Player Matchup

Cthulhu
Cthulhu
SoloMcFly1331
Cthulhu
Level 7
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 2L
1,107 Elo+
Party 2
Loki
Loki
iBenji NU
Loki
Level 35
God Stats
4W - 5L
1,462 SR
Queue Stats
30W - 34L
1,294 Elo+
Party 2
Merlin
Merlin
iCritch NU
Merlin
Level 69
God Stats
13W - 11L
1,546 SR
Queue Stats
101W - 113L
1,301 Elo+
Party 2
Team Averages
Level 37
1,435 SR
1,234 Elo+

VS

Team Averages
Level 25
1,481 SR
1,377 Elo+
Bellona
Bellona
NannersRepublic
Bellona
Level 8
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 1
Izanami
Izanami
SauceBossZach
Izanami
Level 25
God Stats
11W - 6L
1,448 SR
Queue Stats
17W - 16L
1,417 Elo+
Party 1
Ymir
Ymir
TheGOAT198
Ymir
Level 43
God Stats
1W - 2L
1,499 SR
Queue Stats
15W - 11L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 4 / 14
12,834
675
4,220
14,020
15,617
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
16
6 / 5 / 13
13,589
715
14,584
14,773
4,933
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
iCritch NU
Merlin
19
12 / 0 / 7
14,615
769
30,381
8,661
3,439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
12,080
636
8,176
19,281
11,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
15
2 / 8 / 5
11,582
610
13,892
18,466
6,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 6
11,924
628
9,961
25,881
21,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
19
Kills
9
9
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
Izanami
2
8
5
0.56
W
Cthulhu
1
4
14
2
L
1
5
6
0.8
W
Loki
6
5
13
2.5
W
Merlin
iCritch NU
Merlin
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,185
Damage
32,029
37,454
Taken
63,628
23,989
Mitigated
39,525
6,452
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,176
3,562
0
1,519
19,281
11,765
239
10,615
8,666
0
32,899
L
Izanami
13,892
9,790
0
2,260
18,466
6,598
838
8,180
10,286
0
64,787
W
Cthulhu
4,220
1,022
0
0
14,020
15,617
165
2,242
11,778
11,321
0
L
9,961
1,466
68
5,168
25,881
21,162
185
15,920
9,961
41,915
0
W
Loki
14,584
7,376
0
2,415
14,773
4,933
1,005
4,762
10,011
0
59,856
W
Merlin
iCritch NU
Merlin
30,381
1,893
606
3,431
8,661
3,439
1,148
3,005
5,656
92,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
35,586
196
Minions Killed
169
0
Camps Cleared
0
1,048,848
Distance Traveled
853,590
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,080
636
30
2
0
304,012
0
L
Izanami
11,582
610
95
5
0
247,217
0
W
Cthulhu
12,834
675
20
1
0
335,692
0
L
Ymir
11,924
628
44
2
0
302,361
2
W
Loki
13,589
715
65
3
0
370,026
0
W
Merlin
14,615
769
111
6
0
343,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role