Player Matchup

Cthulhu
Cthulhu
AskingJungle
Cthulhu
Level 17
God Stats
4W - 2L
1,606 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 3
Thor
Thor
Cyberzd
Thor
Level 28
God Stats
1W - 0L
1,215 SR
Queue Stats
37W - 33L
1,361 Elo+
Party 3
Vulcan
Vulcan
KFCFranchises
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,438 Elo+
Party 3
Anhur
Anhur
WatchmefeedXD
Anhur
Level 105
God Stats
5W - 3L
1,622 SR
Queue Stats
33W - 39L
1,363 Elo+
Party 3
Team Averages
Level 44
1,486 SR
1,407 Elo+

VS

Team Averages
Level 59
1,444 SR
1,390 Elo+
Terra
Terra
BoxTroll69
Terra
Level 111
God Stats
0W - 1L
1,317 SR
Queue Stats
18W - 33L
1,275 Elo+
Party 1
Hel
Hel
GaymerBoyyy
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GreyoftheWorld
Sylvanus
Level 91
God Stats
1W - 2L
1,458 SR
Queue Stats
23W - 40L
1,284 Elo+
Party 1
Fenrir
Fenrir
Usagi Kon
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AskingJungle
Cthulhu
17
6 / 1 / 13
10,909
839
8,140
10,173
6,178
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Cyberzd
Thor
17
9 / 3 / 9
11,345
873
9,794
9,355
3,742
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 17
10,808
831
11,398
2,956
1,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 0 / 6
11,210
862
17,285
6,113
2,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 6 / 2
9,287
714
3,023
19,864
7,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 8 / 0
8,041
619
1,257
10,803
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
14
1 / 7 / 0
8,878
683
7,435
16,700
6,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Usagi Kon
Fenrir
13
1 / 8 / 0
8,623
663
2,562
12,736
8,493
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
5
29
Kills
3
4
Deaths
29
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AskingJungle
Cthulhu
6
1
13
12.5
L
Terra
1
6
2
0.33
W
Thor
Cyberzd
Thor
9
3
9
4.5
L
0
8
0
0
L
Sylvanus
1
7
0
0.14
W
2
0
17
10.5
L
Fenrir
Usagi Kon
Fenrir
1
8
0
0.13
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
14,277
28,597
Taken
60,103
13,392
Mitigated
24,513
738
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AskingJungle
Cthulhu
8,140
1,106
17
0
10,173
6,178
318
4,922
5,251
26,431
0
L
Terra
3,023
614
2,689
5,291
19,864
7,373
383
7,531
12,333
22,766
0
W
Thor
Cyberzd
Thor
9,794
3,995
0
0
9,355
3,742
719
3,063
6,292
0
36,064
L
1,257
204
679
1,384
10,803
2,260
110
3,057
7,746
15,258
0
L
Sylvanus
7,435
1,005
971
3,545
16,700
6,387
839
5,174
11,526
29,727
0
W
11,398
4,120
0
721
2,956
1,153
1,662
967
1,989
41,783
0
L
Fenrir
Usagi Kon
Fenrir
2,562
1,259
0
579
12,736
8,493
0
4,356
8,380
0
16,101
W
17,285
7,553
0
0
6,113
2,319
2,637
3,155
2,958
0
43,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
34,829
211
Minions Killed
145
10
Camps Cleared
3
995,209
Distance Traveled
647,834
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,909
839
50
4
0
222,532
2
L
Terra
9,287
714
35
3
1
189,091
0
W
Thor
11,345
873
51
4
5
251,194
1
L
Hel
8,041
619
24
2
0
159,358
2
L
Sylvanus
8,878
683
52
4
1
152,719
4
W
Vulcan
10,808
831
63
5
1
258,600
2
L
Fenrir
8,623
663
34
3
1
146,666
0
W
Anhur
11,210
862
47
4
4
262,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role