Player Matchup

Nike
Nike
LoloMardikian
Nike
Level 16
God Stats
12W - 35L
1,229 SR
Queue Stats
12W - 37L
1,094 Elo+
Party 2
Fenrir
Fenrir
Not-Pumped-
Fenrir
Level 18
God Stats
8W - 19L
1,304 SR
Queue Stats
22W - 53L
1,120 Elo+
Party 2
Ares
Ares
attiliogamer123
Ares
Level 16
God Stats
9W - 12L
1,366 SR
Queue Stats
13W - 13L
1,350 Elo+
Solo
Thor
Thor
lucastomasrodrig
Thor
Level 8
God Stats
1W - 6L
1,084 SR
Queue Stats
7W - 17L
1,066 Elo+
Solo
Jormungandr
Jormungandr
m1oj0Qu3imadO
Jormungandr
Level 18
God Stats
0W - 4L
1,310 SR
Queue Stats
5W - 15L
1,224 Elo+
Solo
Team Averages
Level 15
1,259 SR
1,171 Elo+

VS

Team Averages
Level 20
1,448 SR
1,226 Elo+
Bellona
Bellona
Dede2319
Bellona
Level 29
God Stats
10W - 11L
1,435 SR
Queue Stats
85W - 98L
1,393 Elo+
Solo
Apollo
Apollo
LautiLacivita7
Apollo
Level 29
God Stats
19W - 24L
1,389 SR
Queue Stats
42W - 57L
1,287 Elo+
Party 1
Anubis
Anubis
Skorpioo99
Anubis
Level 27
God Stats
5W - 11L
1,179 SR
Queue Stats
5W - 15L
1,064 Elo+
Party 1
Kukulkan
Kukulkan
alan-gomez
Kukulkan
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 19L
1,148 Elo+
Party 1
Bakasura
Bakasura
oNapolitano
Bakasura
Level 11
God Stats
4W - 1L
1,736 SR
Queue Stats
24W - 11L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
9,058
348
4,226
20,268
7,169
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
4 / 11 / 2
10,942
421
8,288
24,161
11,168
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 9 / 4
11,378
438
14,117
26,541
27,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 10 / 2
9,964
383
5,232
20,846
16,137
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
m1oj0Qu3imadO
Jormungandr
17
2 / 5 / 1
11,486
442
7,325
17,500
16,071
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dede2319
Bellona
18
6 / 3 / 12
12,614
485
10,489
22,161
16,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
21 / 1 / 8
15,119
582
29,716
13,845
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Skorpioo99
Anubis
18
8 / 2 / 15
12,490
480
15,353
8,250
4,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
alan-gomez
Kukulkan
18
6 / 1 / 14
12,535
482
13,257
9,945
4,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
oNapolitano
Bakasura
18
6 / 4 / 6
12,538
482
14,500
18,410
8,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
11
Kills
47
47
Deaths
11
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dede2319
Bellona
6
3
12
4
W
21
1
8
25
L
0
12
2
0.08
L
Fenrir
4
11
2
0.45
W
Anubis
Skorpioo99
Anubis
8
2
15
7.75
W
Kukulkan
alan-gomez
Kukulkan
6
1
14
13
L
3
9
4
0.56
L
2
10
2
0.3
L
Jormungandr
m1oj0Qu3imadO
Jormungandr
2
5
1
0.5
W
Bakasura
oNapolitano
Bakasura
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
83,315
109,316
Taken
72,611
78,019
Mitigated
40,637
11,240
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dede2319
Bellona
10,489
3,752
0
7,106
22,161
16,726
2,165
3,098
19,063
0
70,838
W
29,716
21,840
1,536
4,562
13,845
6,665
4,899
4,395
9,450
0
106,885
L
4,226
605
0
2,390
20,268
7,169
137
4,648
15,550
0
46,974
L
Fenrir
8,288
1,960
0
4,740
24,161
11,168
136
5,636
18,525
0
49,479
W
Anubis
Skorpioo99
Anubis
15,353
1,582
0
1,136
8,250
4,152
1,904
1,782
6,468
49,622
0
W
Kukulkan
alan-gomez
Kukulkan
13,257
5,158
0
626
9,945
4,363
2,567
4,036
5,909
58,498
0
L
14,117
1,832
246
1,038
26,541
27,474
56
6,628
19,431
48,151
0
L
5,232
784
0
1,386
20,846
16,137
0
9,624
11,192
0
30,338
L
Jormungandr
m1oj0Qu3imadO
Jormungandr
7,325
1,559
270
1,170
17,500
16,071
585
2,074
15,191
61,246
0
W
Bakasura
oNapolitano
Bakasura
14,500
11,100
0
8,463
18,410
8,731
1,003
8,131
10,279
0
59,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,828
Gold Earned
65,296
336
Minions Killed
535
0
Camps Cleared
0
1,864,038
Distance Traveled
2,299,149
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,614
485
98
4
0
501,508
0
W
Apollo
15,119
582
140
5
0
521,232
0
L
Nike
9,058
348
61
2
0
360,220
0
L
Fenrir
10,942
421
85
3
0
387,781
0
W
Anubis
12,490
480
79
3
0
426,287
1
W
Kukulkan
12,535
482
97
4
0
433,429
0
L
Ares
11,378
438
52
2
0
429,646
2
L
Thor
9,964
383
43
2
0
360,980
3
L
Jormungandr
11,486
442
95
4
0
325,411
5
W
Bakasura
12,538
482
121
5
0
416,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role