Player Matchup

Neith
Neith
BunsGlazin
Neith
Level 15
God Stats
15W - 11L
1,376 SR
Queue Stats
30W - 36L
1,342 Elo+
Party 1
Bellona
Bellona
RestrictedAccess
Bellona
Level 27
God Stats
16W - 15L
1,376 SR
Queue Stats
36W - 37L
1,322 Elo+
Solo
Discordia
Discordia
Samdii
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,353 Elo+
Party 1
Hou Yi
Hou Yi
VikingKing5
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,320 Elo+
Party 1
King Arthur
King Arthur
Xalviem
King Arthur
Level 5
God Stats
3W - 8L
1,146 SR
Queue Stats
24W - 27L
999 Elo+
Party 1
Team Averages
Level 21
1,380 SR
1,267 Elo+

VS

Team Averages
Level 15
1,491 SR
1,279 Elo+
Neith
Neith
Listenerr
Neith
Level 24
God Stats
83W - 93L
1,386 SR
Queue Stats
88W - 96L
1,310 Elo+
Solo
Kuzenbo
Kuzenbo
OopScoops
Kuzenbo
Level 7
God Stats
6W - 4L
1,638 SR
Queue Stats
8W - 16L
1,222 Elo+
Party 2
The Morrigan
The Morrigan
RustyChanning
The Morrigan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,333 Elo+
Party 2
Da Ji
Da Ji
ShadMCD
Da Ji
Level 9
God Stats
19W - 21L
1,430 SR
Queue Stats
33W - 43L
1,342 Elo+
Solo
Medusa
Medusa
mummmw
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
12 / 13 / 22
17,401
1,160
30,013
27,673
12,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 1 / 21
16,940
1,129
21,395
25,626
33,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Samdii
Discordia
20
12 / 6 / 26
17,439
1,163
34,535
15,095
6,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
20
2 / 12 / 30
14,981
999
26,139
28,140
10,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Xalviem
King Arthur
20
7 / 3 / 28
15,949
1,063
14,542
25,556
33,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Listenerr
Neith
20
4 / 11 / 11
14,448
963
17,052
32,950
14,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
OopScoops
Kuzenbo
20
2 / 8 / 16
15,125
1,008
13,989
33,376
42,566
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
RustyChanning
The Morrigan
20
1 / 7 / 11
13,655
910
17,316
15,315
7,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ShadMCD
Da Ji
20
16 / 9 / 7
17,245
1,150
29,835
27,793
13,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
mummmw
Medusa
20
12 / 10 / 10
17,011
1,134
35,240
25,903
11,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
90
45
Kills
35
35
Deaths
45
127
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
12
13
22
1.77
L
Neith
Listenerr
Neith
4
11
11
0.86
L
Kuzenbo
OopScoops
Kuzenbo
2
8
16
1.25
W
12
1
21
22.5
L
The Morrigan
RustyChanning
The Morrigan
1
7
11
0.93
W
Discordia
Samdii
Discordia
12
6
26
4.17
L
Da Ji
ShadMCD
Da Ji
16
9
7
2.17
W
Hou Yi
2
12
30
1.42
W
King Arthur
Xalviem
King Arthur
7
3
28
7
L
Medusa
mummmw
Medusa
12
10
10
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,624
Damage
113,432
122,090
Taken
135,337
95,951
Mitigated
89,773
15,718
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
30,013
19,490
0
2,558
27,673
12,038
0
5,009
22,664
0
66,151
L
Neith
Listenerr
Neith
17,052
12,226
2,200
12,899
32,950
14,331
0
11,216
21,434
0
53,835
L
Kuzenbo
OopScoops
Kuzenbo
13,989
5,438
0
570
33,376
42,566
0
5,626
27,365
21,732
0
W
21,395
1,920
821
7,656
25,626
33,830
0
5,239
20,387
0
41,678
L
The Morrigan
RustyChanning
The Morrigan
17,316
4,536
0
1,229
15,315
7,432
0
4,652
10,509
48,456
4,001
W
Discordia
Samdii
Discordia
34,535
3,229
491
1,762
15,095
6,508
0
1,578
13,517
61,169
0
L
Da Ji
ShadMCD
Da Ji
29,835
9,698
0
1,266
27,793
13,654
0
5,300
22,210
0
43,122
W
Hou Yi
26,139
11,456
0
1,982
28,140
10,092
0
6,064
22,076
0
44,300
W
King Arthur
Xalviem
King Arthur
14,542
1,629
0
448
25,556
33,483
0
9,414
16,142
0
34,936
L
Medusa
mummmw
Medusa
35,240
18,864
606
861
25,903
11,790
0
7,741
17,933
0
67,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,710
Gold Earned
77,484
223
Minions Killed
279
3
Camps Cleared
8
1,427,141
Distance Traveled
1,291,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,401
1,160
71
5
2
241,765
0
L
Neith
14,448
963
75
5
1
218,137
0
L
Kuzenbo
15,125
1,008
15
1
0
283,181
2
W
Bellona
16,940
1,129
32
2
1
348,286
0
L
The Morrigan
13,655
910
91
6
2
234,047
0
W
Discordia
17,439
1,163
55
4
0
278,844
0
L
Da Ji
17,245
1,150
12
1
5
269,747
0
W
Hou Yi
14,981
999
37
2
0
255,956
0
W
King Arthur
15,949
1,063
28
2
0
302,290
0
L
Medusa
17,011
1,134
86
6
0
286,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role