Player Matchup

Cthulhu
Cthulhu
IIDryBones
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,170 Elo+
Party 1
Skadi
Skadi
SHerLoCK_Bugs
Skadi
Level 26
God Stats
11W - 7L
1,374 SR
Queue Stats
16W - 11L
1,148 Elo+
Party 1
Bakasura
Bakasura
bestnoscopegod
Bakasura
Level 21
God Stats
1W - 0L
1,241 SR
Queue Stats
25W - 52L
1,043 Elo+
Solo
Team Averages
Level 25
1,372 SR
1,120 Elo+

VS

Team Averages
Level 17
1,531 SR
1,109 Elo+
Heimdallr
Heimdallr
Oompaloompa55
Heimdallr
Level 8
God Stats
6W - 7L
1,660 SR
Queue Stats
8W - 17L
1,137 Elo+
Solo
Loki
Loki
THICCPatrol4976
Loki
Level 26
God Stats
4W - 5L
1,657 SR
Queue Stats
48W - 48L
1,225 Elo+
Solo
Izanami
Izanami
piushen040
Izanami
Level 17
God Stats
1W - 4L
1,276 SR
Queue Stats
2W - 13L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIDryBones
Cthulhu
17
6 / 8 / 16
13,976
666
13,565
25,874
12,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
20 / 3 / 7
16,078
766
25,527
20,147
8,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
15
2 / 7 / 13
13,261
631
4,365
16,502
5,993
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Oompaloompa55
Heimdallr
17
3 / 12 / 8
13,508
643
12,925
21,848
7,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 7 / 2
12,938
616
9,875
12,654
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
piushen040
Izanami
17
7 / 9 / 6
14,176
675
19,011
19,288
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
28
Kills
16
18
Deaths
28
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IIDryBones
Cthulhu
6
8
16
1.75
L
Heimdallr
Oompaloompa55
Heimdallr
3
12
8
0.58
W
20
3
7
7.83
L
6
7
2
1
W
Bakasura
2
7
13
1.21
L
Izanami
piushen040
Izanami
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
41,811
62,523
Taken
53,790
27,521
Mitigated
19,077
13,133
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IIDryBones
Cthulhu
13,565
1,708
69
4,383
25,874
12,698
246
8
25,866
46,389
0
L
Heimdallr
Oompaloompa55
Heimdallr
12,925
7,432
0
3,123
21,848
7,879
379
7,026
14,812
0
36,205
W
25,527
16,713
0
6,311
20,147
8,830
2,106
0
20,147
0
81,616
L
9,875
4,176
0
0
12,654
4,420
346
1,185
11,439
0
41,668
W
Bakasura
4,365
3,667
0
2,370
16,502
5,993
909
6
16,496
0
33,781
L
Izanami
piushen040
Izanami
19,011
13,116
0
1,668
19,288
6,778
211
5,450
13,673
0
69,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
40,622
225
Minions Killed
169
0
Camps Cleared
0
1,035,208
Distance Traveled
849,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,976
666
43
2
0
315,919
0
L
Heimdallr
13,508
643
42
2
0
261,215
1
W
Skadi
16,078
766
120
6
0
380,307
0
L
Loki
12,938
616
35
2
0
307,571
0
W
Bakasura
13,261
631
62
3
0
338,982
0
L
Izanami
14,176
675
92
4
0
280,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role