Player Matchup

Odin
Odin
LuceTrack05
Odin
Level 103
God Stats
1W - 1L
1,661 SR
Queue Stats
77W - 59L
1,620 Elo+
Party 2
Anubis
Anubis
kRobnom
Anubis
Level 119
God Stats
5W - 3L
1,834 SR
Queue Stats
116W - 76L
1,692 Elo+
Party 2
Neith
Neith
xRynom
Neith
Level 125
God Stats
6W - 3L
1,703 SR
Queue Stats
172W - 123L
1,713 Elo+
Party 2
Team Averages
Level 116
1,733 SR
1,675 Elo+

VS

Team Averages
Level 82
1,551 SR
1,545 Elo+
Ne Zha
Ne Zha
Ten Can Cam
Ne Zha
Level 40
God Stats
3W - 2L
1,719 SR
Queue Stats
86W - 82L
1,525 Elo+
Party 1
Vamana
Vamana
Triple Wak
Vamana
Level 89
God Stats
0W - 2L
1,278 SR
Queue Stats
36W - 39L
1,537 Elo+
Party 1
Ra
Ra
TxG Headshot
Ra
Level 118
God Stats
0W - 2L
1,656 SR
Queue Stats
103W - 100L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
12,242
583
13,986
10,915
10,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
kRobnom
Anubis
17
2 / 4 / 4
12,717
606
8,700
13,577
6,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
xRynom
Neith
17
4 / 3 / 4
12,888
614
17,992
16,624
5,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 3 / 3
12,845
612
9,505
11,762
4,669
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Triple Wak
Vamana
15
1 / 3 / 6
11,834
564
9,864
27,898
30,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 5
12,225
582
13,930
12,193
4,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
8
Kills
7
7
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Ne Zha
4
3
3
1.83
L
Vamana
Triple Wak
Vamana
1
3
6
1.33
L
2
2
5
2.25
W
Anubis
kRobnom
Anubis
2
4
4
1
W
Neith
xRynom
Neith
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
33,299
41,116
Taken
51,853
21,950
Mitigated
39,685
16,719
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,986
248
1,773
3,473
10,915
10,109
0
5,074
5,662
0
42,452
L
Ne Zha
9,505
1,910
0
1,714
11,762
4,669
1,071
2,268
9,367
0
52,367
L
Vamana
Triple Wak
Vamana
9,864
2,674
0
7,561
27,898
30,647
902
4,098
23,346
416
36,806
L
13,930
221
6,104
6,338
12,193
4,369
451
2,453
9,565
68,109
0
W
Anubis
kRobnom
Anubis
8,700
0
0
5,225
13,577
6,057
194
5,763
7,614
98,177
0
W
Neith
xRynom
Neith
17,992
10,546
0
6,248
16,624
5,784
2,898
3,282
12,990
0
84,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
36,904
281
Minions Killed
211
0
Camps Cleared
0
1,091,035
Distance Traveled
1,227,406
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,242
583
54
3
0
434,357
6
L
Ne Zha
12,845
612
62
3
0
411,726
0
L
Vamana
11,834
564
44
2
0
395,734
3
L
Ra
12,225
582
105
5
0
419,946
1
W
Anubis
12,717
606
130
6
0
324,721
2
W
Neith
12,888
614
97
5
0
331,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role