Player Matchup

Achilles
Achilles
BestOnii
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,441 Elo+
Party 1
Sobek
Sobek
DomUva
Sobek
Level 19
God Stats
3W - 0L
1,877 SR
Queue Stats
29W - 27L
1,414 Elo+
Party 1
Bakasura
Bakasura
Gamegod971
Bakasura
Level 15
God Stats
2W - 1L
1,669 SR
Queue Stats
40W - 29L
1,530 Elo+
Party 1
Merlin
Merlin
PappaMullins
Merlin
Level 10
God Stats
4W - 1L
1,203 SR
Queue Stats
10W - 6L
1,341 Elo+
Solo
Hachiman
Hachiman
SlightlyCancer
Hachiman
Level 66
God Stats
2W - 0L
1,680 SR
Queue Stats
27W - 21L
1,556 Elo+
Party 1
Team Averages
Level 26
1,586 SR
1,456 Elo+

VS

Team Averages
Level 26
1,566 SR
1,440 Elo+
Fenrir
Fenrir
Femouros
Fenrir
Level 46
God Stats
9W - 8L
1,666 SR
Queue Stats
184W - 181L
1,506 Elo+
Party 2
Susano
Susano
Kingghost101
Susano
Level 11
God Stats
2W - 7L
1,323 SR
Queue Stats
94W - 81L
1,327 Elo+
Solo
Chronos
Chronos
Magnus9931
Chronos
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 181L
1,455 Elo+
Party 2
Medusa
Medusa
Manbearkobra
Medusa
Level 28
God Stats
50W - 41L
1,514 SR
Queue Stats
217W - 222L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Shaquare
Cthulhu
Level 18
God Stats
46W - 27L
1,828 SR
Queue Stats
56W - 53L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BestOnii
Achilles
19
6 / 2 / 8
13,066
484
17,400
24,007
29,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
DomUva
Sobek
19
8 / 3 / 17
14,528
538
17,688
30,302
46,922
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Gamegod971
Bakasura
20
8 / 5 / 11
16,340
605
16,481
30,495
16,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
5 / 4 / 15
14,512
537
22,860
15,862
7,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
20
9 / 5 / 12
13,887
514
20,616
20,252
8,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Femouros
Fenrir
20
12 / 6 / 2
16,058
595
26,583
28,011
21,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
17
1 / 7 / 4
11,768
436
14,040
22,780
17,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Magnus9931
Chronos
18
0 / 7 / 3
12,389
459
8,177
20,712
9,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
5 / 9 / 2
12,567
465
16,389
18,494
7,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shaquare
Cthulhu
17
1 / 7 / 7
12,577
466
19,094
27,094
29,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
36
Kills
19
19
Deaths
36
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
BestOnii
Achilles
6
2
8
5
W
Sobek
DomUva
Sobek
8
3
17
5.5
L
Fenrir
Femouros
Fenrir
12
6
2
2.17
W
Bakasura
Gamegod971
Bakasura
8
5
11
2.7
L
Susano
1
7
4
0.43
L
Chronos
Magnus9931
Chronos
0
7
3
0.21
L
Medusa
5
9
2
0.67
W
Merlin
5
4
15
3.13
L
Cthulhu
Shaquare
Cthulhu
1
7
7
0.64
W
Hachiman
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,045
Damage
84,283
120,918
Taken
117,091
108,546
Mitigated
85,183
37,704
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BestOnii
Achilles
17,400
5,219
0
3,917
24,007
29,066
155
3,711
20,296
530
62,465
W
Sobek
DomUva
Sobek
17,688
1,465
2,693
7,053
30,302
46,922
823
10,603
19,699
39,257
0
L
Fenrir
Femouros
Fenrir
26,583
9,141
0
10,648
28,011
21,656
2,460
6,517
20,442
0
128,492
W
Bakasura
Gamegod971
Bakasura
16,481
11,803
0
15,042
30,495
16,228
864
5,085
25,410
0
106,181
L
Susano
14,040
3,217
729
1,874
22,780
17,798
207
5,292
16,624
0
51,228
L
Chronos
Magnus9931
Chronos
8,177
1,624
0
5,496
20,712
9,162
2,321
9,988
10,547
82,901
0
L
Medusa
16,389
7,766
0
2,083
18,494
7,505
0
8,021
10,408
0
84,045
W
Merlin
22,860
1,519
0
1,536
15,862
7,609
2,825
3,305
12,557
121,442
0
L
Cthulhu
Shaquare
Cthulhu
19,094
520
666
4,281
27,094
29,062
0
11,236
15,038
55,491
0
W
Hachiman
20,616
12,688
0
7,463
20,252
8,721
2,929
4,728
15,524
0
75,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,333
Gold Earned
65,359
573
Minions Killed
590
0
Camps Cleared
0
2,682,936
Distance Traveled
2,462,976
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,066
484
81
3
0
542,485
3
W
Sobek
14,528
538
31
1
0
535,924
5
L
Fenrir
16,058
595
165
6
0
488,137
5
W
Bakasura
16,340
605
164
6
0
630,567
0
L
Susano
11,768
436
79
3
0
493,694
2
L
Chronos
12,389
459
133
5
0
470,290
3
L
Medusa
12,567
465
136
5
0
505,409
3
W
Merlin
14,512
537
188
7
0
474,498
2
L
Cthulhu
12,577
466
77
3
0
505,446
4
W
Hachiman
13,887
514
109
4
0
499,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role