Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Callm3 Rapid
Kukulkan
Level 124
God Stats
9W - 6L
1,616 SR
Queue Stats
391W - 396L
1,566 Elo+
Solo
Hachiman
Hachiman
IceTitanPanda
Hachiman
Level 157
God Stats
1W - 5L
1,636 SR
Queue Stats
157W - 157L
1,534 Elo+
Solo
Olorun
Olorun
Pida305
Olorun
Level 149
God Stats
7W - 9L
1,722 SR
Queue Stats
701W - 726L
1,534 Elo+
Solo
Agni
Agni
coolfarmer24
Agni
Level 102
God Stats
0W - 5L
1,500 SR
Queue Stats
210W - 187L
1,513 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,529 Elo+

VS

Team Averages
Level 117
1,482 SR
1,546 Elo+
Kuzenbo
Kuzenbo
Fargoth2000
Kuzenbo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 235L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
UncleFrump
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,732 Elo+
Solo
Zeus
Zeus
UnrulyJester6
Zeus
Level 129
God Stats
4W - 4L
1,560 SR
Queue Stats
153W - 156L
1,460 Elo+
Party 1
Nemesis
Nemesis
iEternal Hero
Nemesis
Level 143
God Stats
1W - 3L
1,176 SR
Queue Stats
154W - 146L
1,490 Elo+
Solo
Ares
Ares
xX MlNlMUM Wage
Ares
Level 100
God Stats
12W - 3L
1,672 SR
Queue Stats
344W - 309L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
0 / 6 / 8
10,992
579
7,917
20,102
13,613
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Callm3 Rapid
Kukulkan
20
1 / 3 / 11
12,442
655
18,441
14,040
7,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
IceTitanPanda
Hachiman
20
9 / 4 / 7
13,172
693
20,735
17,959
8,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
Pida305
Olorun
19
5 / 6 / 9
12,496
658
11,572
21,441
11,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 7 / 9
11,456
603
18,477
16,992
6,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fargoth2000
Kuzenbo
20
1 / 3 / 17
12,996
684
14,571
21,904
38,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
UncleFrump
Sun Wukong
19
1 / 3 / 17
11,815
622
11,238
15,817
17,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 4 / 13
14,239
749
25,627
17,681
9,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
20
9 / 4 / 11
13,303
700
15,831
21,301
12,909
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 14
12,319
648
11,625
21,670
31,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
18
Kills
26
26
Deaths
18
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
8
0.67
L
Kukulkan
Callm3 Rapid
Kukulkan
1
3
11
2.17
W
Kuzenbo
Fargoth2000
Kuzenbo
1
3
17
3.17
L
Hachiman
IceTitanPanda
Hachiman
9
4
7
3.13
L
Olorun
Pida305
Olorun
5
6
9
1.58
W
Sun Wukong
UncleFrump
Sun Wukong
1
3
17
3.17
W
10
4
13
4.13
L
3
7
9
1.07
W
Nemesis
9
4
11
3.63
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,142
Damage
78,892
90,534
Taken
98,373
47,930
Mitigated
109,655
41,446
Healing
30,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,917
633
2,453
4,074
20,102
13,613
210
8,061
12,041
0
22,018
L
Kukulkan
Callm3 Rapid
Kukulkan
18,441
1,120
1,989
2,185
14,040
7,047
60
7,261
6,779
55,734
0
W
Kuzenbo
Fargoth2000
Kuzenbo
14,571
4,389
2,927
1,644
21,904
38,064
543
12,877
9,027
32,290
0
L
Hachiman
IceTitanPanda
Hachiman
20,735
10,243
394
4,558
17,959
8,516
2,566
9,391
8,568
0
38,884
L
Olorun
Pida305
Olorun
11,572
5,432
12,764
9,791
21,441
11,835
413
16,561
4,880
25,053
0
W
Sun Wukong
UncleFrump
Sun Wukong
11,238
2,624
2,010
1,808
15,817
17,060
519
7,885
6,906
0
27,578
W
25,627
1,563
3,174
3,668
17,681
9,697
1,074
4,670
13,011
60,324
0
L
18,477
1,433
1,821
1,417
16,992
6,919
629
10,549
6,443
31,453
0
W
Nemesis
15,831
5,931
3,496
6,218
21,301
12,909
2,111
11,495
9,806
0
32,043
W
11,625
100
2,486
2,755
21,670
31,925
542
11,563
10,107
26,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
64,672
194
Minions Killed
203
0
Camps Cleared
0
1,648,616
Distance Traveled
1,700,280
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,992
579
19
1
0
302,521
3
L
Kukulkan
12,442
655
87
5
0
344,000
3
W
Kuzenbo
12,996
684
14
1
0
318,869
1
L
Hachiman
13,172
693
25
1
0
343,825
2
L
Olorun
12,496
658
32
2
0
332,367
0
W
Sun Wukong
11,815
622
42
2
0
363,791
2
W
Zeus
14,239
749
86
5
0
308,703
0
L
Agni
11,456
603
31
2
0
325,903
1
W
Nemesis
13,303
700
37
2
0
388,290
2
W
Ares
12,319
648
24
1
0
320,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role