Player Matchup

Ymir
Ymir
CLtorisaurus_Rex
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,320 Elo+
Solo
Athena
Athena
SauceDerk
Athena
Level 30
God Stats
15W - 9L
1,587 SR
Queue Stats
123W - 111L
1,519 Elo+
Party 2
Terra
Terra
Simply_CMT
Terra
Level 29
God Stats
8W - 4L
1,699 SR
Queue Stats
109W - 112L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Simply_sks
Cthulhu
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 3L
1,647 Elo+
Party 2
Ares
Ares
rffso
Ares
Level 27
God Stats
3W - 1L
1,610 SR
Queue Stats
108W - 109L
1,447 Elo+
Party 2
Team Averages
Level 21
1,579 SR
1,486 Elo+

VS

Team Averages
Level 12
1,554 SR
1,445 Elo+
Sol
Sol
Dxrito-
Sol
Level 11
God Stats
6W - 3L
1,692 SR
Queue Stats
10W - 18L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Indy Master1
Cthulhu
Level 7
God Stats
0W - 4L
1,539 SR
Queue Stats
1W - 5L
1,288 Elo+
Solo
Baron Samedi
Baron Samedi
Italian Hit93
Baron Samedi
Level 28
God Stats
2W - 5L
1,542 SR
Queue Stats
100W - 94L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
WorldClassGamer
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,534 Elo+
Party 1
Cupid
Cupid
lachone
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 13
13,088
873
18,855
25,887
27,290
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
SauceDerk
Athena
20
4 / 0 / 20
14,935
996
28,755
29,768
15,761
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Terra
20
8 / 0 / 20
14,969
998
13,946
27,524
26,578
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Simply_sks
Cthulhu
20
7 / 1 / 22
15,206
1,014
28,370
17,196
18,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
rffso
Ares
20
11 / 2 / 18
15,660
1,044
22,499
20,656
28,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
0 / 5 / 8
12,647
843
24,054
26,532
10,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Indy Master1
Cthulhu
18
3 / 8 / 5
12,794
853
15,134
28,812
16,738
Baron Samedi
Italian Hit93
Baron Samedi
19
3 / 3 / 6
12,781
852
25,753
17,795
7,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
WorldClassGamer
Aphrodite
19
3 / 10 / 6
12,939
863
16,420
26,405
15,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
lachone
Cupid
19
3 / 5 / 6
12,983
866
26,053
22,315
17,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
31
Kills
12
12
Deaths
31
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
9
13
0.83
L
Sol
0
5
8
0.8
L
Cthulhu
Indy Master1
Cthulhu
3
8
5
0.69
L
Baron Samedi
Italian Hit93
Baron Samedi
3
3
6
2
W
Athena
SauceDerk
Athena
4
0
20
14
W
Terra
8
0
20
18
W
Cthulhu
Simply_sks
Cthulhu
7
1
22
18
L
Aphrodite
WorldClassGamer
Aphrodite
3
10
6
0.6
L
Cupid
lachone
Cupid
3
5
6
1.2
W
Ares
rffso
Ares
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,425
Damage
107,414
121,031
Taken
121,859
116,875
Mitigated
68,931
32,201
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,855
3,721
0
641
25,887
27,290
0
20,567
5,320
48,678
0
L
Sol
24,054
7,272
0
4,300
26,532
10,894
0
24,572
1,960
46,661
0
L
Cthulhu
Indy Master1
Cthulhu
15,134
1,086
777
240
28,812
16,738
0
26,699
2,113
30,366
0
L
Baron Samedi
Italian Hit93
Baron Samedi
25,753
7,048
4,362
4,155
17,795
7,777
0
16,369
1,426
52,363
0
W
Athena
SauceDerk
Athena
28,755
8,646
2,004
3,545
29,768
15,761
0
21,872
7,896
42,934
0
W
Terra
13,946
3,744
9,402
11,576
27,524
26,578
0
14,648
12,476
25,342
0
W
Cthulhu
Simply_sks
Cthulhu
28,370
2,198
2,975
2,058
17,196
18,438
0
9,288
7,908
60,173
0
L
Aphrodite
WorldClassGamer
Aphrodite
16,420
5,050
2,126
4,795
26,405
15,977
0
24,797
1,608
29,862
0
L
Cupid
lachone
Cupid
26,053
15,711
1,554
5,639
22,315
17,545
0
19,988
2,327
0
52,717
W
Ares
rffso
Ares
22,499
1,719
0
0
20,656
28,808
0
14,986
5,670
41,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,858
Gold Earned
64,144
249
Minions Killed
262
5
Camps Cleared
5
1,386,779
Distance Traveled
1,213,913
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,088
873
80
5
1
188,870
1
L
Sol
12,647
843
55
4
1
278,932
1
L
Cthulhu
12,794
853
44
3
0
266,941
2
L
Baron Samedi
12,781
852
61
4
2
241,743
0
W
Athena
14,935
996
27
2
1
296,328
0
W
Terra
14,969
998
28
2
1
302,284
0
W
Cthulhu
15,206
1,014
88
6
0
293,391
0
L
Aphrodite
12,939
863
33
2
0
209,300
3
L
Cupid
12,983
866
69
5
2
216,997
0
W
Ares
15,660
1,044
26
2
2
305,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role