Player Matchup

Jormungandr
Jormungandr
BloodyCascade
Jormungandr
Level 17
God Stats
0W - 1L
1,351 SR
Queue Stats
8W - 15L
1,196 Elo+
Solo
Kukulkan
Kukulkan
BurritoP3DDL3R
Kukulkan
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 104L
1,566 Elo+
Party 1
Bakasura
Bakasura
Paulgeig
Bakasura
Level 12
God Stats
29W - 24L
1,351 SR
Queue Stats
93W - 78L
1,110 Elo+
Solo
Neith
Neith
Tatsuraki
Neith
Level 15
God Stats
1W - 2L
1,671 SR
Queue Stats
190W - 222L
1,215 Elo+
Party 1
Medusa
Medusa
beastking666
Medusa
Level 13
God Stats
1W - 2L
1,286 SR
Queue Stats
90W - 111L
1,022 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,222 Elo+

VS

Team Averages
Level 20
1,343 SR
1,216 Elo+
Cthulhu
Cthulhu
Junid
Cthulhu
Level 21
God Stats
2W - 4L
1,202 SR
Queue Stats
22W - 64L
916 Elo+
Party 2
Nu Wa
Nu Wa
QHi4KokQ
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
RyzenAMD
Ymir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 51L
1,373 Elo+
Solo
King Arthur
King Arthur
Wildwolf0723
King Arthur
Level 21
God Stats
9W - 9L
1,104 SR
Queue Stats
38W - 101L
966 Elo+
Party 2
Thanatos
Thanatos
psychobob93
Thanatos
Level 26
God Stats
18W - 26L
1,410 SR
Queue Stats
38W - 50L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodyCascade
Jormungandr
20
10 / 9 / 9
20,852
549
21,547
35,254
42,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
18
0 / 24 / 5
13,055
344
4,571
32,189
10,306
Bakasura
Paulgeig
Bakasura
20
10 / 10 / 2
20,592
542
23,745
42,320
23,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Tatsuraki
Neith
20
8 / 15 / 5
18,648
491
28,055
31,660
11,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
20
5 / 16 / 8
16,977
447
30,018
36,007
10,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Junid
Cthulhu
20
5 / 9 / 11
16,573
436
11,925
28,547
12,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
QHi4KokQ
Nu Wa
20
10 / 11 / 12
19,260
507
40,045
24,548
7,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
15 / 7 / 7
20,165
531
28,748
29,222
28,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Wildwolf0723
King Arthur
20
18 / 1 / 11
20,938
551
26,577
37,087
30,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
psychobob93
Thanatos
20
24 / 6 / 7
22,952
604
30,713
39,038
18,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
120
33
Kills
72
74
Deaths
34
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BloodyCascade
Jormungandr
10
9
9
1.61
L
Kukulkan
0
24
5
0.1
W
Cthulhu
Junid
Cthulhu
5
9
11
1.17
L
Bakasura
Paulgeig
Bakasura
10
10
2
1.1
W
Nu Wa
QHi4KokQ
Nu Wa
10
11
12
1.45
W
Ymir
15
7
7
2.64
L
Neith
Tatsuraki
Neith
8
15
5
0.7
W
King Arthur
Wildwolf0723
King Arthur
18
1
11
23.5
L
Medusa
5
16
8
0.56
W
Thanatos
psychobob93
Thanatos
24
6
7
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,936
Damage
138,008
177,430
Taken
158,442
98,365
Mitigated
96,373
24,291
Healing
57,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BloodyCascade
Jormungandr
21,547
5,874
0
2,577
35,254
42,415
520
17,819
17,085
108,087
0
L
Kukulkan
4,571
1,597
0
0
32,189
10,306
537
11,780
19,958
40,828
0
W
Cthulhu
Junid
Cthulhu
11,925
1,070
0
1,329
28,547
12,418
851
4,574
23,483
73,512
0
L
Bakasura
Paulgeig
Bakasura
23,745
19,888
0
15,202
42,320
23,832
3,546
14,943
27,077
0
177,008
W
Nu Wa
QHi4KokQ
Nu Wa
40,045
6,860
0
3,880
24,548
7,224
6,676
2,389
21,756
153,359
0
W
Ymir
28,748
2,702
0
5,461
29,222
28,213
1,824
8,995
19,661
100,473
0
L
Neith
Tatsuraki
Neith
28,055
12,239
0
2,537
31,660
11,780
2,849
17,646
13,495
0
122,049
W
King Arthur
Wildwolf0723
King Arthur
26,577
3,623
0
14,087
37,087
30,379
372
4,639
32,019
0
127,934
L
Medusa
30,018
15,678
243
3,732
36,007
10,032
728
18,130
17,652
0
88,763
W
Thanatos
psychobob93
Thanatos
30,713
8,695
0
32,698
39,038
18,139
2,536
5,521
33,307
0
206,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,124
Gold Earned
99,888
780
Minions Killed
852
0
Camps Cleared
0
2,657,158
Distance Traveled
3,107,602
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
20,852
549
157
4
0
550,033
1
L
Kukulkan
13,055
344
45
1
0
402,174
0
W
Cthulhu
16,573
436
113
3
0
648,478
0
L
Bakasura
20,592
542
282
7
0
692,369
0
W
Nu Wa
19,260
507
198
5
0
507,281
2
W
Ymir
20,165
531
136
4
0
533,973
0
L
Neith
18,648
491
178
5
0
469,245
2
W
King Arthur
20,938
551
197
5
0
729,463
0
L
Medusa
16,977
447
118
3
0
543,337
9
W
Thanatos
22,952
604
208
5
0
688,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role