Player Matchup

Cthulhu
Cthulhu
JChandler
Cthulhu
Level 158
God Stats
10W - 3L
1,640 SR
Queue Stats
78W - 52L
1,575 Elo+
Party 2
Sol
Sol
Scezia
Sol
Level 145
God Stats
1W - 0L
1,710 SR
Queue Stats
29W - 27L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
mythyeatmybutt
Hou Yi
Level 145
God Stats
1W - 2L
1,342 SR
Queue Stats
108W - 79L
1,559 Elo+
Solo
Team Averages
Level 149
1,564 SR
1,544 Elo+

VS

Team Averages
Level 68
1,428 SR
1,538 Elo+
Olorun
Olorun
Brycehat99
Olorun
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
179W - 174L
1,492 Elo+
Solo
Arachne
Arachne
Darkawi
Arachne
Level 128
God Stats
4W - 5L
1,486 SR
Queue Stats
430W - 271L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
SacameLaChuchah
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JChandler
Cthulhu
11
0 / 1 / 10
7,964
664
5,747
8,141
5,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Scezia
Sol
12
6 / 2 / 8
9,209
767
12,597
9,176
3,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
9 / 3 / 3
9,524
794
10,687
6,758
2,545
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brycehat99
Olorun
10
1 / 6 / 3
7,782
649
3,028
9,410
2,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Darkawi
Arachne
12
5 / 6 / 1
9,288
774
5,349
10,998
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SacameLaChuchah
Sun Wukong
12
0 / 3 / 3
7,651
638
8,640
13,665
11,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
6
6
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brycehat99
Olorun
1
6
3
0.42
L
Arachne
Darkawi
Arachne
5
6
1
0.92
W
Cthulhu
JChandler
Cthulhu
0
1
10
5
L
Sun Wukong
SacameLaChuchah
Sun Wukong
0
3
3
0.5
W
Sol
Scezia
Sol
6
2
8
5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,031
Damage
17,017
24,075
Taken
34,073
11,672
Mitigated
18,314
7,723
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brycehat99
Olorun
3,028
926
0
1,528
9,410
2,946
432
4,756
4,654
19,289
0
L
Arachne
Darkawi
Arachne
5,349
4,293
0
1,080
10,998
3,452
0
5,713
5,285
0
24,317
W
Cthulhu
JChandler
Cthulhu
5,747
50
1,802
1,126
8,141
5,932
0
1,218
6,773
27,430
0
L
Sun Wukong
SacameLaChuchah
Sun Wukong
8,640
1,501
0
2,155
13,665
11,916
0
7,930
5,735
0
35,395
W
Sol
Scezia
Sol
12,597
5,421
0
4,306
9,176
3,195
1,478
799
8,202
44,701
0
W
10,687
5,676
0
489
6,758
2,545
1,559
1,019
5,564
0
33,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
24,721
173
Minions Killed
127
0
Camps Cleared
0
612,388
Distance Traveled
639,993
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,782
649
34
3
0
172,386
0
L
Arachne
9,288
774
36
3
0
235,976
3
W
Cthulhu
7,964
664
49
4
0
224,594
5
L
Sun Wukong
7,651
638
57
5
0
231,631
0
W
Sol
9,209
767
83
7
0
205,902
2
W
Hou Yi
9,524
794
41
3
0
181,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role