Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Eshbern
Vulcan
Level 28
God Stats
11W - 8L
1,520 SR
Queue Stats
77W - 76L
1,465 Elo+
Solo
Cthulhu
Cthulhu
L4r4ib
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
XspanyX
Freya
Level 29
God Stats
2W - 2L
1,573 SR
Queue Stats
83W - 67L
1,583 Elo+
Solo
Nu Wa
Nu Wa
乳此伟大
Nu Wa
Level 17
God Stats
25W - 21L
1,740 SR
Queue Stats
73W - 75L
1,485 Elo+
Solo
Team Averages
Level 26
1,567 SR
1,506 Elo+

VS

Team Averages
Level 18
1,636 SR
1,661 Elo+
Kumbhakarna
Kumbhakarna
Canibalic
Kumbhakarna
Level 24
God Stats
10W - 9L
1,456 SR
Queue Stats
39W - 33L
1,324 Elo+
Solo
Amaterasu
Amaterasu
Nesfari
Amaterasu
Level 15
God Stats
3W - 0L
1,706 SR
Queue Stats
94W - 3L
2,071 Elo+
Party 1
Merlin
Merlin
Yviee
Merlin
Level 11
God Stats
14W - 1L
2,020 SR
Queue Stats
113W - 11L
1,934 Elo+
Party 1
Neith
Neith
myNr1rainbowdash
Neith
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 39L
985 Elo+
Solo
Nemesis
Nemesis
sTenderloin
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 0L
1,991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 7 / 0
5,465
390
3,104
8,912
2,016
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Eshbern
Vulcan
10
0 / 8 / 1
5,880
420
3,128
9,852
2,827
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
L4r4ib
Cthulhu
10
2 / 3 / 4
7,001
500
5,036
10,903
4,347
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
XspanyX
Freya
12
5 / 5 / 2
7,703
550
7,186
12,018
3,515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
5,464
390
4,683
6,950
4,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Canibalic
Kumbhakarna
11
2 / 1 / 7
7,591
542
3,125
7,831
4,198
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Nesfari
Amaterasu
18
13 / 1 / 4
10,925
780
13,141
14,378
7,204
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Yviee
Merlin
15
4 / 2 / 4
8,998
643
8,948
7,049
2,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,688
406
3,847
5,767
1,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
sTenderloin
Nemesis
15
11 / 0 / 4
8,991
642
9,849
8,463
6,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
30
30
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
0
0.14
W
Kumbhakarna
Canibalic
Kumbhakarna
2
1
7
5.5
L
Vulcan
Eshbern
Vulcan
0
8
1
0.06
L
Cthulhu
L4r4ib
Cthulhu
2
3
4
1.33
W
Amaterasu
Nesfari
Amaterasu
13
1
4
15
L
Freya
XspanyX
Freya
5
5
2
1.2
W
Merlin
Yviee
Merlin
4
2
4
3
W
0
4
1
0.13
W
Nemesis
sTenderloin
Nemesis
11
0
4
13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
38,910
48,635
Taken
43,488
17,141
Mitigated
22,054
8,867
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,104
1,095
0
1,512
8,912
2,016
0
1,412
7,400
0
17,577
W
Kumbhakarna
Canibalic
Kumbhakarna
3,125
600
0
605
7,831
4,198
314
4,416
3,415
19,146
0
L
Vulcan
Eshbern
Vulcan
3,128
892
0
1,115
9,852
2,827
0
3,743
6,059
27,183
0
L
Cthulhu
L4r4ib
Cthulhu
5,036
347
307
1,222
10,903
4,347
179
3,884
6,994
17,637
0
W
Amaterasu
Nesfari
Amaterasu
13,141
8,311
0
7,565
14,378
7,204
795
4,146
10,232
0
97,374
L
Freya
XspanyX
Freya
7,186
3,171
0
4,111
12,018
3,515
573
2,937
9,081
29,303
0
W
Merlin
Yviee
Merlin
8,948
1,198
0
1,933
7,049
2,773
0
3,793
3,256
79,289
0
W
3,847
1,475
246
1,454
5,767
1,738
252
5,154
613
0
13,598
W
Nemesis
sTenderloin
Nemesis
9,849
4,271
0
3,201
8,463
6,141
0
2,524
5,939
0
52,476
L
4,683
1,456
0
600
6,950
4,436
0
97
6,559
24,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
42,193
219
Minions Killed
454
0
Camps Cleared
0
1,078,210
Distance Traveled
1,318,146
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,465
390
29
2
0
182,302
2
W
Kumbhakarna
7,591
542
24
2
0
259,746
2
L
Vulcan
5,880
420
65
5
0
222,720
0
L
Cthulhu
7,001
500
26
2
0
255,725
2
W
Amaterasu
10,925
780
169
12
0
323,236
2
L
Freya
7,703
550
61
4
0
208,817
1
W
Merlin
8,998
643
145
10
0
253,266
3
W
Neith
5,688
406
27
2
0
201,196
0
W
Nemesis
8,991
642
89
6
0
280,702
2
L
Nu Wa
5,464
390
38
3
0
208,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role