Player Matchup

Vamana
Vamana
Gold I
ATX_GHOST91
Vamana
Gold I
Level 143
God Stats
15W - 22L
1,777 SR
Queue Stats
197W - 196L
1,665 MMR
Solo
The Morrigan
The Morrigan
Gold V
Fr0z3nArc
The Morrigan
Gold V
Level 158
God Stats
2W - 2L
1,575 SR
Queue Stats
63W - 73L
1,658 MMR
Solo
Awilix
Awilix
Platinum IV
HaWAiiAnMONSTER
Awilix
Platinum IV
Level 149
God Stats
246W - 201L
1,621 SR
Queue Stats
427W - 421L
1,819 MMR
Party 1
Horus
Horus
Gold IV
Mangekyo203
Horus
Gold IV
Level 107
God Stats
20W - 15L
1,698 SR
Queue Stats
290W - 272L
1,693 MMR
Solo
Heimdallr
Heimdallr
Gold III
ZionCut
Heimdallr
Gold III
Level 126
God Stats
13W - 10L
1,734 SR
Queue Stats
485W - 481L
1,549 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,681 SR
1,677 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,612 SR
1,706 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
Ideal RVNG
Ah Muzen Cab
Gold V
Level 149
God Stats
1W - 1L
1,505 SR
Queue Stats
51W - 60L
1,692 MMR
Party 3
Mercury
Mercury
Gold II
Kitten Warriors
Mercury
Gold II
Level 156
God Stats
4W - 2L
1,863 SR
Queue Stats
51W - 48L
1,792 MMR
Party 2
Merlin
Merlin
Gold V
Noobdini
Merlin
Gold V
Level 147
God Stats
6W - 4L
1,660 SR
Queue Stats
50W - 48L
1,645 MMR
Party 2
Amaterasu
Amaterasu
Gold I
TerreneHercules
Amaterasu
Gold I
Level 156
God Stats
2W - 2L
1,449 SR
Queue Stats
569W - 590L
1,722 MMR
Party 3
Freya
Freya
Gold III
WinShock
Freya
Gold III
Level 160
God Stats
8W - 7L
1,584 SR
Queue Stats
218W - 215L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 3 / 11
23,450
586
41,071
54,703
75,267
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Fr0z3nArc
The Morrigan
20
3 / 7 / 11
19,629
491
24,192
24,028
12,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 5 / 7
21,962
549
25,735
35,572
30,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 4 / 15
18,853
471
18,455
49,536
77,038
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ZionCut
Heimdallr
20
5 / 4 / 6
20,915
523
17,346
30,398
17,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
RatatoskrArachneCthulhuAphroditeBakasura

VS

Bans
KaliSusanoKumbhakarnaGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ideal RVNG
Ah Muzen Cab
20
2 / 2 / 6
21,636
541
20,650
26,991
13,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 4 / 5
24,584
615
27,775
28,315
13,909
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Noobdini
Merlin
20
2 / 9 / 11
18,812
470
35,341
24,519
10,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TerreneHercules
Amaterasu
20
5 / 6 / 5
21,398
535
23,439
47,097
71,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
WinShock
Freya
20
3 / 11 / 7
19,243
481
24,552
37,424
16,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
32
Kills
23
23
Deaths
32
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
6
3
11
3.83
L
The Morrigan
Fr0z3nArc
The Morrigan
3
7
11
1.21
L
14
5
7
3.5
W
Ah Muzen Cab
Ideal RVNG
Ah Muzen Cab
2
2
6
2.5
W
11
4
5
3.38
L
4
4
15
2.88
W
Merlin
Noobdini
Merlin
2
9
11
0.83
W
Amaterasu
TerreneHercules
Amaterasu
5
6
5
1.25
W
Freya
WinShock
Freya
3
11
7
0.59
L
Heimdallr
ZionCut
Heimdallr
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,799
Damage
131,757
194,237
Taken
164,346
212,875
Mitigated
125,994
89,430
Healing
64,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
41,071
20,876
0
28,408
54,703
75,267
2,439
17,329
36,677
2,681
202,348
L
The Morrigan
Fr0z3nArc
The Morrigan
24,192
3,062
0
8,858
24,028
12,130
294
7,620
16,286
136,412
12,453
L
25,735
10,891
0
9,984
35,572
30,871
4,657
13,271
22,201
0
179,036
W
Ah Muzen Cab
Ideal RVNG
Ah Muzen Cab
20,650
7,307
0
14,139
26,991
13,364
3,924
3,011
23,930
0
204,313
W
27,775
13,908
0
7,898
28,315
13,909
4,430
3,789
24,476
0
219,941
L
18,455
11,266
7,948
19,521
49,536
77,038
3,156
15,579
33,804
0
51,145
W
Merlin
Noobdini
Merlin
35,341
588
350
3,835
24,519
10,732
546
6,309
18,108
149,619
0
W
Amaterasu
TerreneHercules
Amaterasu
23,439
12,130
0
22,671
47,097
71,450
2,214
5,033
41,355
0
130,947
W
Freya
WinShock
Freya
24,552
7,175
0
15,225
37,424
16,539
0
3,956
33,318
156,440
0
L
Heimdallr
ZionCut
Heimdallr
17,346
7,412
0
14,711
30,398
17,569
2,882
10,927
19,471
0
214,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,809
Gold Earned
105,673
1,146
Minions Killed
1,112
0
Camps Cleared
0
3,777,761
Distance Traveled
3,939,404
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
23,450
586
340
9
0
757,105
7
L
The Morrigan
19,629
491
214
5
0
648,869
10
L
Awilix
21,962
549
243
6
0
846,085
10
W
Ah Muzen Cab
21,636
541
296
7
0
806,710
12
W
Mercury
24,584
615
271
7
0
954,312
1
L
Horus
18,853
471
52
1
0
818,627
7
W
Merlin
18,812
470
179
4
0
680,847
0
W
Amaterasu
21,398
535
202
5
0
833,365
3
W
Freya
19,243
481
164
4
0
664,170
10
L
Heimdallr
20,915
523
297
7
0
707,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role