 12
15,395
1,283
27,617
11,923
4,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
162
16
Kills
49
49
Deaths
16
33
Assists
113
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
10
6
0.8
L
Pele
CJxKR3W
Pele
1
8
8
0.63
L
3
8
5
0.69
W
1
2
24
6.5
W
Merlin
7
4
26
5
W
7
2
24
9.5
W
Neith
13
3
27
8.83
W
21
5
12
5.4
L
1
13
7
0.35
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,807
Damage
106,146
114,271
Taken
66,461
48,592
Mitigated
34,552
7,459
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
17,441
311
0
682
18,385
4,998
0
10,903
7,482
34,149
0
L
Pele
CJxKR3W
Pele
10,566
1,804
0
2,938
23,170
7,030
0
12,952
10,218
0
29,421
L
13,742
12,434
0
1,507
19,540
6,029
0
14,372
5,168
0
59,140
W
7,941
263
1,011
7,567
16,349
11,979
0
8,518
7,831
0
15,745
W
Merlin
25,888
2,013
535
910
10,459
4,236
0
3,214
7,245
40,121
0
W
15,135
2,875
0
0
12,403
5,355
0
2,830
9,573
30,177
0
W
Neith
29,565
15,414
0
7,092
15,327
8,447
0
4,464
10,863
0
62,205
W
27,617
5,014
0
757
11,923
4,535
0
1,767
10,156
43,097
0
L
3,352
862
0
0
28,112
21,984
0
16,309
11,803
15,543
0
L
16,706
3,383
238
2,094
25,064
8,551
0
14,104
10,960
0
35,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
68,934
198
Minions Killed
194
7
Camps Cleared
4
1,042,022
Distance Traveled
1,077,877
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,517
1,043
38
3
1
217,939
0
L
Pele
11,655
971
31
3
1
188,591
0
L
Rama
12,165
1,014
78
7
4
204,292
0
W
Chaac
11,791
983
17
1
3
228,141
0
W
Merlin
13,012
1,084
21
2
1
199,968
0
W
Nox
13,500
1,125
45
4
0
228,154
0
W
Neith
15,236
1,270
67
6
0
186,701
0
W
Nu Wa
15,395
1,283
44
4
0
234,913
1
L
Ares
11,139
928
15
1
0
189,921
0
L
Susano
13,477
1,123
36
3
1
241,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role