Player Matchup

Skadi
Skadi
Dunkeilheit
Skadi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,175 Elo+
Solo
Hercules
Hercules
NotSoBenevolent
Hercules
Level 29
God Stats
29W - 25L
1,602 SR
Queue Stats
120W - 103L
1,459 Elo+
Solo
Zeus
Zeus
Phsychotix
Zeus
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
164W - 149L
1,512 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,382 Elo+

VS

Team Averages
Level 45
1,364 SR
1,444 Elo+
Bakasura
Bakasura
AndruJu
Bakasura
Level 29
God Stats
5W - 2L
1,537 SR
Queue Stats
33W - 29L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
NATASHA L0VES U
Cthulhu
Level 99
God Stats
6W - 3L
1,343 SR
Queue Stats
25W - 23L
1,398 Elo+
Party 1
Olorun
Olorun
dougiebigmoney
Olorun
Level 6
God Stats
1W - 0L
1,213 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 9 / 3
8,618
718
7,413
10,854
4,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
1 / 4 / 6
7,761
647
4,924
11,780
6,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 7 / 5
8,447
704
8,733
11,797
3,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndruJu
Bakasura
16
15 / 0 / 4
11,640
970
11,766
10,477
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 12
10,805
900
14,356
14,488
7,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 11 / 4
7,195
600
1,695
9,049
2,858
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
20
20
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AndruJu
Bakasura
15
0
4
17
L
6
9
3
0.83
W
5
0
12
11
L
Hercules
1
4
6
1
L
3
7
5
0.79
W
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
27,817
34,431
Taken
34,014
14,083
Mitigated
14,859
5,619
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AndruJu
Bakasura
11,766
9,726
0
5,074
10,477
4,694
2,095
2,826
7,651
0
39,764
L
7,413
2,801
0
30
10,854
4,021
1,032
6,231
4,033
0
25,905
W
14,356
847
362
4,819
14,488
7,307
762
5,096
9,392
54,227
0
L
Hercules
4,924
1,396
0
1,564
11,780
6,222
99
4,435
6,642
0
21,873
L
8,733
2,928
98
3,927
11,797
3,840
185
5,493
5,928
41,451
0
W
1,695
1,201
0
0
9,049
2,858
33
1,437
7,612
6,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
29,640
132
Minions Killed
152
0
Camps Cleared
0
602,549
Distance Traveled
617,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,640
970
74
6
0
249,679
0
L
Skadi
8,618
718
45
4
0
175,619
0
W
Cthulhu
10,805
900
67
6
0
240,084
2
L
Hercules
7,761
647
24
2
0
244,269
0
L
Zeus
8,447
704
63
5
0
182,661
2
W
Olorun
7,195
600
11
1
0
127,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role