Player Matchup

Ah Puch
Ah Puch
AzChop
Ah Puch
Level 34
God Stats
8W - 5L
1,673 SR
Queue Stats
43W - 53L
1,566 Elo+
Party 2
Ymir
Ymir
BlkMDntCare
Ymir
Level 7
God Stats
3W - 7L
1,385 SR
Queue Stats
42W - 56L
1,344 Elo+
Party 2
Discordia
Discordia
Chvrlioo
Discordia
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
Protomies
Cernunnos
Level 101
God Stats
1W - 0L
1,392 SR
Queue Stats
36W - 37L
1,541 Elo+
Party 2
Hercules
Hercules
yunguglymalcolm
Hercules
Level 124
God Stats
3W - 2L
1,479 SR
Queue Stats
24W - 29L
1,516 Elo+
Party 2
Team Averages
Level 63
1,486 SR
1,504 Elo+

VS

Team Averages
Level 52
1,531 SR
1,488 Elo+
Cthulhu
Cthulhu
EtherSage
Cthulhu
Level 37
God Stats
71W - 44L
1,663 SR
Queue Stats
236W - 206L
1,621 Elo+
Solo
Scylla
Scylla
Shinxedx
Scylla
Level 88
God Stats
2W - 3L
1,347 SR
Queue Stats
18W - 13L
1,651 Elo+
Party 1
The Morrigan
The Morrigan
Takito95
The Morrigan
Level 36
God Stats
0W - 1L
1,425 SR
Queue Stats
15W - 17L
1,244 Elo+
Party 1
Rama
Rama
Tisaso
Rama
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,322 Elo+
Party 1
Bellona
Bellona
op_1998
Bellona
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AzChop
Ah Puch
20
6 / 3 / 17
13,785
985
22,600
13,452
5,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 0 / 15
11,589
828
3,420
10,324
8,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Chvrlioo
Discordia
20
7 / 3 / 19
14,682
1,049
22,296
10,031
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Protomies
Cernunnos
20
8 / 4 / 16
13,145
939
21,788
14,422
6,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
20
18 / 0 / 13
17,347
1,239
27,900
25,449
27,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EtherSage
Cthulhu
19
0 / 6 / 5
11,825
845
14,375
27,705
39,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Shinxedx
Scylla
18
3 / 7 / 4
12,600
900
21,396
18,280
8,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Takito95
The Morrigan
18
2 / 4 / 4
12,280
877
10,432
12,282
5,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Tisaso
Rama
18
5 / 11 / 2
12,789
914
19,603
22,727
11,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
op_1998
Bellona
16
0 / 11 / 2
10,864
776
2,673
23,121
22,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
39
Kills
10
10
Deaths
39
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AzChop
Ah Puch
6
3
17
4.83
W
0
0
15
7.5
W
Discordia
Chvrlioo
Discordia
7
3
19
5.5
L
Cthulhu
EtherSage
Cthulhu
0
6
5
0.42
W
Cernunnos
Protomies
Cernunnos
8
4
16
4
L
Scylla
Shinxedx
Scylla
3
7
4
0.71
L
The Morrigan
Takito95
The Morrigan
2
4
4
1
L
Rama
Tisaso
Rama
5
11
2
0.55
L
Bellona
op_1998
Bellona
0
11
2
0.09
W
Hercules
18
0
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,004
Damage
68,479
73,678
Taken
104,115
51,516
Mitigated
87,750
14,830
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AzChop
Ah Puch
22,600
1,408
0
2,865
13,452
5,559
0
10,176
3,276
41,010
0
W
3,420
506
0
110
10,324
8,285
0
6,814
3,510
5,538
0
W
Discordia
Chvrlioo
Discordia
22,296
2,965
0
2,046
10,031
4,266
0
5,033
4,998
54,635
0
L
Cthulhu
EtherSage
Cthulhu
14,375
1,118
1,535
968
27,705
39,576
0
13,676
14,029
48,798
0
W
Cernunnos
Protomies
Cernunnos
21,788
11,203
0
517
14,422
6,397
0
8,682
5,740
0
37,841
L
Scylla
Shinxedx
Scylla
21,396
1,402
0
411
18,280
8,772
0
9,569
8,711
33,061
0
L
The Morrigan
Takito95
The Morrigan
10,432
2,461
349
426
12,282
5,557
0
6,479
5,803
27,964
1,436
L
Rama
Tisaso
Rama
19,603
16,808
241
1,002
22,727
11,268
0
8,345
14,382
0
39,593
L
Bellona
op_1998
Bellona
2,673
1,156
0
0
23,121
22,577
0
10,285
12,836
0
5,081
W
Hercules
27,900
9,179
0
9,292
25,449
27,009
0
14,062
11,197
245
56,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,548
Gold Earned
60,358
220
Minions Killed
194
9
Camps Cleared
5
1,273,462
Distance Traveled
1,206,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,785
985
39
3
2
236,188
0
W
Ymir
11,589
828
5
0
1
246,546
0
W
Discordia
14,682
1,049
67
5
1
253,557
0
L
Cthulhu
11,825
845
44
3
0
294,825
0
W
Cernunnos
13,145
939
33
2
2
233,678
0
L
Scylla
12,600
900
30
2
2
273,160
0
L
The Morrigan
12,280
877
44
3
2
233,096
0
L
Rama
12,789
914
61
4
1
210,434
0
L
Bellona
10,864
776
15
1
0
195,281
0
W
Hercules
17,347
1,239
76
5
3
303,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role