Player Matchup

Olorun
Olorun
Bmoremeek
Olorun
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,573 Elo+
Solo
Cabrakan
Cabrakan
Fidelis1980
Cabrakan
Level 31
God Stats
7W - 1L
1,763 SR
Queue Stats
164W - 215L
1,144 Elo+
Solo
Neith
Neith
Omega4754
Neith
Level 8
God Stats
87W - 77L
1,009 SR
Queue Stats
99W - 93L
1,051 Elo+
Solo
Baron Samedi
Baron Samedi
Vssltck
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,208 Elo+
Solo
Awilix
Awilix
xXGonzoXxkiller
Awilix
Level 18
God Stats
7W - 8L
1,204 SR
Queue Stats
175W - 158L
1,170 Elo+
Solo
Team Averages
Level 17
1,395 SR
1,229 Elo+

VS

Team Averages
Level 13
1,328 SR
1,219 Elo+
Bakasura
Bakasura
Nortun3
Bakasura
Level 16
God Stats
4W - 9L
1,124 SR
Queue Stats
48W - 47L
1,151 Elo+
Solo
Hel
Hel
TheWeiser44
Hel
Level 10
God Stats
0W - 4L
1,103 SR
Queue Stats
8W - 13L
1,060 Elo+
Solo
Thanatos
Thanatos
Toxic_Beast4230
Thanatos
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
bryan37098
Fenrir
Level 13
God Stats
10W - 8L
1,511 SR
Queue Stats
21W - 28L
1,200 Elo+
Party 1
Bacchus
Bacchus
tanner1924
Bacchus
Level 23
God Stats
18W - 16L
1,400 SR
Queue Stats
42W - 48L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bmoremeek
Olorun
20
11 / 5 / 19
14,705
1,050
16,245
15,608
7,105
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Fidelis1980
Cabrakan
20
15 / 2 / 27
17,451
1,247
34,012
19,468
36,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Omega4754
Neith
20
7 / 4 / 32
14,726
1,052
24,182
13,965
6,725
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Vssltck
Baron Samedi
20
9 / 7 / 26
14,852
1,061
25,499
20,072
11,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
13 / 3 / 25
15,756
1,125
21,437
21,273
9,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nortun3
Bakasura
20
4 / 9 / 10
14,670
1,048
15,536
27,350
16,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 16 / 9
12,632
902
11,765
25,705
8,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
19
4 / 11 / 5
13,772
984
16,775
23,440
16,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
bryan37098
Fenrir
20
8 / 12 / 7
14,636
1,045
16,262
31,482
16,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
tanner1924
Bacchus
20
4 / 7 / 10
13,957
997
21,999
26,958
32,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
62
55
Kills
21
21
Deaths
55
129
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bmoremeek
Olorun
11
5
19
4.1
W
Cabrakan
Fidelis1980
Cabrakan
15
2
27
14.25
L
Bakasura
Nortun3
Bakasura
4
9
10
1
W
Neith
Omega4754
Neith
7
4
32
5.75
L
1
16
9
0.34
L
Thanatos
4
11
5
0.59
W
Baron Samedi
Vssltck
Baron Samedi
9
7
26
3.14
L
Fenrir
bryan37098
Fenrir
8
12
7
0.96
L
Bacchus
tanner1924
Bacchus
4
7
10
1.29
W
13
3
25
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,375
Damage
82,337
90,386
Taken
134,935
72,285
Mitigated
90,254
12,392
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bmoremeek
Olorun
16,245
10,992
831
3,525
15,608
7,105
0
6,517
8,630
34,235
0
W
Cabrakan
Fidelis1980
Cabrakan
34,012
3,261
1,101
1,980
19,468
36,885
0
7,614
11,130
68,583
0
L
Bakasura
Nortun3
Bakasura
15,536
12,947
0
1,942
27,350
16,660
0
12,149
15,026
0
32,683
W
Neith
Omega4754
Neith
24,182
16,384
0
1,321
13,965
6,725
0
3,978
9,844
0
61,293
L
11,765
3,546
3,633
2,704
25,705
8,639
0
16,436
9,119
35,279
0
L
Thanatos
16,775
6,395
0
6,344
23,440
16,130
0
13,949
9,291
0
35,016
W
Baron Samedi
Vssltck
Baron Samedi
25,499
6,555
1,589
2,045
20,072
11,839
0
5,627
14,005
40,331
0
L
Fenrir
bryan37098
Fenrir
16,262
7,098
0
3,237
31,482
16,266
0
18,772
12,610
0
43,778
L
Bacchus
tanner1924
Bacchus
21,999
2,813
0
2,094
26,958
32,559
0
13,592
13,133
49,602
0
W
21,437
13,072
0
0
21,273
9,731
0
10,028
10,938
0
28,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,490
Gold Earned
69,667
234
Minions Killed
225
5
Camps Cleared
3
1,096,060
Distance Traveled
1,261,739
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,705
1,050
36
3
0
165,881
0
W
Cabrakan
17,451
1,247
93
7
0
223,930
0
L
Bakasura
14,670
1,048
54
4
2
263,309
1
W
Neith
14,726
1,052
58
4
2
199,518
3
L
Hel
12,632
902
59
4
0
218,443
0
L
Thanatos
13,772
984
29
2
1
267,861
0
W
Baron Samedi
14,852
1,061
30
2
2
198,724
1
L
Fenrir
14,636
1,045
37
3
0
245,031
0
L
Bacchus
13,957
997
46
3
0
267,095
2
W
Awilix
15,756
1,125
17
1
1
308,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role