Player Matchup

Nox
Nox
AUST1N1424
Nox
Level 137
God Stats
1W - 1L
1,306 SR
Queue Stats
76W - 83L
1,541 Elo+
Party 2
Yemoja
Yemoja
HEYY ARNOLD91
Yemoja
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
259W - 268L
1,543 Elo+
Party 2
Agni
Agni
Mr Cha1k
Agni
Level 108
God Stats
2W - 4L
1,321 SR
Queue Stats
156W - 151L
1,558 Elo+
Party 2
Set
Set
OsoArrogantGake
Set
Level 126
God Stats
1W - 4L
1,394 SR
Queue Stats
518W - 500L
1,582 Elo+
Party 1
Sobek
Sobek
l Wyatt Derp l
Sobek
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 314L
1,568 Elo+
Party 1
Team Averages
Level 131
1,404 SR
1,558 Elo+

VS

Team Averages
Level 137
1,594 SR
1,569 Elo+
Fenrir
Fenrir
Batizuka
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,602 Elo+
Solo
Chang'e
Chang'e
EDU4RDO 44
Chang'e
Level 126
God Stats
1W - 1L
1,511 SR
Queue Stats
127W - 116L
1,606 Elo+
Party 3
Chronos
Chronos
Insidxious
Chronos
Level 128
God Stats
4W - 2L
1,832 SR
Queue Stats
124W - 98L
1,607 Elo+
Solo
Thoth
Thoth
lettherebelight
Thoth
Level 141
God Stats
6W - 7L
1,515 SR
Queue Stats
581W - 589L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
zMEMODEMO MXz
Kumbhakarna
Level 147
God Stats
5W - 0L
1,613 SR
Queue Stats
34W - 27L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
11,497
639
13,458
14,544
7,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 3 / 12
10,533
585
5,757
13,957
11,228
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
19
2 / 3 / 11
11,226
624
19,058
15,102
6,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 8
11,805
656
19,492
19,350
23,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 5 / 11
13,353
742
14,204
25,635
37,455
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Batizuka
Fenrir
19
5 / 5 / 12
11,584
644
16,456
18,221
17,487
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
EDU4RDO 44
Chang'e
20
3 / 3 / 14
11,890
661
16,940
18,857
9,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
Insidxious
Chronos
20
8 / 3 / 7
13,009
723
17,784
22,662
11,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 3 / 10
11,272
626
12,282
10,106
4,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
zMEMODEMO MXz
Kumbhakarna
18
2 / 5 / 17
11,300
628
9,430
24,500
30,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
19
Kills
21
22
Deaths
19
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Fenrir
Batizuka
Fenrir
5
5
12
2.2
W
Chang'e
EDU4RDO 44
Chang'e
3
3
14
3.33
L
0
3
12
2
W
Chronos
Insidxious
Chronos
8
3
7
3.83
L
Agni
2
3
11
2.5
L
7
5
8
2.2
L
6
5
11
2.3
W
3
3
10
2.67
W
Kumbhakarna
zMEMODEMO MXz
Kumbhakarna
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,969
Damage
72,892
88,588
Taken
94,346
86,918
Mitigated
73,237
42,385
Healing
47,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,458
1,179
674
329
14,544
7,558
0
7,787
6,757
35,585
0
W
Fenrir
Batizuka
Fenrir
16,456
6,793
3,075
2,480
18,221
17,487
739
11,582
6,589
0
22,427
W
Chang'e
EDU4RDO 44
Chang'e
16,940
1,977
20,074
11,666
18,857
9,459
1,895
9,731
8,951
49,708
0
L
5,757
406
19,769
4,198
13,957
11,228
677
11,972
1,985
15,412
0
W
Chronos
Insidxious
Chronos
17,784
4,029
343
4,738
22,662
11,244
1,740
12,081
10,368
38,680
0
L
Agni
19,058
1,125
2,859
3,233
15,102
6,978
1,218
10,896
4,206
42,708
0
L
19,492
6,278
1,295
3,188
19,350
23,699
988
11,062
8,288
0
33,299
L
14,204
276
1,815
5,025
25,635
37,455
208
14,719
10,916
29,018
0
W
12,282
439
376
1,765
10,106
4,497
1,265
6,644
3,387
25,159
0
W
Kumbhakarna
zMEMODEMO MXz
Kumbhakarna
9,430
301
1,952
1,173
24,500
30,550
197
12,439
11,836
21,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
59,055
154
Minions Killed
144
0
Camps Cleared
0
1,428,722
Distance Traveled
1,533,169
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,497
639
54
3
0
244,516
0
W
Fenrir
11,584
644
11
1
0
306,123
1
W
Chang'e
11,890
661
69
4
0
321,969
4
L
Yemoja
10,533
585
12
1
0
264,644
0
W
Chronos
13,009
723
33
2
0
340,556
2
L
Agni
11,226
624
53
3
0
328,461
4
L
Set
11,805
656
17
1
0
271,869
0
L
Sobek
13,353
742
18
1
0
319,232
0
W
Thoth
11,272
626
21
1
0
242,618
0
W
Kumbhakarna
11,300
628
10
1
0
321,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role