Player Matchup

Awilix
Awilix
BeardedGeneral
Awilix
Level 120
God Stats
110W - 55L
1,728 SR
Queue Stats
417W - 265L
1,632 Elo+
Party 1
Bacchus
Bacchus
I-800-Head-Busta
Bacchus
Level 121
God Stats
1W - 1L
1,685 SR
Queue Stats
290W - 255L
1,495 Elo+
Party 1
Chaac
Chaac
Sqwerli
Chaac
Level 27
God Stats
10W - 3L
1,500 SR
Queue Stats
86W - 45L
1,613 Elo+
Party 1
Team Averages
Level 89
1,638 SR
1,580 Elo+

VS

Team Averages
Level 28
1,368 SR
1,423 Elo+
Amaterasu
Amaterasu
ARX Soldier
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 168L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Chimmi422
Kukulkan
Level 7
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Congradulations
Chaac
Level 48
God Stats
3W - 5L
1,300 SR
Queue Stats
42W - 48L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 3
16,515
826
38,126
17,196
8,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 4 / 17
14,173
709
11,034
18,683
22,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Sqwerli
Chaac
17
2 / 7 / 20
13,425
671
14,228
21,265
20,367
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARX Soldier
Amaterasu
14
5 / 11 / 6
12,705
635
14,719
26,336
21,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Chimmi422
Kukulkan
14
3 / 12 / 6
11,647
582
6,065
18,517
10,022
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 5 / 7
13,956
698
23,305
26,215
37,787
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
27
Kills
14
14
Deaths
28
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ARX Soldier
Amaterasu
5
11
6
0.73
W
22
3
3
7.83
L
Kukulkan
Chimmi422
Kukulkan
3
12
6
0.5
L
6
5
7
1.9
W
3
4
17
2.88
W
Chaac
Sqwerli
Chaac
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,388
Damage
44,089
57,144
Taken
71,068
51,365
Mitigated
69,015
9,212
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ARX Soldier
Amaterasu
14,719
7,095
139
4,444
26,336
21,206
0
3,839
22,107
0
29,037
W
38,126
17,797
0
380
17,196
8,847
2,224
909
15,778
0
132,662
L
Kukulkan
Chimmi422
Kukulkan
6,065
1,065
0
39
18,517
10,022
87
1,703
16,689
35,755
0
L
23,305
3,632
1,077
8,782
26,215
37,787
0
5,536
20,379
375
72,990
W
11,034
1,450
0
300
18,683
22,151
116
2,287
15,716
29,451
0
W
Chaac
Sqwerli
Chaac
14,228
3,664
0
8,532
21,265
20,367
513
3,377
17,335
0
41,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
38,308
212
Minions Killed
165
0
Camps Cleared
0
1,163,239
Distance Traveled
966,995
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,705
635
33
2
0
317,237
0
W
Awilix
16,515
826
114
6
0
434,546
0
L
Kukulkan
11,647
582
55
3
0
270,046
1
L
Chaac
13,956
698
77
4
0
379,712
0
W
Bacchus
14,173
709
42
2
0
383,840
0
W
Chaac
13,425
671
56
3
0
344,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role