Player Matchup

Jormungandr
Jormungandr
XxLEO360xX3434
Jormungandr
Level 19
God Stats
9W - 5L
1,590 SR
Queue Stats
69W - 87L
1,195 Elo+
Solo
Bakasura
Bakasura
xBRUD3Rx
Bakasura
Level 8
God Stats
14W - 19L
1,122 SR
Queue Stats
32W - 39L
1,022 Elo+
Party 2
Merlin
Merlin
xdeacs11x
Merlin
Level 46
God Stats
30W - 24L
1,459 SR
Queue Stats
75W - 90L
1,184 Elo+
Party 2
Team Averages
Level 24
1,390 SR
1,134 Elo+

VS

Team Averages
Level 28
1,534 SR
1,251 Elo+
He Bo
He Bo
KADlN
He Bo
Level 22
God Stats
12W - 6L
1,704 SR
Queue Stats
53W - 35L
1,424 Elo+
Solo
Yemoja
Yemoja
XxRoxasXIIISorax
Yemoja
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
106W - 92L
1,187 Elo+
Party 1
Neith
Neith
rashandalajenkin
Neith
Level 16
God Stats
7W - 5L
1,397 SR
Queue Stats
69W - 65L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
XxLEO360xX3434
Jormungandr
16
5 / 6 / 5
12,848
642
10,412
20,157
20,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
xBRUD3Rx
Bakasura
16
6 / 5 / 5
12,837
642
8,168
22,748
10,104
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
xdeacs11x
Merlin
15
3 / 5 / 9
12,234
612
19,351
11,528
4,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KADlN
He Bo
18
11 / 6 / 5
14,967
748
19,029
18,949
5,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 10
13,737
687
8,743
13,632
14,188
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 9
12,788
639
13,932
15,721
5,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
15
16
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
KADlN
He Bo
11
6
5
2.25
L
Jormungandr
XxLEO360xX3434
Jormungandr
5
6
5
1.25
W
2
4
10
1.75
W
2
4
9
1.63
L
Bakasura
xBRUD3Rx
Bakasura
6
5
5
1.7
L
Merlin
xdeacs11x
Merlin
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
41,704
54,433
Taken
48,302
35,148
Mitigated
25,929
11,469
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
KADlN
He Bo
19,029
641
0
6,277
18,949
5,967
563
14,284
4,545
60,270
0
L
Jormungandr
XxLEO360xX3434
Jormungandr
10,412
1,265
387
976
20,157
20,485
308
12,672
7,485
40,175
0
W
8,743
876
1,529
1,758
13,632
14,188
162
8,146
5,177
40,876
0
W
13,932
6,674
0
5,470
15,721
5,774
2,394
7,599
7,612
0
80,263
L
Bakasura
xBRUD3Rx
Bakasura
8,168
5,863
477
7,019
22,748
10,104
0
10,415
12,333
209
31,424
L
Merlin
xdeacs11x
Merlin
19,351
838
414
2,196
11,528
4,559
180
4,713
6,815
54,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
41,492
168
Minions Killed
231
0
Camps Cleared
0
975,843
Distance Traveled
929,273
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,967
748
74
4
0
315,790
0
L
Jormungandr
12,848
642
41
2
0
306,430
0
W
Yemoja
13,737
687
56
3
0
298,627
2
W
Neith
12,788
639
101
5
0
314,856
3
L
Bakasura
12,837
642
77
4
0
363,940
0
L
Merlin
12,234
612
50
3
0
305,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role