Player Matchup

King Arthur
King Arthur
Igniswar
King Arthur
Level 7
God Stats
10W - 6L
1,636 SR
Queue Stats
22W - 22L
1,763 Elo+
Party 3
Nox
Nox
KeritFdz
Nox
Level 5
God Stats
10W - 4L
1,930 SR
Queue Stats
11W - 5L
1,915 Elo+
Party 3
Heimdallr
Heimdallr
Lil-Shado_k3
Heimdallr
Level 53
God Stats
18W - 18L
1,643 SR
Queue Stats
102W - 89L
1,595 Elo+
Party 3
Nemesis
Nemesis
OftenDistracted
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 154L
1,560 Elo+
Party 1
Merlin
Merlin
OneBadBudda
Merlin
Level 137
God Stats
5W - 3L
1,747 SR
Queue Stats
140W - 161L
1,521 Elo+
Party 1
Team Averages
Level 42
1,691 SR
1,671 Elo+

VS

Team Averages
Level 13
1,527 SR
1,547 Elo+
Sol
Sol
BlayzJr
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,567 Elo+
Solo
Merlin
Merlin
LunaSolari
Merlin
Level 28
God Stats
6W - 4L
1,633 SR
Queue Stats
122W - 81L
1,608 Elo+
Solo
Cupid
Cupid
Oasis GalandX
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,637 Elo+
Party 2
Chaac
Chaac
PhotonLord97
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,482 Elo+
Solo
Ymir
Ymir
xFIREwolf14x
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Igniswar
King Arthur
18
14 / 3 / 16
13,044
1,186
21,032
17,810
17,456
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 2 / 19
10,296
936
2,385
5,304
2,194
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Lil-Shado_k3
Heimdallr
19
15 / 0 / 11
13,415
1,220
26,384
10,611
4,780
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 0 / 13
10,731
976
6,302
8,577
4,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
19
3 / 0 / 17
11,963
1,088
19,854
4,820
1,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 5 / 0
11,097
1,009
12,989
13,571
5,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
LunaSolari
Merlin
16
0 / 5 / 5
9,995
909
12,970
12,895
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 4
9,633
876
1,822
11,671
3,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 8 / 4
9,277
843
11,414
23,777
16,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 11 / 0
9,919
902
4,109
21,866
18,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
36
Kills
5
5
Deaths
36
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
5
5
0
1
W
King Arthur
Igniswar
King Arthur
14
3
16
7.33
W
0
2
19
4.75
W
Heimdallr
Lil-Shado_k3
Heimdallr
15
0
11
20.5
L
Merlin
LunaSolari
Merlin
0
5
5
0.5
L
0
7
4
0.29
W
4
0
13
10.5
W
Merlin
3
0
17
11.5
L
0
8
4
0.25
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,957
Damage
43,304
47,122
Taken
83,780
30,634
Mitigated
49,137
9,664
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,989
5,397
0
2,807
13,571
5,041
0
3,730
9,666
36,325
0
W
King Arthur
Igniswar
King Arthur
21,032
4,322
0
675
17,810
17,456
0
12,666
4,878
0
27,420
W
2,385
0
0
600
5,304
2,194
0
1,975
3,229
3,935
0
W
Heimdallr
Lil-Shado_k3
Heimdallr
26,384
15,535
0
3,152
10,611
4,780
0
7,034
3,452
0
45,129
L
Merlin
LunaSolari
Merlin
12,970
1,534
141
585
12,895
4,760
0
3,613
9,186
42,518
0
L
1,822
336
834
980
11,671
3,686
0
3,602
7,848
0
10,388
W
6,302
3,090
0
3,269
8,577
4,271
0
6,181
2,346
0
11,912
W
Merlin
19,854
344
778
1,190
4,820
1,933
0
2,212
2,558
66,754
0
L
11,414
2,622
0
4,035
23,777
16,717
0
6,165
17,346
0
18,821
L
4,109
718
0
0
21,866
18,933
0
5,129
16,616
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
49,921
194
Minions Killed
181
8
Camps Cleared
2
1,059,882
Distance Traveled
1,108,127
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,097
1,009
42
4
0
210,978
0
W
King Arthur
13,044
1,186
12
1
0
220,170
0
W
Nox
10,296
936
7
1
0
181,244
0
W
Heimdallr
13,415
1,220
35
3
4
219,302
0
L
Merlin
9,995
909
61
6
0
196,945
0
L
Cupid
9,633
876
23
2
0
212,463
1
W
Nemesis
10,731
976
9
1
3
226,477
0
W
Merlin
11,963
1,088
131
12
1
212,689
1
L
Chaac
9,277
843
13
1
1
292,431
0
L
Ymir
9,919
902
42
4
1
195,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role