Player Matchup

Sylvanus
Sylvanus
Idly skae
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,301 Elo+
Solo
Susano
Susano
Jeffdarian
Susano
Level 14
God Stats
38W - 27L
1,441 SR
Queue Stats
38W - 29L
1,235 Elo+
Party 1
Ymir
Ymir
KeraxIyavere
Ymir
Level 29
God Stats
29W - 27L
1,545 SR
Queue Stats
73W - 72L
1,156 Elo+
Party 1
Merlin
Merlin
comegetsom
Merlin
Level 9
God Stats
4W - 7L
1,448 SR
Queue Stats
35W - 46L
1,137 Elo+
Solo
Serqet
Serqet
xFaTe-Warrior1
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
873 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,140 Elo+

VS

Team Averages
Level 19
1,384 SR
1,146 Elo+
Cthulhu
Cthulhu
Memetroski2505
Cthulhu
Level 9
God Stats
9W - 15L
1,277 SR
Queue Stats
16W - 27L
1,184 Elo+
Party 2
Bellona
Bellona
Pipesteelers52
Bellona
Level 8
God Stats
1W - 2L
1,179 SR
Queue Stats
2W - 9L
975 Elo+
Party 2
Merlin
Merlin
XxST4RK1LL3RxX
Merlin
Level 27
God Stats
32W - 41L
1,288 SR
Queue Stats
60W - 93L
1,145 Elo+
Party 2
Arachne
Arachne
marranomono25
Arachne
Level 20
God Stats
3W - 2L
1,675 SR
Queue Stats
174W - 186L
1,173 Elo+
Solo
Neith
Neith
peatblackman616
Neith
Level 29
God Stats
5W - 14L
1,500 SR
Queue Stats
167W - 191L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Idly skae
Sylvanus
20
4 / 8 / 13
13,051
1,004
9,766
27,046
18,384
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Susano
Jeffdarian
Susano
18
3 / 12 / 12
12,410
955
16,169
20,243
11,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

19
10 / 7 / 8
14,349
1,104
16,861
22,443
23,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
comegetsom
Merlin
20
4 / 11 / 12
13,461
1,035
21,580
21,589
10,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 4
10,703
823
2,292
4,787
2,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 15
12,580
968
16,262
19,098
7,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 6 / 15
11,876
914
5,622
15,241
8,789
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 2 / 20
13,841
1,065
14,366
9,723
5,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
20
11 / 3 / 14
14,902
1,146
21,759
14,475
7,513
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 4 / 9
15,901
1,223
28,369
15,183
5,882
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
112
22
Kills
39
39
Deaths
22
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Idly skae
Sylvanus
4
8
13
1.31
L
Susano
Jeffdarian
Susano
3
12
12
0.75
L
10
7
8
2
W
6
7
15
1.93
W
1
6
15
1.42
W
4
2
20
7
L
Merlin
comegetsom
Merlin
4
11
12
0.91
W
Arachne
11
3
14
6
W
17
4
9
5.38
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,668
Damage
86,378
96,108
Taken
73,720
66,421
Mitigated
35,935
9,948
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Idly skae
Sylvanus
9,766
3,654
2,946
3,782
27,046
18,384
0
6,034
21,012
25,043
0
L
Susano
Jeffdarian
Susano
16,169
2,920
537
703
20,243
11,748
0
6,691
13,552
0
32,397
L
16,861
3,514
485
617
22,443
23,646
0
7,410
15,033
40,487
0
W
16,262
151
311
0
19,098
7,926
0
12,816
6,067
32,109
0
W
5,622
787
0
271
15,241
8,789
0
8,445
6,771
0
13,167
W
14,366
1,513
0
0
9,723
5,825
0
5,927
3,771
45,002
0
L
Merlin
comegetsom
Merlin
21,580
2,981
0
272
21,589
10,091
0
8,717
12,872
54,463
0
W
Arachne
21,759
15,348
0
2,136
14,475
7,513
0
9,707
4,447
0
42,784
W
28,369
13,883
411
4,847
15,183
5,882
0
11,312
3,846
0
53,277
L
2,292
262
0
606
4,787
2,552
0
1,776
3,011
0
8,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,974
Gold Earned
69,100
207
Minions Killed
232
4
Camps Cleared
7
911,008
Distance Traveled
1,063,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,051
1,004
34
3
1
180,744
0
L
Susano
12,410
955
35
3
2
219,087
0
L
Ymir
14,349
1,104
44
3
1
200,034
0
W
Cthulhu
12,580
968
40
3
0
215,758
0
W
Bellona
11,876
914
25
2
1
201,962
0
W
Merlin
13,841
1,065
77
6
0
216,471
0
L
Merlin
13,461
1,035
83
6
0
177,889
0
W
Arachne
14,902
1,146
53
4
3
238,475
0
W
Neith
15,901
1,223
37
3
3
190,422
0
L
Serqet
10,703
823
11
1
0
133,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role