Player Matchup

Hun Batz
Hun Batz
BFC69500
Hun Batz
Level 125
God Stats
3W - 3L
1,566 SR
Queue Stats
77W - 89L
1,419 Elo+
Party 1
Raijin
Raijin
THE__THURMANATOR
Raijin
Level 121
God Stats
6W - 13L
1,351 SR
Queue Stats
83W - 98L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
Tammstick
Zhong Kui
Level 79
God Stats
15W - 23L
1,412 SR
Queue Stats
70W - 86L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
calbear8282
Aphrodite
Level 109
God Stats
39W - 26L
1,660 SR
Queue Stats
78W - 95L
1,398 Elo+
Party 1
Team Averages
Level 109
1,498 SR
1,404 Elo+

VS

Team Averages
Level 72
1,562 SR
1,521 Elo+
Cthulhu
Cthulhu
JukeJuke
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,442 Elo+
Party 2
Achilles
Achilles
LordBisson
Achilles
Level 82
God Stats
1W - 1L
1,503 SR
Queue Stats
14W - 12L
1,523 Elo+
Solo
Freya
Freya
Nightmare1177
Freya
Level 66
God Stats
1W - 1L
1,745 SR
Queue Stats
22W - 17L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smokeydrift FTW
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BFC69500
Hun Batz
20
5 / 3 / 4
13,218
696
14,223
16,320
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 2
13,562
714
17,801
18,216
7,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Tammstick
Zhong Kui
18
4 / 3 / 2
12,380
652
14,789
20,783
16,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
calbear8282
Aphrodite
19
2 / 2 / 7
12,958
682
13,103
20,513
10,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JukeJuke
Cthulhu
19
3 / 4 / 0
13,467
709
11,331
14,242
12,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
LordBisson
Achilles
20
2 / 3 / 6
13,850
729
14,996
26,916
27,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
4 / 3 / 4
14,005
737
17,729
22,003
8,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Smokeydrift FTW
Ah Muzen Cab
20
2 / 5 / 4
13,984
736
14,564
14,897
5,179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
11
11
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BFC69500
Hun Batz
5
3
4
2.33
W
Cthulhu
JukeJuke
Cthulhu
3
4
0
0.75
W
Achilles
LordBisson
Achilles
2
3
6
1.67
W
4
3
4
2
W
Ah Muzen Cab
Smokeydrift FTW
Ah Muzen Cab
2
5
4
0.8
L
3
3
2
1.33
L
Zhong Kui
Tammstick
Zhong Kui
4
3
2
1.67
L
Aphrodite
calbear8282
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,916
Damage
58,620
75,832
Taken
78,058
41,323
Mitigated
52,989
37,391
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BFC69500
Hun Batz
14,223
4,689
0
3,340
16,320
7,016
1,431
6,690
9,630
0
46,513
W
Cthulhu
JukeJuke
Cthulhu
11,331
181
686
1,254
14,242
12,201
536
5,612
8,630
45,283
0
W
Achilles
LordBisson
Achilles
14,996
4,993
0
10,647
26,916
27,605
507
16,993
9,923
0
58,535
W
17,729
5,484
0
12,368
22,003
8,004
424
17,194
4,809
68,933
0
W
Ah Muzen Cab
Smokeydrift FTW
Ah Muzen Cab
14,564
2,434
0
2,319
14,897
5,179
3,159
6,675
8,222
0
78,978
L
17,801
1,025
0
250
18,216
7,683
122
6,406
11,810
92,756
0
L
Zhong Kui
Tammstick
Zhong Kui
14,789
1,151
1,181
9,740
20,783
16,545
1,232
6,527
14,256
41,143
0
L
Aphrodite
calbear8282
Aphrodite
13,103
1,373
9,326
13,554
20,513
10,079
1,353
9,742
10,771
42,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
55,306
366
Minions Killed
369
15
Camps Cleared
12
1,378,721
Distance Traveled
1,365,907
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,218
696
89
5
3
368,172
4
W
Cthulhu
13,467
709
61
3
3
337,678
4
W
Achilles
13,850
729
79
4
2
351,976
2
W
Freya
14,005
737
101
5
5
347,562
0
W
Ah Muzen Cab
13,984
736
128
7
2
328,691
2
L
Raijin
13,562
714
148
8
10
324,924
1
L
Zhong Kui
12,380
652
62
3
2
339,734
1
L
Aphrodite
12,958
682
67
4
0
345,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role