Player Matchup

Athena
Athena
ChibiWeebie
Athena
Level 128
God Stats
3W - 2L
1,682 SR
Queue Stats
60W - 55L
1,549 Elo+
Party 1
Chang'e
Chang'e
HeyoJimbo
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 68L
1,549 Elo+
Party 1
Pele
Pele
gvtso
Pele
Level 8
God Stats
11W - 8L
1,760 SR
Queue Stats
15W - 16L
1,426 Elo+
Party 1
Team Averages
Level 62
1,647 SR
1,508 Elo+

VS

Team Averages
Level 27
1,206 SR
1,209 Elo+
Janus
Janus
Epicroce
Janus
Level 67
God Stats
2W - 5L
1,308 SR
Queue Stats
89W - 88L
1,460 Elo+
Solo
Cerberus
Cerberus
IcedDecay
Cerberus
Level 7
God Stats
0W - 2L
1,145 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2
Bakasura
Bakasura
Mudneck
Bakasura
Level 6
God Stats
0W - 3L
1,164 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
5 / 3 / 17
16,169
674
21,235
31,630
34,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
HeyoJimbo
Chang'e
20
14 / 6 / 10
17,127
714
36,735
28,756
9,748
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
gvtso
Pele
17
7 / 7 / 12
16,108
671
18,571
21,352
9,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Epicroce
Janus
19
10 / 6 / 4
15,901
663
33,716
17,113
7,714
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
IcedDecay
Cerberus
20
6 / 6 / 9
17,461
728
20,690
42,261
50,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Mudneck
Bakasura
14
0 / 14 / 4
12,428
518
7,271
26,575
10,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
26
Kills
16
16
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
5
3
17
4.5
L
Janus
Epicroce
Janus
10
6
4
2
W
Chang'e
HeyoJimbo
Chang'e
14
6
10
3.17
L
Cerberus
IcedDecay
Cerberus
6
6
9
1.75
L
Bakasura
Mudneck
Bakasura
0
14
4
0.14
W
Pele
gvtso
Pele
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,541
Damage
61,677
81,738
Taken
85,949
53,728
Mitigated
69,236
33,898
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
21,235
7,154
1,538
5,388
31,630
34,458
1,307
20,112
11,073
53,538
0
L
Janus
Epicroce
Janus
33,716
994
192
2,212
17,113
7,714
195
11,391
5,722
111,271
0
W
Chang'e
HeyoJimbo
Chang'e
36,735
4,145
10,155
15,503
28,756
9,748
1,751
20,880
7,631
127,531
0
L
Cerberus
IcedDecay
Cerberus
20,690
1,572
0
8,382
42,261
50,882
0
26,252
16,009
51,920
0
L
Bakasura
Mudneck
Bakasura
7,271
4,675
0
2,211
26,575
10,640
761
20,353
6,222
0
40,307
W
Pele
gvtso
Pele
18,571
4,796
0
1,314
21,352
9,522
483
13,476
7,660
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
45,790
235
Minions Killed
269
0
Camps Cleared
0
1,198,988
Distance Traveled
1,215,657
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,169
674
47
2
0
404,748
0
L
Janus
15,901
663
131
5
0
403,186
2
W
Chang'e
17,127
714
160
7
0
455,486
2
L
Cerberus
17,461
728
73
3
0
426,723
1
L
Bakasura
12,428
518
65
3
0
385,748
1
W
Pele
16,108
671
28
1
0
338,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role