Player Matchup

Janus
Janus
FuriousStyles106
Janus
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
32W - 49L
1,195 Elo+
Solo
Jormungandr
Jormungandr
crazykid641
Jormungandr
Level 42
God Stats
17W - 19L
1,559 SR
Queue Stats
67W - 80L
1,246 Elo+
Party 2
Thoth
Thoth
theshadow21631
Thoth
Level 17
God Stats
4W - 2L
1,875 SR
Queue Stats
85W - 108L
1,307 Elo+
Party 2
Team Averages
Level 29
1,636 SR
1,250 Elo+

VS

Team Averages
Level 8
1,360 SR
1,052 Elo+
Set
Set
Ba5eC00k1e
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 1
Skadi
Skadi
BatmanBails2013
Skadi
Level 14
God Stats
0W - 1L
1,081 SR
Queue Stats
2W - 7L
1,143 Elo+
Party 1
Neith
Neith
BranBoii
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 11
9,900
762
10,678
6,736
2,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
crazykid641
Jormungandr
13
13 / 2 / 11
10,896
838
10,256
16,321
14,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

12
6 / 3 / 11
9,239
711
4,260
5,605
1,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 15 / 2
7,585
583
4,964
14,407
5,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 5 / 0
9,711
747
6,753
8,604
2,703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
BranBoii
Neith
10
0 / 9 / 2
7,403
569
6,190
11,804
3,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
27
Kills
6
7
Deaths
29
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
15
2
0.13
L
5
5
0
1
L
Neith
BranBoii
Neith
0
9
2
0.11
W
8
2
11
6.75
W
Jormungandr
crazykid641
Jormungandr
13
2
11
9.25
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
17,907
28,662
Taken
34,815
18,537
Mitigated
11,818
5,963
Healing
696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,964
2,744
0
0
14,407
5,300
50
9,461
4,946
0
12,038
L
6,753
3,343
0
0
8,604
2,703
13
6,209
2,395
0
15,781
L
Neith
BranBoii
Neith
6,190
2,056
0
696
11,804
3,815
0
9,524
2,280
0
18,924
W
10,678
1,169
0
0
6,736
2,226
710
0
6,736
35,369
0
W
Jormungandr
crazykid641
Jormungandr
10,256
2,608
1,185
4,778
16,321
14,344
463
0
16,321
25,922
0
W
4,260
523
0
0
5,605
1,967
1,114
0
5,605
18,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
24,699
101
Minions Killed
55
0
Camps Cleared
0
620,565
Distance Traveled
586,550
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,585
583
13
1
0
197,424
1
L
Skadi
9,711
747
17
1
0
184,570
0
L
Neith
7,403
569
25
2
0
204,556
2
W
Janus
9,900
762
53
4
0
208,456
0
W
Jormungandr
10,896
838
30
2
0
224,469
0
W
Thoth
9,239
711
18
1
0
187,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role