Player Matchup

Achilles
Achilles
BUCKSRULE2010
Achilles
Level 7
God Stats
5W - 1L
1,706 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 4
Medusa
Medusa
MillsStorm04
Medusa
Level 8
God Stats
19W - 15L
1,309 SR
Queue Stats
21W - 18L
1,232 Elo+
Party 3
Cthulhu
Cthulhu
ProteusAlpha
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 107L
1,478 Elo+
Solo
Sol
Sol
ShadowSerpent73
Sol
Level 69
God Stats
4W - 1L
1,559 SR
Queue Stats
132W - 116L
1,398 Elo+
Party 4
Loki
Loki
uups20
Loki
Level 107
God Stats
16W - 13L
1,241 SR
Queue Stats
150W - 114L
1,232 Elo+
Party 3
Team Averages
Level 44
1,463 SR
1,354 Elo+

VS

Team Averages
Level 26
1,440 SR
1,454 Elo+
Guan Yu
Guan Yu
Colton8Kuchi
Guan Yu
Level 17
God Stats
3W - 6L
1,611 SR
Queue Stats
162W - 143L
1,500 Elo+
Party 2
Ra
Ra
FazeOpticSeb
Ra
Level 26
God Stats
41W - 42L
1,301 SR
Queue Stats
143W - 125L
1,426 Elo+
Party 1
Ymir
Ymir
LuisMMH97
Ymir
Level 24
God Stats
16W - 26L
1,053 SR
Queue Stats
217W - 203L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
daltonksmith12
Cernunnos
Level 22
God Stats
35W - 24L
1,667 SR
Queue Stats
98W - 86L
1,401 Elo+
Party 2
Arachne
Arachne
wideneckboof
Arachne
Level 40
God Stats
10W - 6L
1,567 SR
Queue Stats
143W - 130L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BUCKSRULE2010
Achilles
20
1 / 6 / 22
13,387
892
11,460
24,093
22,049
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
2 / 7 / 20
13,707
914
15,800
15,442
5,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ProteusAlpha
Cthulhu
20
5 / 8 / 15
14,258
951
21,968
23,650
19,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 7 / 26
16,960
1,131
56,170
25,979
8,039
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
uups20
Loki
20
24 / 3 / 12
19,672
1,311
24,232
11,853
4,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colton8Kuchi
Guan Yu
20
5 / 5 / 17
14,562
971
11,954
34,359
22,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 8 / 19
13,294
886
14,760
22,364
13,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
20
10 / 9 / 15
15,844
1,056
24,966
30,287
24,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
daltonksmith12
Cernunnos
20
7 / 10 / 14
15,011
1,001
22,419
26,895
10,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
wideneckboof
Arachne
20
8 / 10 / 16
15,800
1,053
21,075
25,525
9,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
112
42
Kills
31
31
Deaths
42
95
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Achilles
BUCKSRULE2010
Achilles
1
6
22
2
L
Guan Yu
Colton8Kuchi
Guan Yu
5
5
17
2.7
L
1
8
19
1.31
L
Ymir
10
9
15
1.94
W
Medusa
2
7
20
1.71
W
Cthulhu
ProteusAlpha
Cthulhu
5
8
15
1.56
W
10
7
26
3.29
L
Cernunnos
daltonksmith12
Cernunnos
7
10
14
1.4
W
Loki
uups20
Loki
24
3
12
10
L
Arachne
wideneckboof
Arachne
8
10
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,630
Damage
95,174
101,017
Taken
139,430
59,237
Mitigated
81,407
11,885
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BUCKSRULE2010
Achilles
11,460
4,347
0
159
24,093
22,049
0
11,032
13,061
0
14,668
L
Guan Yu
Colton8Kuchi
Guan Yu
11,954
2,315
5,234
4,149
34,359
22,646
0
21,027
13,332
0
33,784
L
14,760
3,475
4,136
4,863
22,364
13,832
0
11,687
10,677
43,473
0
L
Ymir
24,966
2,836
0
1,155
30,287
24,702
0
14,105
16,182
44,227
0
W
Medusa
15,800
7,305
0
0
15,442
5,859
0
7,273
8,169
0
35,455
W
Cthulhu
ProteusAlpha
Cthulhu
21,968
1,075
654
255
23,650
19,080
0
12,785
10,865
54,216
0
W
56,170
22,126
0
8,460
25,979
8,039
0
6,529
19,450
101,634
0
L
Cernunnos
daltonksmith12
Cernunnos
22,419
12,604
0
207
26,895
10,487
0
14,546
12,349
0
53,213
W
Loki
uups20
Loki
24,232
9,728
489
1,868
11,853
4,210
0
2,107
9,746
0
54,759
L
Arachne
wideneckboof
Arachne
21,075
16,159
0
2,824
25,525
9,740
0
16,773
8,752
0
40,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,984
Gold Earned
74,511
300
Minions Killed
249
8
Camps Cleared
7
1,232,662
Distance Traveled
1,339,947
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,387
892
8
1
0
240,113
1
L
Guan Yu
14,562
971
40
3
1
305,242
1
L
Ra
13,294
886
64
4
0
225,705
0
L
Ymir
15,844
1,056
53
4
3
239,378
2
W
Medusa
13,707
914
45
3
0
202,099
1
W
Cthulhu
14,258
951
73
5
2
253,101
0
W
Sol
16,960
1,131
109
7
1
235,715
0
L
Cernunnos
15,011
1,001
54
4
0
249,746
0
W
Loki
19,672
1,311
65
4
5
301,634
0
L
Arachne
15,800
1,053
38
3
3
319,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role