Player Matchup

Nemesis
Nemesis
Thaenin
Nemesis
Level 17
God Stats
1W - 3L
1,450 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Zeus
Zeus
acidbrn1281
Zeus
Level 23
God Stats
1W - 4L
1,334 SR
Queue Stats
52W - 71L
1,341 Elo+
Party 1
Hel
Hel
mjamiel
Hel
Level 46
God Stats
2W - 1L
1,843 SR
Queue Stats
18W - 28L
1,394 Elo+
Party 1
Team Averages
Level 29
1,542 SR
1,309 Elo+

VS

Team Averages
Level 6
1,367 SR
1,324 Elo+
Thor
Thor
Big Daddy 0480
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
F1 Bang
Skadi
Level 7
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Hachiman
Hachiman
F1 DOOM
Hachiman
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Thaenin
Nemesis
12
15 / 1 / 18
10,269
1,027
11,979
9,470
3,450
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
9 / 0 / 19
9,375
938
8,879
3,763
1,062
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
13
12 / 0 / 18
9,741
974
9,415
5,271
1,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 13 / 1
5,897
590
1,721
13,130
4,818
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
F1 Bang
Skadi
8
0 / 14 / 1
6,031
603
2,331
13,440
3,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
F1 DOOM
Hachiman
9
1 / 11 / 0
6,770
677
5,816
10,716
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
3
36
Kills
1
1
Deaths
38
55
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Skadi
F1 Bang
Skadi
0
14
1
0.04
L
Hachiman
F1 DOOM
Hachiman
1
11
0
0.09
W
Nemesis
Thaenin
Nemesis
15
1
18
24
W
9
0
19
18.5
W
Hel
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
9,868
18,504
Taken
37,286
5,980
Mitigated
11,620
11,350
Healing
162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,721
501
0
162
13,130
4,818
16
8,005
5,125
0
6,657
L
Skadi
F1 Bang
Skadi
2,331
1,803
0
0
13,440
3,456
128
5,814
7,626
0
9,908
L
Hachiman
F1 DOOM
Hachiman
5,816
4,343
0
0
10,716
3,346
42
4,475
6,241
0
12,725
W
Nemesis
Thaenin
Nemesis
11,979
7,249
0
3,206
9,470
3,450
1,356
0
9,470
0
25,448
W
8,879
921
0
250
3,763
1,062
1,225
41
3,722
27,133
0
W
Hel
9,415
1,213
3,927
3,967
5,271
1,468
335
0
5,271
17,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
18,698
86
Minions Killed
32
0
Camps Cleared
0
555,320
Distance Traveled
375,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,897
590
7
1
0
123,190
2
L
Skadi
6,031
603
10
1
0
124,189
0
L
Hachiman
6,770
677
15
2
0
128,242
0
W
Nemesis
10,269
1,027
31
3
0
212,842
1
W
Zeus
9,375
938
35
4
0
173,718
1
W
Hel
9,741
974
20
2
0
168,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role