Player Matchup

Cernunnos
Cernunnos
DuKillerŜot
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,401 Elo+
Solo
Merlin
Merlin
Jenewein
Merlin
Level 10
God Stats
12W - 10L
1,278 SR
Queue Stats
80W - 78L
1,045 Elo+
Solo
Fenrir
Fenrir
LaaUccK
Fenrir
Level 26
God Stats
13W - 12L
1,467 SR
Queue Stats
28W - 31L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Setuno
Amaterasu
Level 14
God Stats
9W - 4L
1,316 SR
Queue Stats
13W - 7L
1,515 Elo+
Solo
Nemesis
Nemesis
braga04h20
Nemesis
Level 12
God Stats
0W - 3L
1,054 SR
Queue Stats
18W - 18L
1,345 Elo+
Solo
Team Averages
Level 18
1,323 SR
1,327 Elo+

VS

Team Averages
Level 46
1,572 SR
1,417 Elo+
Heimdallr
Heimdallr
ClaMatias
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,282 Elo+
Solo
Zeus
Zeus
ExTreMeeR_Br
Zeus
Level 29
God Stats
6W - 1L
1,710 SR
Queue Stats
57W - 52L
1,392 Elo+
Party 1
Neith
Neith
NachxG
Neith
Level 154
God Stats
2W - 0L
1,881 SR
Queue Stats
51W - 36L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
Polach3k
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,541 Elo+
Party 2
Thor
Thor
loukodenesquik
Thor
Level 23
God Stats
1W - 1L
1,266 SR
Queue Stats
84W - 87L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DuKillerŜot
Cernunnos
20
22 / 13 / 8
18,860
589
49,614
44,133
18,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Jenewein
Merlin
20
11 / 11 / 7
17,539
548
24,417
30,965
12,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
LaaUccK
Fenrir
20
2 / 6 / 4
15,281
478
8,129
28,261
13,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Setuno
Amaterasu
20
16 / 5 / 8
22,017
688
30,968
37,823
24,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
braga04h20
Nemesis
18
1 / 13 / 6
13,304
416
5,304
26,100
9,479
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClaMatias
Heimdallr
20
5 / 17 / 10
15,578
487
18,223
30,912
10,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 8 / 10
18,329
573
24,964
22,230
19,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
NachxG
Neith
20
24 / 11 / 13
21,019
657
53,878
42,902
18,840
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Polach3k
Cthulhu
20
5 / 11 / 18
15,678
490
22,253
38,172
43,258
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 2
10,944
342
3,892
9,598
2,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
52
Kills
48
48
Deaths
53
33
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ClaMatias
Heimdallr
5
17
10
0.59
L
Cernunnos
DuKillerŜot
Cernunnos
22
13
8
2
W
13
8
10
2.25
L
Merlin
Jenewein
Merlin
11
11
7
1.32
L
Fenrir
LaaUccK
Fenrir
2
6
4
0.67
W
Neith
NachxG
Neith
24
11
13
2.77
W
Cthulhu
Polach3k
Cthulhu
5
11
18
1.27
L
Amaterasu
Setuno
Amaterasu
16
5
8
4
L
Nemesis
braga04h20
Nemesis
1
13
6
0.31
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,432
Damage
123,210
167,282
Taken
143,814
78,984
Mitigated
94,798
64,810
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ClaMatias
Heimdallr
18,223
9,106
0
1,140
30,912
10,950
2,181
4,385
26,527
67
74,174
L
Cernunnos
DuKillerŜot
Cernunnos
49,614
33,721
0
17,841
44,133
18,826
9,899
9,585
34,548
0
149,361
W
24,964
398
0
280
22,230
19,329
863
2,594
19,636
90,070
0
L
Merlin
Jenewein
Merlin
24,417
1,821
189
13,766
30,965
12,333
1,201
12,575
18,390
117,366
0
L
Fenrir
LaaUccK
Fenrir
8,129
2,238
0
14,331
28,261
13,504
0
3,567
24,693
0
127,980
W
Neith
NachxG
Neith
53,878
34,505
0
18,418
42,902
18,840
7,255
5,462
37,440
0
168,460
W
Cthulhu
Polach3k
Cthulhu
22,253
1,927
1,033
1,523
38,172
43,258
369
12,151
26,021
57,014
0
L
Amaterasu
Setuno
Amaterasu
30,968
20,401
0
18,130
37,823
24,842
3,886
13,452
24,371
0
123,777
L
Nemesis
braga04h20
Nemesis
5,304
1,867
0
553
26,100
9,479
227
8,797
17,303
0
34,926
W
3,892
1,831
0
1,650
9,598
2,421
0
0
9,598
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,001
Gold Earned
81,548
690
Minions Killed
559
0
Camps Cleared
0
2,828,868
Distance Traveled
2,113,888
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,578
487
100
3
0
434,737
2
L
Cernunnos
18,860
589
173
5
0
389,482
0
W
Zeus
18,329
573
151
5
0
511,205
6
L
Merlin
17,539
548
129
4
0
540,422
2
L
Fenrir
15,281
478
151
5
0
607,176
0
W
Neith
21,019
657
204
6
0
464,351
1
W
Cthulhu
15,678
490
63
2
0
534,560
3
L
Amaterasu
22,017
688
169
5
0
699,986
0
L
Nemesis
13,304
416
68
2
0
591,802
0
W
Thor
10,944
342
41
1
0
169,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role