Player Matchup

Nemesis
Nemesis
HeroDave
Nemesis
Level 21
God Stats
5W - 4L
1,600 SR
Queue Stats
68W - 41L
1,665 Elo+
Party 2
Ares
Ares
Iahash
Ares
Level 15
God Stats
3W - 2L
1,550 SR
Queue Stats
5W - 7L
1,575 Elo+
Party 3
Scylla
Scylla
SpiderQueen10
Scylla
Level 66
God Stats
3W - 3L
1,777 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 3
Izanami
Izanami
TommyHavoc
Izanami
Level 23
God Stats
19W - 13L
1,602 SR
Queue Stats
87W - 57L
1,668 Elo+
Party 2
Hercules
Hercules
YungPaulBunyan
Hercules
Level 122
God Stats
14W - 10L
1,679 SR
Queue Stats
97W - 73L
1,643 Elo+
Party 2
Team Averages
Level 49
1,642 SR
1,580 Elo+

VS

Team Averages
Level 39
1,492 SR
1,423 Elo+
Aphrodite
Aphrodite
Aspire90
Aphrodite
Level 33
God Stats
7W - 13L
1,446 SR
Queue Stats
24W - 33L
1,468 Elo+
Party 1
Arachne
Arachne
Fifteen805
Arachne
Level 25
God Stats
6W - 2L
1,515 SR
Queue Stats
15W - 21L
1,461 Elo+
Party 1
Chaac
Chaac
GamingGeekBrah
Chaac
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,370 Elo+
Solo
Neith
Neith
YellowFlash531
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
shirohikumo
Sylvanus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeroDave
Nemesis
20
6 / 7 / 14
15,769
928
24,934
29,115
27,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
Iahash
Ares
20
2 / 7 / 23
15,498
912
12,132
29,240
53,392
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 9 / 17
14,984
881
15,203
26,980
18,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
TommyHavoc
Izanami
20
10 / 6 / 18
17,361
1,021
40,268
23,404
13,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
20
12 / 0 / 17
17,495
1,029
34,325
39,159
77,611
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aspire90
Aphrodite
20
8 / 2 / 12
15,775
928
26,099
18,313
10,577
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Fifteen805
Arachne
20
9 / 8 / 13
16,513
971
23,223
27,102
13,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 12 / 13
15,610
918
43,168
41,908
28,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 3 / 19
15,090
888
29,385
19,221
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
shirohikumo
Sylvanus
20
3 / 7 / 15
15,153
891
19,857
27,728
17,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
101
32
Kills
29
29
Deaths
32
89
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aspire90
Aphrodite
8
2
12
7
W
Arachne
Fifteen805
Arachne
9
8
13
1.94
W
6
12
13
1.04
L
Nemesis
HeroDave
Nemesis
6
7
14
1.86
L
Ares
Iahash
Ares
2
7
23
1.93
L
2
9
17
1.17
L
Izanami
TommyHavoc
Izanami
10
6
18
3.17
W
3
3
19
4.17
L
Hercules
12
0
17
20.5
W
Sylvanus
shirohikumo
Sylvanus
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,862
Damage
141,732
147,898
Taken
134,272
190,951
Mitigated
77,706
22,942
Healing
56,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aspire90
Aphrodite
26,099
2,229
12,801
9,867
18,313
10,577
0
5,198
13,040
69,249
0
W
Arachne
Fifteen805
Arachne
23,223
14,773
0
3,694
27,102
13,696
0
4,033
22,994
0
32,419
W
43,168
13,317
0
9,492
41,908
28,133
0
9,671
31,987
767
82,178
L
Nemesis
HeroDave
Nemesis
24,934
13,810
0
3,273
29,115
27,840
0
10,872
18,243
0
44,921
L
Ares
Iahash
Ares
12,132
1,380
0
510
29,240
53,392
0
9,515
19,725
21,102
0
L
15,203
2,417
94
1,251
26,980
18,183
0
3,856
23,124
45,701
0
L
Izanami
TommyHavoc
Izanami
40,268
31,411
0
3,056
23,404
13,925
0
6,179
17,225
0
102,419
W
29,385
14,846
0
3,504
19,221
8,187
0
3,621
15,500
0
60,283
L
Hercules
34,325
13,302
0
14,758
39,159
77,611
0
16,277
22,882
1,399
53,717
W
Sylvanus
shirohikumo
Sylvanus
19,857
3,404
9,316
8,105
27,728
17,113
0
6,063
21,562
28,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,107
Gold Earned
78,141
363
Minions Killed
302
8
Camps Cleared
3
1,515,467
Distance Traveled
1,486,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,775
928
107
6
0
344,676
0
W
Arachne
16,513
971
18
1
0
315,529
0
W
Chaac
15,610
918
100
6
1
299,909
0
L
Nemesis
15,769
928
47
3
3
320,028
0
L
Ares
15,498
912
14
1
1
275,000
0
L
Scylla
14,984
881
92
5
1
279,214
0
L
Izanami
17,361
1,021
160
9
2
292,976
0
W
Neith
15,090
888
65
4
1
276,159
0
L
Hercules
17,495
1,029
50
3
1
348,249
0
W
Sylvanus
15,153
891
12
1
1
250,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role