Player Matchup

Sun Wukong
Sun Wukong
Kettlecarter
Sun Wukong
Level 14
God Stats
5W - 6L
1,728 SR
Queue Stats
17W - 21L
1,465 Elo+
Solo
Poseidon
Poseidon
LewdestNoodle
Poseidon
Level 27
God Stats
8W - 4L
1,565 SR
Queue Stats
104W - 113L
1,402 Elo+
Solo
Ra
Ra
MNKY IRhinox
Ra
Level 16
God Stats
6W - 4L
1,514 SR
Queue Stats
6W - 4L
1,466 Elo+
Party 1
Arachne
Arachne
MNKY lVash
Arachne
Level 28
God Stats
16W - 9L
1,596 SR
Queue Stats
17W - 13L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
rickk_d3
Heimdallr
Level 29
God Stats
12W - 14L
1,537 SR
Queue Stats
238W - 265L
1,439 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,461 Elo+

VS

Team Averages
Level 15
1,415 SR
1,460 Elo+
Merlin
Merlin
AaronDeeznots124
Merlin
Level 8
God Stats
3W - 1L
1,778 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
FracturedSage
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 2
Agni
Agni
GhostVampira
Agni
Level 29
God Stats
4W - 7L
1,325 SR
Queue Stats
167W - 196L
1,403 Elo+
Solo
Arachne
Arachne
Supraturtle68
Arachne
Level 25
God Stats
0W - 1L
1,249 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 2
Neith
Neith
icelans
Neith
Level 11
God Stats
1W - 3L
1,221 SR
Queue Stats
22W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kettlecarter
Sun Wukong
20
3 / 4 / 14
13,208
943
11,594
26,422
36,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
LewdestNoodle
Poseidon
20
11 / 2 / 11
15,057
1,076
28,488
18,518
8,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 1 / 18
13,525
966
7,956
11,424
9,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Arachne
MNKY lVash
Arachne
18
6 / 8 / 8
13,004
929
11,347
22,290
9,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
rickk_d3
Heimdallr
20
16 / 3 / 14
16,319
1,166
35,192
20,079
10,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 8
13,718
980
20,920
14,400
7,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
1 / 10 / 5
11,669
834
11,165
27,397
30,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 9 / 10
12,521
894
19,123
22,317
6,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
20
12 / 12 / 4
16,299
1,164
26,036
27,625
9,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
icelans
Neith
20
1 / 3 / 8
12,721
909
15,114
14,550
5,799
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
38
Kills
18
18
Deaths
39
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
Cthulhu
1
10
5
0.35
L
0
9
10
0.56
W
Sun Wukong
Kettlecarter
Sun Wukong
3
4
14
2.5
W
Poseidon
LewdestNoodle
Poseidon
11
2
11
8.25
W
2
1
18
11
W
Arachne
MNKY lVash
Arachne
6
8
8
1.25
L
Arachne
12
12
4
1.17
L
Neith
icelans
Neith
1
3
8
1.67
W
Heimdallr
rickk_d3
Heimdallr
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,577
Damage
92,358
98,733
Taken
106,289
73,643
Mitigated
59,950
19,792
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,920
2,944
517
2,740
14,400
7,278
0
6,239
8,061
51,102
0
L
Cthulhu
11,165
544
1,580
1,831
27,397
30,352
0
12,402
14,867
29,204
0
L
19,123
2,348
649
423
22,317
6,776
0
7,282
14,935
38,334
0
W
Sun Wukong
Kettlecarter
Sun Wukong
11,594
2,783
0
877
26,422
36,753
0
12,588
13,519
0
25,724
W
Poseidon
LewdestNoodle
Poseidon
28,488
4,913
546
2,595
18,518
8,136
0
10,163
8,255
55,835
0
W
7,956
683
1,947
930
11,424
9,122
0
6,656
4,718
39,218
0
W
Arachne
MNKY lVash
Arachne
11,347
9,042
0
4,757
22,290
9,276
0
9,226
12,889
0
20,020
L
Arachne
26,036
17,842
183
4,557
27,625
9,745
0
7,352
18,481
0
61,671
L
Neith
icelans
Neith
15,114
8,735
0
729
14,550
5,799
0
3,169
11,181
0
40,558
W
Heimdallr
rickk_d3
Heimdallr
35,192
25,012
0
8,140
20,079
10,356
0
11,785
8,144
0
72,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,113
Gold Earned
66,928
275
Minions Killed
280
8
Camps Cleared
14
1,275,897
Distance Traveled
1,356,384
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,718
980
71
5
1
244,304
0
L
Cthulhu
11,669
834
22
2
1
296,721
0
L
Agni
12,521
894
54
4
0
270,605
2
W
Sun Wukong
13,208
943
34
2
0
284,380
3
W
Poseidon
15,057
1,076
65
5
5
293,332
2
W
Ra
13,525
966
77
6
0
247,104
2
W
Arachne
13,004
929
10
1
2
214,208
1
L
Arachne
16,299
1,164
71
5
12
303,858
0
L
Neith
12,721
909
62
4
0
240,896
0
W
Heimdallr
16,319
1,166
89
6
1
236,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role