Player Matchup

Janus
Janus
LuisGSA 96
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,505 Elo+
Solo
Cthulhu
Cthulhu
MATSAC619
Cthulhu
Level 17
God Stats
5W - 7L
1,320 SR
Queue Stats
36W - 46L
1,437 Elo+
Solo
Ymir
Ymir
SlowingOdin761
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
StormStrikr
Fenrir
Level 26
God Stats
2W - 1L
1,761 SR
Queue Stats
16W - 16L
1,427 Elo+
Solo
The Morrigan
The Morrigan
twisted83
The Morrigan
Level 28
God Stats
12W - 4L
1,828 SR
Queue Stats
51W - 35L
1,543 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,482 Elo+

VS

Team Averages
Level 16
1,509 SR
1,568 Elo+
Loki
Loki
Baaliall
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Call The Juice
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,622 Elo+
Party 1
Chaac
Chaac
Jalty 44
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 53L
1,622 Elo+
Party 1
Arachne
Arachne
SDan13l
Arachne
Level 28
God Stats
2W - 3L
1,479 SR
Queue Stats
2W - 3L
1,576 Elo+
Solo
Neith
Neith
tinybutmighty25
Neith
Level 12
God Stats
22W - 28L
1,567 SR
Queue Stats
24W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
9 / 1 / 15
10,626
625
17,671
6,781
2,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MATSAC619
Cthulhu
16
6 / 0 / 10
10,860
639
7,558
9,597
10,183
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 12
9,138
538
4,474
10,628
5,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
17
15 / 1 / 5
12,021
707
15,065
12,414
5,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
twisted83
The Morrigan
13
7 / 3 / 6
9,859
580
8,057
9,869
3,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 9 / 3
8,131
478
5,802
14,975
4,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
11
1 / 8 / 3
6,939
408
4,329
17,128
10,153
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
Jalty 44
Chaac
10
2 / 8 / 3
7,076
416
3,675
15,711
9,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
SDan13l
Arachne
12
2 / 9 / 2
7,292
429
6,260
15,307
5,027
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 4 / 0
5,314
313
460
3,241
943
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
37
Kills
9
11
Deaths
38
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
4
9
3
0.61
L
Ao Kuang
1
8
3
0.31
L
Chaac
Jalty 44
Chaac
2
8
3
0.44
W
Janus
9
1
15
16.5
W
Cthulhu
MATSAC619
Cthulhu
6
0
10
11
L
Arachne
SDan13l
Arachne
2
9
2
0.33
W
0
6
12
1
W
Fenrir
15
1
5
17.5
L
0
4
0
0
W
The Morrigan
twisted83
The Morrigan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,825
Damage
20,526
49,289
Taken
66,362
26,743
Mitigated
30,350
14,825
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,802
1,665
0
777
14,975
4,645
0
7,932
6,993
0
26,383
L
Ao Kuang
4,329
1,616
0
1,049
17,128
10,153
0
8,285
8,643
20,792
0
L
Chaac
Jalty 44
Chaac
3,675
1,006
0
2,246
15,711
9,582
0
9,062
6,599
0
13,087
W
Janus
17,671
860
190
3,095
6,781
2,085
1,120
349
6,390
57,592
0
W
Cthulhu
MATSAC619
Cthulhu
7,558
1,431
362
2,272
9,597
10,183
1,002
1,143
8,354
64,354
0
L
Arachne
SDan13l
Arachne
6,260
5,443
0
1,408
15,307
5,027
0
8,709
6,523
0
34,608
W
4,474
1,526
0
460
10,628
5,398
583
2,003
8,504
24,258
0
W
Fenrir
15,065
2,860
0
6,127
12,414
5,502
2,852
670
10,879
0
82,000
L
460
191
0
64
3,241
943
0
2,443
798
0
8,165
W
The Morrigan
twisted83
The Morrigan
8,057
1,607
0
2,319
9,869
3,575
1,960
164
9,630
38,915
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,504
Gold Earned
34,752
422
Minions Killed
160
0
Camps Cleared
0
1,527,482
Distance Traveled
1,169,009
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,131
478
41
2
0
287,428
0
L
Ao Kuang
6,939
408
24
1
0
278,032
0
L
Chaac
7,076
416
26
2
0
245,162
0
W
Janus
10,626
625
104
6
0
331,949
1
W
Cthulhu
10,860
639
121
7
0
288,114
1
L
Arachne
7,292
429
52
3
0
261,294
0
W
Ymir
9,138
538
28
2
0
305,093
5
W
Fenrir
12,021
707
104
6
0
322,675
0
L
Neith
5,314
313
17
1
0
97,093
0
W
The Morrigan
9,859
580
65
4
0
279,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role