Player Matchup

Nemesis
Nemesis
BushLatte
Nemesis
Level 49
God Stats
1W - 0L
1,671 SR
Queue Stats
35W - 30L
1,448 Elo+
Party 1
Olorun
Olorun
Coldkill Jr
Olorun
Level 39
God Stats
18W - 4L
1,821 SR
Queue Stats
89W - 82L
1,302 Elo+
Party 1
Vamana
Vamana
SkyFy03
Vamana
Level 57
God Stats
4W - 4L
1,341 SR
Queue Stats
110W - 113L
1,341 Elo+
Party 1
Team Averages
Level 48
1,611 SR
1,363 Elo+

VS

Team Averages
Level 90
1,405 SR
1,247 Elo+
Heimdallr
Heimdallr
Bi11yTheK1dd
Heimdallr
Level 77
God Stats
2W - 5L
1,353 SR
Queue Stats
178W - 181L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
DNKYPUNCHR
Cthulhu
Level 88
God Stats
17W - 18L
1,363 SR
Queue Stats
72W - 85L
1,309 Elo+
Solo
Anubis
Anubis
MaDHaTTeR904199
Anubis
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 85L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BushLatte
Nemesis
20
5 / 7 / 9
19,199
619
24,420
34,324
15,542
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
20
13 / 9 / 6
20,793
671
45,850
47,779
17,934
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
SkyFy03
Vamana
20
3 / 11 / 14
18,161
586
19,142
40,520
51,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bi11yTheK1dd
Heimdallr
20
7 / 11 / 14
19,593
632
27,863
31,496
13,179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DNKYPUNCHR
Cthulhu
20
12 / 2 / 14
20,768
670
35,340
44,356
48,686
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 8 / 12
18,127
585
29,055
26,198
12,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
21
Kills
27
27
Deaths
21
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bi11yTheK1dd
Heimdallr
7
11
14
1.27
W
Nemesis
BushLatte
Nemesis
5
7
9
1.36
W
Olorun
13
9
6
1.78
L
Cthulhu
DNKYPUNCHR
Cthulhu
12
2
14
9.5
L
8
8
12
1.75
W
Vamana
SkyFy03
Vamana
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,412
Damage
92,258
122,623
Taken
102,050
84,924
Mitigated
74,624
48,131
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bi11yTheK1dd
Heimdallr
27,863
18,597
191
2,154
31,496
13,179
1,974
11,523
19,973
0
79,768
W
Nemesis
BushLatte
Nemesis
24,420
10,164
0
6,401
34,324
15,542
0
17,403
16,921
0
92,268
W
Olorun
45,850
25,849
1,800
30,508
47,779
17,934
3,556
27,137
20,642
188,519
0
L
Cthulhu
DNKYPUNCHR
Cthulhu
35,340
1,691
1,994
5,253
44,356
48,686
725
24,716
19,640
108,790
0
L
29,055
1,282
1,446
7,820
26,198
12,759
651
9,677
16,521
105,675
0
W
Vamana
SkyFy03
Vamana
19,142
7,689
0
9,422
40,520
51,448
956
21,137
16,706
0
51,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,153
Gold Earned
58,488
268
Minions Killed
292
0
Camps Cleared
0
1,659,841
Distance Traveled
1,520,860
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
19,593
632
78
3
0
480,385
0
W
Nemesis
19,199
619
66
2
0
631,513
3
W
Olorun
20,793
671
156
5
0
454,160
8
L
Cthulhu
20,768
670
102
3
0
602,489
1
L
Anubis
18,127
585
112
4
0
437,986
1
W
Vamana
18,161
586
46
1
0
574,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role