Player Matchup

Cthulhu
Cthulhu
CaptainYerp
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,547 Elo+
Party 2
Olorun
Olorun
DragonSlayero22
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,528 Elo+
Party 2
Nox
Nox
Faded Ghost 11
Nox
Level 26
God Stats
8W - 3L
1,709 SR
Queue Stats
30W - 30L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
InfernalTorch
Sun Wukong
Level 91
God Stats
3W - 2L
1,521 SR
Queue Stats
92W - 89L
1,486 Elo+
Party 2
Artemis
Artemis
RzCluchRz
Artemis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 2
Team Averages
Level 32
1,546 SR
1,488 Elo+

VS

Team Averages
Level 38
1,635 SR
1,543 Elo+
Kukulkan
Kukulkan
B4UKNEWIT2
Kukulkan
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 10L
1,508 Elo+
Party 1
Thoth
Thoth
CAptianObviouS7
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 120L
1,605 Elo+
Party 1
Nemesis
Nemesis
Laylow_King
Nemesis
Level 25
God Stats
17W - 18L
1,843 SR
Queue Stats
56W - 60L
1,561 Elo+
Party 3
Vamana
Vamana
Weapon X322
Vamana
Level 19
God Stats
2W - 2L
1,630 SR
Queue Stats
7W - 9L
1,482 Elo+
Solo
Cthulhu
Cthulhu
dj_chaps
Cthulhu
Level 25
God Stats
9W - 8L
1,702 SR
Queue Stats
88W - 74L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainYerp
Cthulhu
20
4 / 4 / 16
15,671
979
17,558
22,511
25,791
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
2 / 8 / 13
14,152
885
18,364
21,223
7,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 5 / 14
15,734
983
14,557
18,142
7,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
InfernalTorch
Sun Wukong
20
20 / 6 / 10
18,954
1,185
40,961
27,733
21,442
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
RzCluchRz
Artemis
20
2 / 9 / 14
14,246
890
8,666
19,157
6,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B4UKNEWIT2
Kukulkan
20
4 / 9 / 14
15,475
967
14,360
15,658
6,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 5 / 11
16,679
1,042
39,389
18,730
6,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Laylow_King
Nemesis
20
6 / 9 / 12
15,559
972
17,966
32,375
13,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
10 / 8 / 12
16,598
1,037
22,322
30,548
24,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dj_chaps
Cthulhu
18
2 / 3 / 5
13,018
814
6,408
11,175
11,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
34
Kills
32
32
Deaths
34
67
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B4UKNEWIT2
Kukulkan
4
9
14
1.22
L
10
5
11
3.1
W
Cthulhu
CaptainYerp
Cthulhu
4
4
16
3
W
2
8
13
1.06
W
6
5
14
2.6
W
Sun Wukong
InfernalTorch
Sun Wukong
20
6
10
4.17
L
Nemesis
Laylow_King
Nemesis
6
9
12
1.33
W
Artemis
RzCluchRz
Artemis
2
9
14
1
L
Vamana
10
8
12
2
L
Cthulhu
dj_chaps
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,106
Damage
100,445
108,766
Taken
108,486
69,230
Mitigated
62,679
7,920
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B4UKNEWIT2
Kukulkan
14,360
1,861
0
0
15,658
6,741
0
4,918
10,740
38,132
0
L
39,389
1,093
0
1,885
18,730
6,783
0
5,648
13,082
80,042
0
W
Cthulhu
CaptainYerp
Cthulhu
17,558
1,532
1,809
515
22,511
25,791
0
11,728
10,783
42,429
0
W
18,364
11,749
1,109
3,868
21,223
7,543
0
12,938
8,285
45,162
0
W
14,557
2,794
0
0
18,142
7,580
0
8,981
9,161
36,525
0
W
Sun Wukong
InfernalTorch
Sun Wukong
40,961
11,024
0
619
27,733
21,442
0
14,908
12,825
0
60,588
L
Nemesis
Laylow_King
Nemesis
17,966
9,007
0
3,648
32,375
13,097
0
16,416
15,959
0
39,314
W
Artemis
RzCluchRz
Artemis
8,666
4,825
0
0
19,157
6,874
0
11,602
7,555
0
32,681
L
Vamana
22,322
11,844
291
5,165
30,548
24,250
0
18,276
12,272
0
46,142
L
Cthulhu
dj_chaps
Cthulhu
6,408
827
159
0
11,175
11,808
0
5,221
5,954
17,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,757
Gold Earned
77,329
276
Minions Killed
264
11
Camps Cleared
4
1,386,054
Distance Traveled
1,346,335
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,475
967
52
3
0
259,333
0
L
Thoth
16,679
1,042
101
6
1
293,988
0
W
Cthulhu
15,671
979
73
5
1
275,055
0
W
Olorun
14,152
885
48
3
4
251,086
1
W
Nox
15,734
983
40
3
3
297,648
0
W
Sun Wukong
18,954
1,185
58
4
2
323,456
0
L
Nemesis
15,559
972
48
3
0
308,783
0
W
Artemis
14,246
890
57
4
1
238,809
0
L
Vamana
16,598
1,037
40
3
2
341,891
0
L
Cthulhu
13,018
814
23
1
1
142,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role